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Author Topic: Saw 2 (xbox360)  (Read 4138 times)
Tosyk
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« on: October 21, 2010, 23:04 »

New SAW is out, but Umodel can't open it Cool
Code:
*** WARNING: FloatProperty "USkeletalMesh::ClothTearFactor" was not found
*** ERROR: Serializing behind stopper
FUE3ArchiveReader::Serialize <- FArchive::ByteOrderSerialize <- TArray::Serialize
<- TRawArray<< <- FSkinData3<< <- FStaticLODModel3<< <- TArray::Serialize <- U
SkeletalMesh::SerializeSkelMesh3 <- USkeletalMesh::Serialize <- LoadObject:Skele
talMesh'LvlA_Eyecut.SK_EyeSurgeryGuy', pos=E6F9B9, ver=673/4, game=1000 <- UObje
ct::EndLoad <- UnPackage::CreateExport:LvlA_Eyecut.xxx:2599 <- LoadWholePackage
<- Main

So maybe Gildor, you can implementing support for this game?

sample   |   engine.xxx
« Last Edit: October 21, 2010, 23:12 by Tosyk » Logged

Коллекционирую игровые модели.
ma blog - http://cgig.ru
Gildor
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« Reply #1 on: October 22, 2010, 09:45 »

Sorry, I'm not interested in such kind of game.
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Tosyk
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« Reply #2 on: December 13, 2010, 17:38 »

With latest umodel (13.12.2010) saw2 are fully supported: Animations, Textures, StaticMeshes and SkeletalMeshes.


you can check my previous post or this sample.

p.s.: Gildor, he is like a phantom coder Cheesy
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Коллекционирую игровые модели.
ma blog - http://cgig.ru
Gildor
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« Reply #3 on: December 13, 2010, 17:44 »

Smiley
I think that's because of
Code:
09.12.2010
- updated support for recent versions of the XBox360 UE3
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Tosyk
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« Reply #4 on: December 13, 2010, 17:46 »

Smiley
I think that's because of
Code:
09.12.2010
- updated support for recent versions of the XBox360 UE3

thanks Wink
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Коллекционирую игровые модели.
ma blog - http://cgig.ru
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