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Author Topic: Dark Void  (Read 10469 times)
pixellegolas
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« on: January 18, 2010, 01:09 »






New game that I didn't find in the list. I have downloaded the demo from internet witch is now a fileplanet exclusive. I get some error:

Quote
******** ch_will_SF.upk ********

WARNING: ObjectProperty "UMaterial3::PhysMaterialOverride" was not found
WARNING: BoolProperty "UMaterial3::bUsedWithEmissiveLightVector" was not found
ERROR: assertion failed: BulkDataOffsetInFile == Ar.Tell()

FByteBulkData::Serialize <- TArray::Serialize <- UTexture2D::Serialize <- LoadObject:Texture2D'ch_will_SF.tx_max_valenti_hair_s0_o0', pos=36F292, ver=576/61, game=1000 <- UObject::EndLoad <- UnPackage::CreateExport:characters/humans/ch_will_SF.upk:7 <- LoadWholePackage <- Main

Quote
******** si_grenade_SF.upk ********

ERROR: assertion failed: BulkDataOffsetInFile == Ar.Tell()

FByteBulkData::Serialize <- TArray::Serialize <- UTexture2D::Serialize <- LoadObject:Texture2D'si_grenade_SF.tx_compass_lightbeam', pos=171887, ver=576/61, game=1000 <- UObject::EndLoad <- UnPackage::CreateExport:secondary_items/si_grenade_SF.upk:53 <- LoadWholePackage <- Main

http://www.filefront.com/15373767/wp_machine_gun_alt_SF.rar

Machine gun model and the main exe file, 18mb zipped


« Last Edit: January 22, 2010, 22:29 by gildor » Logged
Gildor
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« Reply #1 on: January 18, 2010, 02:09 »

SketelalMesh, StaticMesh and Texture2D are not supported. But interesting: animations are loaded without errors Smiley
Now, bad news: I cannot analyze game executable - it is encrypted with securom.
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logansan25
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« Reply #2 on: January 18, 2010, 03:15 »

SketelalMesh, StaticMesh and Texture2D are not supported. But interesting: animations are loaded without errors Smiley
Now, bad news: I cannot analyze game executable - it is encrypted with securom.

I have the game, but can´t extract with Mulleter.
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pixellegolas
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« Reply #3 on: January 18, 2010, 03:21 »

ok, so I need to find decryption then. let me check it
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pixellegolas
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« Reply #4 on: January 18, 2010, 03:43 »

This is a tool i found. It did something to the exe but it is the same size. Maybe want to try:

http://www.woodmann.com/forum/showthread.php?t=7336

I haven't looked if the file is ok but seemed to work
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Gildor
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« Reply #5 on: January 18, 2010, 10:36 »

This tool has changed executable, but I can't say it becomes better Sad
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pixellegolas
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« Reply #6 on: January 18, 2010, 11:03 »

ok, read som tutorials on securom but do not have the skills to take it away Smiley but maybe someone else have the knowledge
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NexusElite
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« Reply #7 on: January 19, 2010, 12:43 »

Aw i was hoping this game wasn't secured ;-;
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chrrox
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« Reply #8 on: January 20, 2010, 03:42 »

did someone need an unsecured exe?
http://www.sendspace.com/file/65c5pj
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Gildor
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« Reply #9 on: January 20, 2010, 12:38 »

This executable is good, thank you.
Can you make a report with pkgtool.zip
(I've noticed that game packages has a different versions, so I need a better detection of game by package version)
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zardalu
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« Reply #10 on: January 20, 2010, 16:18 »

I ran the tool using the full retail windows version in the "C:\Program Files\CAPCOM\DARK VOID\nativePC\SkyGame\CookedPC\characters\humans" directory:
here are the results:

Found 2 game files (0 skipped)
Version summary:
Ver        LicVer     Count
576 (240)   61 ( 3D)  2


and here is the result from the "C:\Program Files\CAPCOM\DARK VOID\nativePC\SkyGame\CookedPC\characters\watchers" directory:

Found 1 game files (0 skipped)
Version summary:
Ver        LicVer     Count
576 (240)   61 ( 3D)  1


Here is the result from  "C:\Program Files\CAPCOM\DARK VOID\nativePC\SkyGame\CookedPC\weapons":

Found 8 game files (0 skipped)
Version summary:
Ver        LicVer     Count
576 (240)   61 ( 3D)  8

When I try to run pkgtool on a .umap file I get no data.  Here are the results from "C:\Program Files\CAPCOM\DARK VOID\nativePC\SkyGame\CookedPC\Maps\Episode1\e1m0openingcinematic"

Found 0 game files (3 skipped)
Version summary:
Ver        LicVer     Count




I also ran it for the demo at "C:\Program Files\CAPCOM\Dark Void Demo\nativePC\SkyGame\CookedPC\characters\humans"
and got this:

Found 2 game files (0 skipped)
Version summary:
Ver        LicVer     Count
576 (240)   61 ( 3D)  2

« Last Edit: January 20, 2010, 16:26 by zardalu » Logged
Gildor
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« Reply #11 on: January 20, 2010, 16:27 »

You should run utility on "C:\Program Files\CAPCOM\DARK VOID\nativePC\SkyGame\CookedPC" - it will scan all subdirectories recursively.

wp_machine_gun_alt_SF.upk from the 1st post has version 576/61, but all files you have tested - 576/66 !
« Last Edit: January 20, 2010, 16:41 by gildor » Logged
zardalu
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« Reply #12 on: January 20, 2010, 17:28 »

Ah I see, ok here are the results from "C:\Program Files\CAPCOM\DARK VOID\nativePC\SkyGame\CookedPC":

Found 38 game files (491 skipped)
Version summary:
Ver        LicVer     Count
576 (240)   61 ( 3D)  36

I just purchased the Retail PC version of the game from Futureshop in Canada.

I also have the demo version installed, so I ran the utility there as well:
(from "C:\Program Files\CAPCOM\Dark Void Demo\nativePC\SkyGame\CookedPC")

Found 38 game files (42 skipped)
Version summary:
Ver        LicVer     Count
576 (240)   61 ( 3D)  36
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zardalu
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« Reply #13 on: January 20, 2010, 18:51 »

wp_machine_gun_alt_SF.upk from the 1st post has version 576/61, but all files you have tested - 576/66 !

hmm strange.  I just ran pkgtool on "wp_machine_gun_alt_SF.upk" that I downloaded from pixellegolas from the first post, and I got the same version as the ones I tested:

Found 1 game files (1 skipped)
Version summary:
Ver        LicVer     Count
576 (240)   61 ( 3D)  1

Everything seems to be version 576/61, or am I missing something?
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Gildor
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« Reply #14 on: January 20, 2010, 19:40 »

My mistake.
I have 2 files: one has version 576/61, another 576/66. It looks like all demo files has first version, but all retail files - second.
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