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Author Topic: Transformers War for Cybertron  (Read 25721 times)
Dtmech
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« on: June 24, 2010, 08:48 »

I tryed opening a file but it didn't , and here is the notify log i got


******** D:\Games\Transformers\TransGame\CookedPC\A1_IAC_Armory_m.xxx ********

ERROR: Serialized FString is not null-terminated
FString<< <- FPackageFileSummary<<:Ver=511/145 <- UnPackage::UnPackage:A1_IAC_Armory_m.xxx, game=1000 <- UnPackage::LoadPackage:D:\Games\Transformers\TransGame\CookedPC\A1_IAC_Armory_m.xxx <- Main

here is the file i tryed to open http://www.mediafire.com/?j4zyirt2xoh
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esr911
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« Reply #1 on: June 25, 2010, 03:23 »

Here are the files that Gildor needs to start work on it.

http://www.sendspace.com/file/a8xc1o

..:: ESR911 ::..
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NexusElite
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« Reply #2 on: June 25, 2010, 22:48 »

I hope this get supported too  Smiley

Anything else needed from the game?
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Lillwasa
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« Reply #3 on: June 25, 2010, 23:40 »

This would be very awesome if it's supported.
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JaxSteel
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« Reply #4 on: June 29, 2010, 04:55 »

Yeah hopefully this game can be supported. Its a really good game.
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Gildor
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« Reply #5 on: July 01, 2010, 01:01 »

Work in progress: esr911 has been posted some shots of Transformers StaticMeshes on the Umodel's Facebook page.
Just for fun: I will implement and publish SkeletalMesh support when I'll get 25 people on the Facebook who "like umodel" Smiley (I need this to upgrade umodel page status).

P.S. Why should I implement support for this game while people don't like it Grin
« Last Edit: July 01, 2010, 01:09 by gildor » Logged
Viper45
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« Reply #6 on: July 01, 2010, 03:29 »

You probably get this a lot, but I have to ask.  Feel free to smack me across the face if you feel it's necessary.

I would love to mod this game, but it seems like no one knows how to work with the *.xxx files that contain all the game content.  Is it possible that the work you're doing on these files could benefit prospective modders like myself?

*prepares for slap on the face*
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esr911
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« Reply #7 on: July 01, 2010, 05:17 »

You probably get this a lot, but I have to ask.  Feel free to smack me across the face if you feel it's necessary.

I would love to mod this game, but it seems like no one knows how to work with the *.xxx files that contain all the game content.  Is it possible that the work you're doing on these files could benefit prospective modders like myself?

*prepares for slap on the face*

there is no way to do that. You can't get all the game assets, the most you can hope for is SkeletalMesh, StaticMesh, and textures.
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NexusElite
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« Reply #8 on: July 01, 2010, 08:29 »

Work in progress: esr911 has been posted some shots of Transformers StaticMeshes on the Umodel's Facebook page.
Just for fun: I will implement and publish SkeletalMesh support when I'll get 25 people on the Facebook who "like umodel" Smiley (I need this to upgrade umodel page status).

P.S. Why should I implement support for this game while people don't like it Grin
Eh, how can you not like transformer the classic...? that's just silly.

And we're willing to donate for it too!  Tongue
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Dtmech
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« Reply #9 on: July 01, 2010, 08:35 »

Work in progress: esr911 has been posted some shots of Transformers StaticMeshes on the Umodel's Facebook page.
Just for fun: I will implement and publish SkeletalMesh support when I'll get 25 people on the Facebook who "like umodel" Smiley (I need this to upgrade umodel page status).

P.S. Why should I implement support for this game while people don't like it Grin


Not like it! THAT'S MADNESS!

Why facebook though? Since i don't really use facebook.
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NexusElite
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« Reply #10 on: July 01, 2010, 08:37 »

You may not, but others seem to D:
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Dtmech
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« Reply #11 on: July 01, 2010, 08:53 »

You may not, but others seem to D:

That's the thing , i want to like it , means i gotta get facebook , when i don't want to , but i already got it since for sake of umodel , and transformers.
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esr911
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« Reply #12 on: July 01, 2010, 08:57 »

You may not, but others seem to D:

That's the thing , i want to like it , means i gotta get facebook , when i don't want to , but i already got it since for sake of umodel , and transformers.

Nice.. I told Gildor he should change it to 250 people.  Cool

..:: ESR911 ::..
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NexusElite
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« Reply #13 on: July 01, 2010, 08:59 »

Good luck  Cool
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OrangeC
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« Reply #14 on: July 01, 2010, 22:15 »

Work in progress: esr911 has been posted some shots of Transformers StaticMeshes on the Umodel's Facebook page.
Just for fun: I will implement and publish SkeletalMesh support when I'll get 25 people on the Facebook who "like umodel" Smiley (I need this to upgrade umodel page status).

P.S. Why should I implement support for this game while people don't like it Grin

But you can still also implement it into your unreal package extractor if people want other files besides animations, i mean why not?
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