May 27, 2017, 08:21
bigger smaller reset 800px Wide width Full width Reset * *

Gildor's Forums

  Homepage Facebook Donate
Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length
« previous next »
Pages: [1] 2 3 ... 5 Print
Author Topic: Mass Effect 3  (Read 63105 times)
ALYX
Newbie
*
Posts: 4


View Profile
« on: March 01, 2012, 18:42 »

Hello Gildor.
Here is the original ME3 pcc files:
http://www.sendspace.com/file/za87il

Can you take a look?
« Last Edit: March 01, 2012, 18:45 by ALYX » Logged
RipperOne
Sponsor
Jr. Member
*
Posts: 54


Located


View Profile
« Reply #1 on: March 01, 2012, 22:18 »

Hello Gildor.
Here is the original ME3 pcc files:
http://www.sendspace.com/file/za87il

Can you take a look?
It looks like you have'nt yet read FAQ. I just make a quote from there:

What should I provide to you for support for some new game?
I need a few files:

1) game executable; note: I need non-encrypted file! For the PC it should contain a few "key" strings in ANSI and Unicode - one of them is a "USkeletalMesh". If this string is not present in the file - it is encrypted and useless for me.
For XBox360 executable is usually (or always?) named as "default.xex". It is encrypted, but decoder is available.
2) core.u and engine.u (for some games file extension may be "xxx").
3) startup_int package (usually present for cooked games).
4) file version report of the pkgtool - to let me make autodetection of this game with umodel.
These files should be compressed to reduce traffic - use Rar or 7zip.
NOTE: I'm not guarantee that I will support that game, but I'm usually cannot make something without that files.


It means that you must upload more than one archive.

P.S. Хех, какие шустрые однако. Уже спереть успели))
Logged
ALYX
Newbie
*
Posts: 4


View Profile
« Reply #2 on: March 01, 2012, 22:44 »

If I knew where it has to be.

Хотя мб уже кто-то другой у кого оно есть может выложить Cheesy
Logged
RipperOne
Sponsor
Jr. Member
*
Posts: 54


Located


View Profile
« Reply #3 on: March 02, 2012, 16:39 »

OK, ME3 is not released yet but already available for preload. So, here is all necessary files http://www.sendspace.com/file/5e7jcz
and example http://www.sendspace.com/file/0b3ygx

Found 1 game files (6 skipped)
******** bioh_tali_00 ********
*** ERROR: assertion failed: size >= 0&& size < (256<<20)

appMalloc:size=-1472953676 <-FArray::Empty <- FPackageFileSummary<<:Ver=684/194 <- UnPackage::UnPackage:Bioh_Tali_00.pcc, ver=684/194, game=8000 <- UnPackage::LoadPackage:bioh_tali_00 <- Main

And question - where can i find pkgtool? Can't find in downloads section
Logged
maetbag
Newbie
*
Posts: 1


View Profile
« Reply #4 on: March 02, 2012, 16:56 »

P.S. Хех, какие шустрые однако. Уже спереть успели))
Спереть то сперли, только вот .exe зашифрован/запакован ключом который будет доступен только в день релиза. Pcc архивы из утекшей версии вполне успешно открываются алгоритмом выуженным из демки. Кому интересно: описание формата - http://pastebin.com/4j4i13Tq, адрес функции в демке которая парсит заголовок pcc/upk архивов - 0x455640.
« Last Edit: March 02, 2012, 17:25 by maetbag » Logged
Gildor
Administrator
Hero Member
*****
Posts: 5713



View Profile WWW
« Reply #5 on: March 02, 2012, 18:03 »

And question - where can i find pkgtool? Can't find in downloads section
http://www.gildor.org/smf/index.php/topic,308.msg2979.html#msg2979

Please, speak English on English forum!
Logged
knightwolf20024
Newbie
*
Posts: 2


View Profile
« Reply #6 on: March 03, 2012, 01:16 »

ran the tool on my origin preload and got this.

http://imageshack.us/photo/my-images/803/capturexpk.png

Logged
Gildor
Administrator
Hero Member
*****
Posts: 5713



View Profile WWW
« Reply #7 on: March 03, 2012, 22:22 »

The game executable is protected, it is not possible to perform reverse engineering.
Logged
ALYX
Newbie
*
Posts: 4


View Profile
« Reply #8 on: March 03, 2012, 22:51 »

Too bad. But maybe when nodvd comes out.
Logged
Spaceguy5
Newbie
*
Posts: 1


View Profile
« Reply #9 on: March 04, 2012, 04:07 »

The game executable is protected, it is not possible to perform reverse engineering.

The game EXE is encrypted as a measure to prevent it from being run before the release. After the March 6th release, an online authentication system will decrypt the file. Until then, the EXE is useless.

I would assume that the demo exe is very similar to the final game's exe, so it might be usable.
« Last Edit: March 04, 2012, 04:09 by Spaceguy5 » Logged
RipperOne
Sponsor
Jr. Member
*
Posts: 54


Located


View Profile
« Reply #10 on: March 05, 2012, 20:20 »

So, here it is - non encrypted executable from released version. http://www.sendspace.com/file/qa847m
ME3 is already available for asia region. I just switch my IP, and - ta-da - i'm an asian player now! Grin
Logged
unsilent
Newbie
*
Posts: 4



View Profile
« Reply #11 on: March 05, 2012, 20:53 »

I see someone has already posted a decrypted executable but just in case, here are all the required and decrypted files from the Xbox version

http://www.mediafire.com/?4uxu9yzqtufrmr6
« Last Edit: March 05, 2012, 21:20 by unsilent » Logged
Kaao
Newbie
*
Posts: 30


View Profile
« Reply #12 on: March 06, 2012, 04:53 »

unencrypted cracked .exe http://www.mediafire.com/?pnn3xt74fi1bu8d
pass: @mhcvel
« Last Edit: March 06, 2012, 06:42 by Kaao » Logged
Gildor
Administrator
Hero Member
*****
Posts: 5713



View Profile WWW
« Reply #13 on: March 06, 2012, 08:09 »

Thanks guys.

So, here it is - non encrypted executable from released version ...
This exe is encrypted

I see someone has already posted a decrypted executable but just in case, here are all the required and decrypted files from the Xbox version ...
XBox360 version is good when PC version is not available

unencrypted cracked .exe ...
This exe looks nice
Logged
Gildor
Administrator
Hero Member
*****
Posts: 5713



View Profile WWW
« Reply #14 on: March 06, 2012, 10:49 »

I've spent some time on Mass Effect 3 and implemented package and texture support. Uploaded umodel, decompressor and extractor.
Notes:
  • XBox360 packages could require "-lzx" command line options
  • I've tested these tools only with files uploaded here, probably additional testing is required (this game has some unusual changes made to the engine)
  • TFC support was not tested

I'll work on mesh and animation support later, when I'll get free time.
Logged
Pages: [1] 2 3 ... 5 Print 
« previous next »
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS