Title: Remember Me Post by: sn00p on June 04, 2013, 18:52 New game, nice to see that it use UE, gildor could you take a look over these files? I've included the .exe/engine/core and some upk, need anything else, lemme know.
http://www.sendspace.com/file/i6pkse Title: Re: Remember Me Post by: Gildor on June 04, 2013, 19:04 Does umodel supports anything for this game? What about crash report?
Title: Re: Remember Me Post by: sn00p on June 04, 2013, 20:34 The 'generic' error I get for most of the upk's I've tried. Tried combinations of -noanim/meshes/tex, still same, and for CH_Ni_Nilin_Cornice_SF.upk got a no support error. Here's the file, just in case http://www.sendspace.com/file/dtouxf
Quote ******** e2_canopy_sc ******** ERROR: Unknown ItemSize 0 FSkelIndexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize:0/3 <- USkeletalMesh3::Serialize <- LoadObject:SkeletalMesh3'E2_Canopy_SC.CH_Cm_CIT_Fourgue_C', pos=148E357, ver=832/21, game=8000 <- UObject::EndLoad <- LoadWholePackage:E2_Canopy_SC <- Main ******** mr_04_sc ******** ERROR: Unknown ItemSize 1 FSkelIndexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize:0/1 <- USkeletalMesh3::Serialize <- LoadObject:SkeletalMesh3'MR_04_SC.CH_Mn_NPC_Charles_2064', pos=182C7E2, ver=832/21, game=8000 <- UObject::EndLoad <- LoadWholePackage:MR_04_SC <- Main Title: Re: Remember Me Post by: Gildor on June 05, 2013, 02:22 Thank you for files.
After some tests I can say that textures are supported, but meshes are not. Cannot say anything about animations - provided files does not have any. Also I need engine.upk. Title: Re: Remember Me Post by: Skykila on June 05, 2013, 08:40 Animations is morpheme :(
Title: Re: Remember Me Post by: sn00p on June 05, 2013, 12:51 There we go, the engine.upk http://www.sendspace.com/file/qavqgx
Title: Re: Remember Me Post by: JohnHudeski on June 05, 2013, 14:18 guys i dont think Morpheme is a reason for animations not to work. Remember "Enslaved: Odyssey to the West"?
That game also used morpheme. It was even on the natural motion front page for years. The naimations are readily available with umodel. Title: Re: Remember Me Post by: Skykila on June 05, 2013, 14:24 umodel DONT support Enslaved: Odyssey to the West animations, Umodel support only cam animations from Enslaved
Title: Re: Remember Me Post by: JohnHudeski on June 05, 2013, 14:52 Erm it did. The version of umodel released at that time worked. Thank heaven i save it all.
Title: Re: Remember Me Post by: JohnHudeski on June 05, 2013, 15:20 I am thinking of getting the xbox version just to test
Title: Re: Remember Me Post by: JohnHudeski on June 06, 2013, 20:34 http://www.gamasutra.com/view/news/193764/Heres_the_first_list_of_Unreal_Engine_4_integrated_middleware.php
OMG no more animations in the future Title: Re: Remember Me Post by: Gildor on June 07, 2013, 13:08 It's just an option for developers - to use some external middleware. They're always can use internal systems with no extra cost for them.
Title: Re: Remember Me Post by: Serena on June 07, 2013, 17:25 Erm it did. The version of umodel released at that time worked. Thank heaven i save it all. Which version do you mean? Title: Re: Remember Me Post by: Gildor on June 07, 2013, 17:37 As Skylila mentioned, some animations in Enslaved was stored in standard UE3 format. That animations was extracted without problems. But most interesting/useful animations are stored in Morpheme format, these animations are not accessible.
"Remember me" also has 2 animation systems inside - the standard one and Morpheme. So, if game has partial use of AnimSet/AnimSequence objects, you'll extract them. Title: Re: Remember Me Post by: Nikky on June 08, 2013, 00:21 Oh glad this game uses UE too! I didn't know :D I very like the models' design!
Title: Re: Remember Me Post by: deepshit on June 08, 2013, 23:07 The package structure is very similar to dmc but using dmc tag wouldn't work.
Title: Re: Remember Me Post by: wraithcat on June 11, 2013, 17:44 I took a quick look myself, and I can't even seem to get the materials to load sadly.
Title: Re: Remember Me Post by: Nikky on June 11, 2013, 19:28 Only the textures load...
Is there any chance to add support to meshes too? Or is this game too hard to support? Title: Re: Remember Me Post by: Gildor on June 11, 2013, 21:28 It will be supported in nearest future.
Title: Re: Remember Me Post by: wraithcat on June 11, 2013, 21:44 That's nice to hear :)
Title: Re: Remember Me Post by: Nikky on June 11, 2013, 23:47 Very nice! :)
Title: Re: Remember Me Post by: sn00p on June 12, 2013, 10:42 Came here for updates, was not disappointed. Thanks Gildor :D
Title: Re: Remember Me Post by: rroobboo on June 13, 2013, 13:57 thank you very much gildor, this game worth to spend time
Title: Re: Remember Me Post by: Gildor on June 15, 2013, 00:43 This game is supported now.
Title: Re: Remember Me Post by: Nikky on June 15, 2013, 01:44 You're the best, thank you!!
Title: Re: Remember Me Post by: yafei007 on June 16, 2013, 04:40 Thank you very much
Title: Re: Remember Me Post by: erik945 on June 16, 2013, 19:44 Thank you, Gildor!
Title: Re: Remember Me Post by: JohnHudeski on June 18, 2013, 18:24 Thanks Gildor. You are a star. I wonder what exactly they change that makes it incompatible in the first place. Has anyone tried using this tag for Enslaved or DmC?
Title: Re: Remember Me Post by: JohnHudeski on June 18, 2013, 20:33 Anyone actually find any of the parkour animations?
Title: Re: Remember Me Post by: JohnHudeski on July 03, 2013, 18:56 I think something is wrong with my batch file. How did you guys get animation with yours?
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