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Author Topic: A Hat in Time  (Read 562 times)
MetaKirb7
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« on: June 29, 2018, 01:14 »

Hello.

I'm attempting to extract a model from the game, "Hat in time" and use that model for mods to be used within the game. The model I am attempting to extract cannot be loaded into the preview field and gives me an error, "Wrong name index" afterwards.

Pics for the error can be found here:

https://imgur.com/TKuB7BY

https://imgur.com/Bo8oF1H

I'm very new to unreal engine and using umodel and trying research on this problem proves to be unsuccessful and hoping to clear some smoke here. Thanks for any help.
« Last Edit: June 29, 2018, 12:04 by Gildor » Logged
Gildor
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« Reply #1 on: June 29, 2018, 12:03 »

I've been reported that game works. However, in compatibility table, it mentioned as having file version 877.5. In your case it has version 881.5, i.e. it has been updated since that. Probably that update was intended to not let open files anywhere else than in a game itself.
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Grendor
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« Reply #2 on: January 05, 2019, 11:13 »

Hey uh, turns out the engine for A Hat In Time, I'm not sure to what degree. However I'm wondering if now it can be figured out as the prior error has been replaced by a different one I believe. I'll add a few excerpts shortly. I really need a way to get some of the assets from this game.
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Blenux
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« Reply #3 on: January 05, 2019, 16:27 »

What models where you looking for?
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Grendor
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« Reply #4 on: January 06, 2019, 02:21 »

I specifically wanted the model of Hat Kid's 'Shadow' outfit that is unlocked by completing the Death Wish challenge.

Here's the error I receive when opening 'Startup.upk' which contains Hat Kid and all of her costumes.

Quote
UnPackage::SerializeFName:pos=0539C97F <- FMeshBone<< <- TArray::Serialize:2/47 <- USkeletalMesh3::Serialize <- LoadObject:SkeletalMesh3'Startup.MafiaGreg', pos=539C97F, ver=885/5, game=ue3 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_build=898
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Blenux
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« Reply #5 on: January 06, 2019, 07:25 »

Have a picture?

« Last Edit: January 06, 2019, 08:15 by Blenux » Logged

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Grendor
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« Reply #6 on: January 06, 2019, 08:46 »



Oddly enough when skeletal and static mesh is disabled on umodel, one can extract all the textures. I found most of her shadow textures, which upon examination lead me to believe it has it's own model.

https://www.dropbox.com/s/crt1dzt3ta0zp7e/ShadowKid.zip?dl=0
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