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Animation in 3 games

Submitted by gildor on 25 January, 2012 - 09:07.

UE Viewer now has animation support for the following games:

  • Rise of the Argonauts
  • Thor: God of Thunder
  • Brothers in Arms: Hell's Highway

These games were supported earlier without animation.

Batman: Arkham City

Submitted by gildor on 19 January, 2012 - 11:05.

Batman: Arkham City support has been added to the UE Viewer. Animation is not supported.

Infinity Blade II

Submitted by gildor on 3 December, 2011 - 21:31.

Infinity Blade II is fully supported by UE Viewer.

Now, with this game, UE Viewer has full support for 100 game titles!

Umodel refactoring

Submitted by gildor on 23 November, 2011 - 09:16.

I've spent a lot of time in last month working on the thing which I was planned for a very long time - refactoring of the umodel's SkeletalMesh, StaticMesh and Animation systems. The older implementation was based on UT2004 data formats  (for historical reasons) and was almost unextendible. New implementation has separate animation system which is not based on Unreal data formats, so I can add new features here without risks to loose compatibility with older game engines.

There are new major features in umodel:

  • supported a few UV sets in Skeletal and Static mesh
  • correct animation playback and export for UE3-based games with use of AnimRotationOnly feature (TRON and Gears of War 3 animations were fixed, plus improved support for older games like UT3)
  • implemented support for StaticMesh LODs

ActorX Importer were also updated to reflect new changes in umodel.

For more details look at the forum and readme.

Gears of War 3

Submitted by gildor on 20 September, 2011 - 14:27.

Gears of War 3 support has been implemented in UE Viewer.

Hunted: The Demon's Forge

Submitted by gildor on 31 May, 2011 - 21:41.

Hunted: The Demon's Forge support has been implemented in UE Viewer. In order umodel to work correctly you should specify option "-game=hunt".

Mortal Kombat

Submitted by gildor on 21 April, 2011 - 11:15.

Mortal Kombat (XBox360 version) support has been made in UE Viewer. Animations are not supported. PS3 version has no SkeletalMesh support.

Homefront

Submitted by gildor on 17 March, 2011 - 13:50.

Homefront support has been implemented for the UE Viewer. Static meshes are not supported.

Fast ZLib compression

Submitted by gildor on 12 March, 2011 - 18:08.
I have decided to publish one of my projects - implementation of the algorithm which will significantly speedup zlib compression. I have made it a long time ago - in 2004, but did not published it for unknown reason :) Try it here. Warning: this project is not relative to the Unreal Engine and will be interesting for the programmers only.

The project name has been changed

Submitted by gildor on 1 February, 2011 - 01:37.
"Unreal Model Viewer" is renamed to the "UE Viewer". The full story is here.
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