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Author Topic: Dark and Light  (Read 213 times)
rroobboo
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« on: October 26, 2017, 02:39 »

Here what I get trying to load  NPCSpawn.umap
Most files get errors too. I thought the game was fully supported.

******** Loading object Material3'NPCSpawn.DefaultParticle' ********

ERROR: Access violation (C0000005) at umodel.exe+0x6359
UnPackage::LoadPackage:(null) <- UnPackage::CreateImport:CapeOfSacredPath/NPCSpawn.umap:509 <- UMaterial3::ScanForTextures <- LoadObject:Material3'NPCSpawn.DefaultParticle', pos=5E47C61, ver=413/0 (unversioned), game=ue4.6 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=624




THis I get when loading yukuang.umap


******** Loading object StaticMesh4'yukuang.Floor_Wood' ********

StaticMesh has 1 sockets

******** Loading object Texture2D'yukuang.DefaultDiffuse_TC_Masks' ********

ERROR: Serializing behind stopper (E25D3B8+4 > D720C9A)
FFileReader::Serialize:File=yukuang.umap <- FArchive::ByteOrderSerialize <- FCompressedChunkHeader<<:pos=E25D3B8 <- appReadCompressedChunk <- FByteBulkData::SerializeDataChunk <- FByteBulkData::SerializeData <- FByteBulkData::Serialize <- FTexture2DMipMap<< <- TArray::Serialize:0/8 <- FTexturePlatformData<< <- UTexture2D::Serialize4 <- UTexture2D::Serialize <- LoadObject:Texture2D'yukuang.DefaultDiffuse_TC_Masks', pos=E25D3B8, ver=413/0 (unversioned), game=ue4.6 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=624
« Last Edit: October 26, 2017, 11:11 by Gildor » Logged
Gildor
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« Reply #1 on: October 26, 2017, 11:20 »

Try to avoid loading .umap files, they have no assets inside anyway.
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Chuy505
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« Reply #2 on: October 27, 2017, 23:24 »

can you tell me what engine version they are using for dark and light
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Gildor
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« Reply #3 on: October 28, 2017, 01:16 »

I've been reported that this game is openable in umodel with specifying version 4.6. Just don't open .umap files, but open .uasset.
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Chuy505
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« Reply #4 on: October 28, 2017, 02:14 »

thanks for the info
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rroobboo
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« Reply #5 on: October 30, 2017, 22:58 »

You are right, as always. UMAP files cannot be extracted but UASSET ones work fine. Thanks Gildor. U a da man! Cheesy


P.S.
Sorry, but seems like some UMAP files contain some animations and Skeletal Meshes, but has to be opened without Static Meshes and Textures support.
HumanNpc.umap, HumanNpc_C2.umap, HumanNpc_C3.umap, HumanNpcSpwan_C1.umap, NPCSpawn.umap
Others maybe too....
« Last Edit: October 30, 2017, 23:05 by rroobboo » Logged
Gildor
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« Reply #6 on: October 31, 2017, 01:42 »

Sorry, but seems like some UMAP files contain some animations and Skeletal Meshes, but has to be opened without Static Meshes and Textures support.
HumanNpc.umap, HumanNpc_C2.umap, HumanNpc_C3.umap, HumanNpcSpwan_C1.umap, NPCSpawn.umap
Others maybe too....
It is possible that these files contains blueprints which are identified by umodel as resources. Umodel will crash with them because they are different kind of objects. So, simply ignore umap files.
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