Gildor's Forums

English Forum => Asian games => Topic started by: chrrox on August 11, 2009, 07:04



Title: Alliance of Valiant Arms (AVA online)
Post by: chrrox on August 11, 2009, 07:04
I am just posting this again for informational purposes.
Another unreal 3 mmo AVA online.
http://www.avaonline.jp/
download page http://www.avaonline.jp/download/
and a sample of the needed files.
(http://xs942.xs.to/xs942/09331/0380.jpg.xs.jpg) (http://xs942.xs.to/xs942/09331/0380.jpg)

http://www.MegaShare.com/1322378


Title: Re: AVA online
Post by: esr911 on August 11, 2009, 21:00
I am just posting this again for informational purposes.
Another unreal 3 mmo AVA online.
http://www.avaonline.jp/
download page http://www.avaonline.jp/download/
and a sample of the needed files.
(http://xs942.xs.to/xs942/09331/0380.jpg.xs.jpg) (http://xs942.xs.to/xs942/09331/0380.jpg)

http://www.MegaShare.com/1322378

Yeah unfortunately umodel does not support it yet. Nothing works.

..:: ESR911 ::..


Title: Re: AVA online
Post by: Gildor on August 11, 2009, 21:08
...
and a sample of the needed files.
...
I have looked at these files. Executable is packed with unknown protector. Also, script files are encrypted.
:(


Title: Re: AVA online
Post by: chrrox on August 12, 2009, 01:54
Is this exe really protected?
Normally I can not scan protected exe's with htis program.

Quote
D:\offzip>d:\signsrch\signsrch.exe I:\AVA.exe

Signsrch 0.1.5a
by Luigi Auriemma
e-mail: aluigi@autistici.org
web:    aluigi.org
  optimized search function from Andrew http://www.team5150.com/~andrew/

- open file "I:\AVA.exe"
- 11351368 bytes allocated
- load signatures
- open file d:\signsrch\signsrch.sig
- 1772170 bytes allocated for the signatures
- 2263 signatures in the database
- WARNING:
  the file loaded in memory is very big so the scanning could take many time
- start signatures scanning:

  offset   num  description [bits.endian.size]
  --------------------------------------------
  009d1790 83   CRC-32-IEEE 802.3 poly 0x04C11DB7 [32.le rev.1024]
  00ac9f42 188  SSH RSA id-sha1 OBJ.ID. oiw(14) secsig(3) algorithms(2) 26 [..15
]
  009adf74 289  MD5 digest [32.le.272&]
  005c45f0 307  SHA1 / SHA0 / RIPEMD-160 initialization [32.le.20&]
  00862888 309  padding used in hashing algorithms (0x80 0 ... 0) [..64]
  00aaad00 568  classical random incrementer 0x343FD 0x269EC3 [32.le.8&]
  001e28c9 1483 TEA1_DS [32.le.4]
  000224ae 1767 anti-debug: Dongle protection [..3]
  0087ace4 2254 PADDINGXXPADDING [..16]

- 9 signatures found in the file


Title: Re: AVA online
Post by: pixellegolas on August 12, 2009, 02:15
ASPack 2.12 -> Alexey Solodovnikov

according to PEID

edit: Tried with aspackdie 1.41 and it got some error but in the end said "probably worked"

I have a new exe that is 18,9mb instead of 11mb

http://www.filefront.com/14261245/unpacked.rar


Title: Re: AVA online
Post by: Gildor on August 12, 2009, 11:54
Is this exe really protected?
Normally I can not scan protected exe's with htis program.
This file has a few sections named "nsn" - this is non-standard executable section names.
Also, it does not contains any texts (for example, there is no "SkeletalMesh" string in a file).
So, it is really protected :)

ASPack 2.12 -> Alexey Solodovnikov
according to PEID
edit: Tried with aspackdie 1.41 and it got some error but in the end said "probably worked"
I have a new exe that is 18,9mb instead of 11mb
New file is larger, but only because of lots of zeros inside it. It is not succesfully decompressed :(


Title: Re: AVA online
Post by: pixellegolas on August 12, 2009, 14:42
ok, I have some more aspack unpackers but non work in vista. I hope chrrox can help out here. Just search for aspack unpacker and you will find some quickly

good luck!


Title: Re: AVA online
Post by: Gildor on August 12, 2009, 15:00
This program does not looks like aspack/asprotect packed.


