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Author Topic: [iOS] Wild Blood  (Read 9231 times)
pixellegolas
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« on: September 12, 2012, 12:06 »

This game for iphone seems to be fully supported, remember the -ios switch

« Last Edit: March 10, 2017, 01:20 by Gildor » Logged
mad_le_zisell
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« Reply #1 on: June 10, 2015, 15:10 »

Textures are buggy and blocky. What should i do?
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Gildor
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« Reply #2 on: June 11, 2015, 09:48 »

Did you override platform to "iOS"? This is the first thing you must do when loading iOS game into UModel.
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fil1969
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« Reply #3 on: June 11, 2015, 11:19 »

same problem here. Yes override -ios  but this is the result:



* Morgana_skel_mesh.jpg (42.94 KB, 978x738 - viewed 312 times.)
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Gildor
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« Reply #4 on: June 11, 2015, 11:22 »

1. You're using Android game, so no "-ios" should be specified.
2. Which version of UModel do you use? Check "About" window.
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fil1969
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« Reply #5 on: June 11, 2015, 11:25 »

I'm using the version you released the 4th of june (the last) and also with no override the problem is the same..
sorry for boring
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Gildor
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« Reply #6 on: June 11, 2015, 11:28 »

Could you send me a sample package, please?
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fil1969
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« Reply #7 on: June 11, 2015, 11:41 »

Could you send me a sample package, please?

sure! here:  http://www.mediafire.com/download/dmt6eh64u67m37h/Temple_Morgana_1.7z
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Gildor
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« Reply #8 on: June 11, 2015, 12:12 »

Thanks. I wrote some code, but can't test it without TFC files. Could you try new UModel, please - but override platform to "Android" (new option).
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fil1969
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« Reply #9 on: June 11, 2015, 12:54 »

Thanks. I wrote some code, but can't test it without TFC files. Could you try new UModel, please - but override platform to "Android" (new option).

Sad
i don't know why with that guy works...


* Senza titolo-3.jpg (105.54 KB, 529x321 - viewed 303 times.)
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Gildor
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« Reply #10 on: June 11, 2015, 12:57 »

1. did you set platform to "Android"?
2. "that guy" used iOS version of the game
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fil1969
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« Reply #11 on: June 11, 2015, 13:01 »

of course i did..
well nevermind.. i will extract from IOS version then.. thank you anyway
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Gildor
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« Reply #12 on: June 11, 2015, 13:08 »

Well, I'll download the game by myself to test/fix Android support.
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fil1969
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« Reply #13 on: June 11, 2015, 13:48 »

Thank you very much!
Anyway with IOS version all is perfect!
Let me know if you will find the problem about Android
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Gildor
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« Reply #14 on: June 11, 2015, 15:08 »

I think I've fixed that Android issue.
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