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Animation in 3 games



UE Viewer now has animation support for the following games:
- Rise of the Argonauts
- Thor: God of Thunder
- Brothers in Arms: Hell's Highway
These games were supported earlier without animation.
Batman: Arkham City
Batman: Arkham City support has been added to the UE Viewer. Animation is not supported.
Infinity Blade II
Infinity Blade II is fully supported by UE Viewer.
Now, with this game, UE Viewer has full support for 100 game titles!
Umodel refactoring
I've spent a lot of time in last month working on the thing which I was planned for a very long time - refactoring of the umodel's SkeletalMesh, StaticMesh and Animation systems. The older implementation was based on UT2004 data formats (for historical reasons) and was almost unextendible. New implementation has separate animation system which is not based on Unreal data formats, so I can add new features here without risks to loose compatibility with older game engines.
There are new major features in umodel:
- supported a few UV sets in Skeletal and Static mesh
- correct animation playback and export for UE3-based games with use of AnimRotationOnly feature (TRON and Gears of War 3 animations were fixed, plus improved support for older games like UT3)
- implemented support for StaticMesh LODs
ActorX Importer were also updated to reflect new changes in umodel.
Gears of War 3
Gears of War 3 support has been implemented in UE Viewer.
Hunted: The Demon's Forge
Hunted: The Demon's Forge support has been implemented in UE Viewer. In order umodel to work correctly you should specify option "-game=hunt".
Mortal Kombat
Mortal Kombat (XBox360 version) support has been made in UE Viewer. Animations are not supported. PS3 version has no SkeletalMesh support.
Homefront
Homefront support has been implemented for the UE Viewer. Static meshes are not supported.