Title: Re: AVA online
Post by: pixellegolas on August 12, 2009, 17:30
oh, this is strange :) i will test some more exe scanners when I get home from work


Title: Re: AVA online
Post by: chrrox on August 26, 2009, 08:56
Did someone say they need a dumped exe?
http://www.mediafire.com/?yezuwyrmlot


Title: Re: AVA online
Post by: Gildor on August 26, 2009, 13:18
Did someone say they need a dumped exe?
Thanks. File is successfully loaded into IDA :)
It looks like unprotected.


Title: Re: AVA online
Post by: Gildor on November 21, 2009, 00:53
I've made AVA Online package and Skeletal Mesh support.
Textures are working too (standard format).
Cannot test animations - they are missing in packages posted above.


Title: Re: AVA online
Post by: esr911 on November 21, 2009, 02:23
I've made AVA Online package and Skeletal Mesh support.
Textures are working too (standard format).
Cannot test animations - they are missing in packages posted above.

Awesome, I will test them for you, and send you animations if not working.

...:: ESR911 ::..


Title: Re: AVA online
Post by: chrrox on November 21, 2009, 19:21
They seemed to have changed there package format a little.
http://www.sendspace.com/file/pn36pz
If you need any other files just let me know.
Thanks for looking into this game.


Title: Re: AVA online
Post by: Gildor on November 21, 2009, 23:08
They seemed to have changed there package format a little.
...
I've updated umodel for these files (updated game detection, there is no changes in package/mesh/texture formats).


Title: Re: AVA online
Post by: Gildor on November 21, 2009, 23:32
Good news. I've found AnimSet in one of supplied packeges. Animations are working :)


Title: Re: AVA online
Post by: chrrox on November 21, 2009, 23:56
You are the Greatest :)


Title: Re: AVA online
Post by: NexusElite on December 10, 2009, 12:11
So this game is supported on umodel?


Title: Re: AVA online
Post by: esr911 on December 12, 2009, 21:34
So this game is supported on umodel?

Read the compatibility list, that's why it's there: http://www.gildor.org/projects/umodel/compat

..:: ESR911 ::..


Title: Re: AVA online
Post by: NexusElite on December 13, 2009, 11:48
Well i do check, but of the stuff posted there are sometimes outdated, since Alliance of Valiant Arms say it can't be supported but it work fine, last time i check several hours ago.  :P


Title: Re: AVA online
Post by: avafp on April 11, 2010, 09:47
Hi.
I want export this game's model files.
But some files like Map or scope or other , I cant export.
Can solve it?


Title: Re: AVA online
Post by: esr911 on April 11, 2010, 19:55
Hi.
I want export this game's model files.
But some files like Map or scope or other , I cant export.
Can solve it?

First, you should use full sentences, so people can understand what you are trying to do. Umodel is not designed to solve issues with exporting Maps, I don't even know what scopes or other data you are mentioned is because you were not specific. You should read more on the uModel website to know what data can and cannot be exported. Umodel is designed to export Mesh, Texture & Animation data from Unreal Packages from select games.

There is a compatability list. READ IT! http://www.gildor.org/projects/umodel/compat (/projects/umodel/compat)

Gildor Website, to learn HOW to Export
http://www.gildor.org/en/projects/umodel (/en/projects/umodel)

..:: ESR911::..

Ps. If English isn't your first language then use Google to translate.


Title: Re: AVA online
Post by: avafp on April 12, 2010, 07:31
Thanks esr911

I thought Map file include mesh.
I can't export Map files , is it right?

And I want export mesh in Wp_Scope.upk and Wp_silencer.upk
But can't export with error : Serializing behind stopper
I searched about it but can't find solution.
I can export other mesh like guns,humans.

I want create 3D Animations with these mesh.
http://www.youtube.com/watch?v=x5IGivzpezk (http://www.youtube.com/watch?v=x5IGivzpezk)
This is my first work.
Please give me advice.

English isn't my first language. so, my English may very strange. sorry for it.


Title: Re: AVA online
Post by: Gildor on April 12, 2010, 11:33
Post an error message here. Possibly you have used newer version of AVA Online than version supported by umodel.


