Title: HIT Post by: jmgg on February 13, 2015, 02:41 http://store.steampowered.com/app/336670/
This new game on steam runs with unreal, but using EU viewer crashes. Is possible support for this game? Trying to allocate 1886415186 bytes appMalloc:size=1886415186 <- FArray::Empty:1886415186 x 1 <- FString<< <- SerializePackageFileSummary4 <- FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:Hit/Content/HIT_Characters/BigGameHunter/VFX/Meshes/ShockwaveRipple_SM.uasset, ver=385/0, game=10005 <- UnPackage::LoadPackage:Hit/Content/HIT_Characters/BigGameHunter/VFX/Meshes/ShockwaveRipple_SM.uasset <- Main:umodel_version=332 Title: Re: HIT Post by: Gildor on February 13, 2015, 11:07 Did you override "game", or UModel was started without that?
Title: Re: HIT Post by: jmgg on February 13, 2015, 13:37 I tested with two options and crashed
Title: Re: HIT Post by: Gildor on February 13, 2015, 13:59 Sorry, but I'd like to know more about what you're doing, otherwise I can't help you at all.
What would happen if you'll start umodel for this game without any options? I know that this game is "free", but I wouldn't like to download it. Not such kind of the game. Title: Re: HIT Post by: lolwat on February 14, 2015, 12:36 Hi.
The game works. Make sure you select Unreal Engine 4.0. Here is a Skeletal and a Static mesh. (http://s18.postimg.org/r5wia3kbt/screenshot000.png) (http://s18.postimg.org/wb2b5gmnd/screenshot001.png) Title: Re: HIT Post by: Gildor on February 14, 2015, 12:40 Hi.
Thank you very much for the report. I suppose jmgg selected "Unreal engine 4.4" (its version was reported in crash log). That's why I asked for "what did you do to start umodel", but didn't get a response. Title: Re: HIT Post by: jmgg on February 14, 2015, 13:09 Thank you very much Gildor and lolwat for your support!!
Title: Re: HIT Post by: raykingnihong on April 17, 2015, 10:52 Hi Gildor
My good friend, I according to the lolwat method of HIt extraction from the game, but with no luck, I choose to release any steamcharacter.uasset file, ask for help, thanks again (The game works. Make sure you select Unreal Engine 4.0.Here is a Skeletal and a Static mesh.) Title: Re: HIT Post by: Gildor on April 17, 2015, 11:50 Hi.
What UModel does when you're doing that? Title: Re: HIT Post by: raykingnihong on April 17, 2015, 16:50 Hi Gildor
My good friend, thank you very much for your help, Umodel program to support hit games? If so, how can I correct extraction of the model file, thank you again for your help Title: Re: HIT Post by: Gildor on April 17, 2015, 17:49 Is UModel crashed, or you've just got "no visual objects" message, like in your another post?
I know nothing about this game. Try other engine versions (4.1, ... 4.7) with this game if UModel crashed - perhaps one would work. Title: Re: HIT Post by: raykingnihong on April 17, 2015, 18:13 Hi Gildor
My good friend, thank you very much for your help,That's really great, thank you for your help |