Gildor's Forums

English Forum => Other games => Topic started by: smidigt on March 07, 2015, 03:59



Title: Gigantic
Post by: smidigt on March 07, 2015, 03:59
This game is currently in alpha and I'm trying to extract the models and textures but with no luck.
It uses the Unreal Engine 3 for sure.

http://www.gogigantic.com/

Pax East trailer: https://www.youtube.com/watch?v=lrXeAM_KAX0

(http://cdn2-b.examiner.com/sites/default/files/styles/article_large/hash/20/31/203181101693b91e64adc4e7c38fca71.jpg?itok=5dNUq8RY)
(http://gamethu.vnexpress.net/Files/Subject/3B/9B/64/91/Gigantic_(4).jpg)
(http://www.dsogaming.com/wp-content/uploads/2014/07/Gigantic-feature-672x372.jpg)

Uploaded the files you want according to the FAQ here
https://www.sendspace.com/file/1mt371

Thanks! <3


Title: Re: Gigantic
Post by: Gildor on March 07, 2015, 22:39
This game has nice and interesting graphics. And it's not "Asian" ;D

Well, you've sent me just 2 packages which has no graphical resources at all. I've quickly added support for reading packages (so those 2 packages will not crash UModel), but I can't check other object types. That'd be nice if you'd open this game in UModel, then scan packages (Tools/Scan content) and send me a few files with meshes, animations and textures.

Perhaps this game will work now without any extra coding :)

Please note: this game is not yet released, and this will be online game - with following updates etc. So I decided to not add game auto-detection. You must use either "-game=gigantic", or select "Gigantic" from UI.


Title: Re: Gigantic
Post by: lolwat on March 08, 2015, 01:24
@smidigt: Any chance of uploading the game?
Alpha is closed, I signed up, but it may take a long while... :P


Title: Re: Gigantic
Post by: smidigt on March 08, 2015, 02:18
Not sure what I am looking for while scanning but I uploaded some new files that should contain Meshes, Animations and Textures.
https://www.sendspace.com/file/evzjec

If you need anything else let me know!

Thanks <3


Title: Re: Gigantic
Post by: Gildor on March 08, 2015, 02:34
I've tried both upk files, and it looks like this game is fully supported now!


Title: Re: Gigantic
Post by: freemanpro on March 08, 2015, 03:30
some upload client plz .


Title: Re: Gigantic
Post by: smidigt on March 08, 2015, 03:47
I've tried both upk files, and it looks like this game is fully supported now!

Thanks, I really appreciate the quick work and help, you made my day!


Title: Re: Gigantic
Post by: lolwat on March 08, 2015, 04:23
Can you upload the client please, smidigt?


Title: Re: Gigantic
Post by: freemanpro on April 02, 2015, 19:59
Can you upload the client please, smidigt?


Title: Re: Gigantic
Post by: Chrono on January 25, 2016, 03:43
Ello' there. I've an issue with the gigantic models and the actorximporter (I'm not sure what's causing the issue). Anyways, the issue is that the meshes seem to be deformed when applying animations regardless of which translation mode.

Here are some samples: https://www.mediafire.com/?fsh61rh86tcdr37

In this example, the model CerberusBaby has a tooth which stretches from one point to another when the mesh translation is set to animset and when forcing the animset translation, it's completely deformed.

Here the tooth mesh is deforming which is marked in red:
(http://i.imgur.com/7sSPBZ7.jpg)

Here the entire jaw of the mesh is deformed:
(http://i.imgur.com/KXu8zTB.jpg)


Title: Re: Gigantic
Post by: freemanpro on January 25, 2016, 06:28
No link client ! no help !


Title: Re: Gigantic
Post by: Grendor on December 31, 2016, 05:20
Hey, I keep running into a problem. When extracting the textures, they always come out VERY dark. When displayed in umodel they appear as they should, but upon extraction they end up incredibly dark. Is there any way to keep this from happening? For example...

This is as it should appear, and does in UE Viewer https://www.dropbox.com/s/fb4r043lqhirq98/PlanterUEV.png?dl=0 (https://www.dropbox.com/s/fb4r043lqhirq98/PlanterUEV.png?dl=0)

And this is how it comes out when extracted https://www.dropbox.com/s/fzxcdjl3mp7ccwb/Planter_Default_CV00_D.png?dl=0 (https://www.dropbox.com/s/fzxcdjl3mp7ccwb/Planter_Default_CV00_D.png?dl=0)


Title: Re: Gigantic
Post by: chrrox on January 07, 2017, 15:56
Hey, I keep running into a problem. When extracting the textures, they always come out VERY dark. When displayed in umodel they appear as they should, but upon extraction they end up incredibly dark. Is there any way to keep this from happening? For example...

This is as it should appear, and does in UE Viewer https://www.dropbox.com/s/fb4r043lqhirq98/PlanterUEV.png?dl=0 (https://www.dropbox.com/s/fb4r043lqhirq98/PlanterUEV.png?dl=0)

And this is how it comes out when extracted https://www.dropbox.com/s/fzxcdjl3mp7ccwb/Planter_Default_CV00_D.png?dl=0 (https://www.dropbox.com/s/fzxcdjl3mp7ccwb/Planter_Default_CV00_D.png?dl=0)

There is most likely a specular map embedded in the alpha channel.
Try deleting the alpha channel.


Title: Re: Gigantic
Post by: Grendor on July 27, 2017, 23:46
Hey, so the steam release of Gigantic clearly runs on a version of UE, but Umodel seems to have issues exploring any of the files properly. Here's an example of the error I get.

"Memory: bad allocation size -1586241952 bytes

Call stack:
appMalloc:size=-1586241952 (total=0 Mbytes) <- FArray::Empty:1299468936 x 12 <- SerializePackageFileSummary3 <- FPackageFileSummary<<:Ver=867/9 <- UnPackage::UnPackage:CookedPCConsole/DYNPAWN_Zap_SF.upk, ver=867/9, game=ue3 <- UnPackage::LoadPackage:CookedPCConsole/DYNPAWN_Zap_SF.upk <- CUmodelApp::ShowPackageUI <- Main:umodel_version=587"

Is there any way to view these? The game is free on steam, and I have all vital files for it.


Title: Re: Gigantic
Post by: Gildor on July 27, 2017, 23:52
Package file version was changed since alpha. Try setting game to "gigantic". I don't have any files to test it by myself.


Title: Re: Gigantic
Post by: Grendor on July 28, 2017, 08:13
I'll give it a try. While I do that, just in case, here's a few of the files.

https://www.dropbox.com/s/p98lpbaraym9dhm/Gigantic.zip?dl=0 (https://www.dropbox.com/s/p98lpbaraym9dhm/Gigantic.zip?dl=0)


Title: Re: Gigantic
Post by: Gildor on July 28, 2017, 20:59
Thank you for files. I see that the game is fully supported. As the game was released, I've added game auto-detection to UModel, so game override might not be needed anymore. However I'd like to ask anyone who has the game installed to perform "version scan" of full content directory to be sure that all packages has the same version (otherwise autodetection will fail with other packages).


Title: Re: Gigantic
Post by: Ossier on September 10, 2022, 05:59
Someone still have files from this game?


Title: Re: Gigantic
Post by: spiritovod on October 07, 2023, 02:53
For some reason they've run playtest for the game just two days ago. It may still be available in Arc launcher, if you need files only. I've fixed auto-detection for recent game versions in specific build from this topic (/smf/index.php/topic,7906.0.html) - but you can also use official umodel, just set game override manually.


Title: Re: Gigantic
Post by: WollieWoltaz on October 07, 2023, 17:23
Someone could upload the files, who entered the playtest?


Title: Re: Gigantic
Post by: RedBear on October 08, 2023, 09:38
Someone could upload the files, who entered the playtest?
I have the original files, not from playtest: https://cloud.mail.ru/public/3MFU/4NFceeq1p


Title: Re: Gigantic
Post by: WollieWoltaz on October 08, 2023, 11:56
Thank you!


Title: Re: Gigantic
Post by: spiritovod on February 21, 2024, 20:42
They're re-launching the game as Gigantic: Rampage Edition (steam page (https://store.steampowered.com/app/1924490/Gigantic_Rampage_Edition/)). Beta test should be available in a few days via steam, but upon release it will be paid version with no season/skins stuff like usual. Please don't post any links to uploads of Rampage Edition, they will be removed, like for any paid game.