Title: Re: AVA online
Post by: avafp on April 12, 2010, 13:02
This is error message.
----
E:\umodel_win32>umodel -export Wp_Scope.upk
Found 2 game files (1479 skipped)
Loading package: Wp_Scope.upk Ver: 451/53 Engine: 68256 Names: 324 Exports: 575
Imports: 47


omit


Loading StaticMesh MS_ACOG from package Wp_scope.upk
*** ERROR: Serializing behind stopper
FFileReader::Serialize:File=Wp_Scope.upk <- FArchive::ByteOrderSerialize <- TArr
ay::Serialize <- TRawArray<< <- FStaticMeshLODModel<< <- TArray::Serialize <- US
taticMesh::SerializeStatMesh3 <- UStaticMesh::Serialize <- LoadObject:StaticMesh
'Wp_Scope.MS_ACOG', pos=7CF2B, ver=451/53, game=100D <- UObject::EndLoad <- UnPa
ckage::CreateExport:Wp_Scope.upk:498 <- LoadWholePackage <- Main

----
Some files is exported before this error message.
 
I tried export with Japanese , USA , Chinese version. (All Newest)
My command is wrong? Or Umodel Viewer not support newest version?


Title: Re: AVA online
Post by: Gildor on April 12, 2010, 13:11
Add "-nostat" switch to a command line. Static meshes are not supported for this game (I don't remember why, possibly because I had no files with static meshes).


Title: Re: AVA online
Post by: avafp on April 12, 2010, 13:29
Oh...
Well, can you support static meshes?
I Don't know technical know-how, so may saying foolish thing. I'm sorry if I hurt your feeling.


Title: Re: AVA online
Post by: Gildor on April 12, 2010, 13:32
Send me any file with static meshes.


Title: Re: AVA online
Post by: avafp on April 12, 2010, 14:21
http://rapidshare.com/files/374950849/AVA.zip.html (http://rapidshare.com/files/374950849/AVA.zip.html)

I uploaded zip file include Wp_Scope.upk and Wp_Silencer.upk


Title: Re: AVA online
Post by: Gildor on April 12, 2010, 16:15
Implemented AVA Online static mesh support. Check the new version.


Title: Re: AVA online
Post by: avafp on April 12, 2010, 17:25
I checked new version. And I sucseed exporting.
I respect your fast work and sincerity. Thank you very much!


Title: Alliance of Valiant Arms
Post by: artisticVibe on March 14, 2013, 15:13
Just wondering if this client from http://ava.aeriagames.com/ is supported...
I tried browsing the meshes and materials and I got this...

(http://fc07.deviantart.net/fs71/f/2013/073/4/1/ava_by_playworkart-d5xzkt8.jpg)

Tried looking for something remotely like CharTextures.tfc or Textures.tfc couldn't find any.
Where could the textures be?


Title: Re: Alliance of Valiant Arms (AVA online)
Post by: Gildor on March 14, 2013, 15:25
When umodel failed to find TFC file it prints a message in the log like this:
Code:
Decompressing SomeTexture: WorldTextures.tfc is missing
Look for it.


Title: Re: Alliance of Valiant Arms (AVA online)
Post by: artisticVibe on March 14, 2013, 15:26
When umodel failed to find TFC file it prints a message in the log like this:
Code:
Decompressing SomeTexture: WorldTextures.tfc is missing
Look for it.

Ok thanks I'll check.

Edit. Found no error message so I tried testing 2 upks with exporting -all. Textures are in the .upk and export just right (normals are grayed) but aren't displaying right in the viewer...
Did a printscreen of the console
(http://fc08.deviantart.net/fs70/f/2013/073/f/c/cmd_by_thepwa-d5xzlzm.jpg)


Title: Re: Alliance of Valiant Arms (AVA online)
Post by: Gildor on March 14, 2013, 18:30
Did you show me full log? Textures loaded from tfc file after program startup on first request - when texture is displayed on screen or exported to file.


Title: Re: Alliance of Valiant Arms (AVA online)
Post by: artisticVibe on March 15, 2013, 05:15
Whats important is the textures export just fine and all correct thanks to you and your wonderful tool!


Title: Re: Alliance of Valiant Arms (AVA online)
Post by: S.I.G. on May 16, 2013, 09:11
Infact, there is a problem with textures in last AVA upd. - they are extracting in 256x256 rez from many, but not  from all archives.
As I can judge, remembering other games with that kinde of problem, you will not fix it, isnt it?


Title: Re: Alliance of Valiant Arms (AVA online)
Post by: Gildor on May 16, 2013, 23:44
256x256 is good size. 64x64 is small and usually means that some TFC file is not found.


Title: Re: Alliance of Valiant Arms (AVA online)
Post by: S.I.G. on May 17, 2013, 10:18
Interesting, new one is much smaller...
http://www.sendspace.com/file/yqva0f


Title: Re: Alliance of Valiant Arms (AVA online)
Post by: LabcxyzR on June 06, 2023, 12:10
A fatal error pops up when trying to extract a sound .upk file.