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English Forum => Other games => Topic started by: OrangeC on November 21, 2009, 14:26



Title: The Bourne Conspiracy
Post by: OrangeC on November 21, 2009, 14:26
Hello is it possible to add support for this game in package extractor?

Here are a few samples.

http://www.megaupload.com/?d=PO4UW8HU (http://www.megaupload.com/?d=PO4UW8HU)


Thanks in Advance :)


Title: Re: The Bourne Conspiracy
Post by: esr911 on December 06, 2009, 08:38
Yeah!! I too with this game was supported. I don't think it will any time soon.

..:: ESR911 ::..


Title: Re: The Bourne Conspiracy
Post by: OrangeC on December 18, 2009, 00:55
Yeah i don't care about static./meshes animations and all that i just want a dump feature to be added.


Title: Re: The Bourne Conspiracy
Post by: Tosyk on July 03, 2010, 16:38
I have xbox 360 version of this game and upload xex file (http://www.sendspace.com/file/cdqzr5), maybe it help. ;)

p.s.: and sample file (http://www.sendspace.com/file/pb6f73) with main character.

ADD:
Sample files and xex (http://www.mediafire.com/?5akv7sksj1maj)


Title: Re: The Bourne Conspiracy
Post by: Gildor on January 10, 2011, 18:19
I have implemented support for The Bourne Conspiracy. Animations are not supported.


Title: Re: The Bourne Conspiracy
Post by: Tosyk on March 08, 2011, 17:36
I have implemented support for The Bourne Conspiracy. Animations are not supported.
I'm trying to export textures from a game, and i have issue with some. Several textures are not converted and looks like 0x0 0 bytes ???


Title: Re: The Bourne Conspiracy
Post by: Gildor on March 08, 2011, 17:40
Check the logs - probably they're using some rarely used (unsupported) format.


Title: Re: The Bourne Conspiracy
Post by: Tosyk on March 08, 2011, 17:42
Check the logs - probably they're using some rarely used (unsupported) format.
******** BourneHUD.xxx ********

WARNING: texture CircularWarp has no valid mipmaps

******** MAR_WOM_YachtProps_p.xxx ********

WARNING: texture tv_CLR_Dup has no valid mipmaps
WARNING: texture Lifeboat_Crane_SPEC has no valid mipmaps
WARNING: texture Lifeboat_SPEC has no valid mipmaps


Title: Re: The Bourne Conspiracy
Post by: Gildor on March 08, 2011, 17:50
Hmmm ... These textures has no texture data. I don't know why.


Title: Re: The Bourne Conspiracy
Post by: Tosyk on March 08, 2011, 18:14
Hmmm ... These textures has no texture data. I don't know why.
Maybe you can look at this sample?


Title: Re: The Bourne Conspiracy
Post by: Gildor on March 08, 2011, 19:32
No free time :(


Title: Re: The Bourne Conspiracy
Post by: SLI_Fallen on March 08, 2011, 19:53
Not sure but bourneHUD is probably the game overlay display (health, ammo display, and the like) Unfortunate, but this game is a good one for assets, otherwise.


Title: Re: The Bourne Conspiracy
Post by: Gildor on March 02, 2012, 09:16
The Bourne Conspiracy animation is now supported. This game uses engine similar to the Transformers games (but older version).


Title: Re: The Bourne Conspiracy
Post by: stonecoldnuts on March 03, 2012, 02:45
Great - thanks Gildor!


Title: Re: The Bourne Conspiracy
Post by: goel360 on March 03, 2012, 21:16
If Bourne was published only in Xbox and PS3.
How did you get access to files unreal?


Title: Re: The Bourne Conspiracy
Post by: Tosyk on March 03, 2012, 21:40
If Bourne was published only in Xbox and PS3.
How did you get access to files unreal?
first here (http://www.amazon.com/Robert-Ludlums-Bourne-Conspiracy-Xbox-360/dp/B000X2TZY2) then here (http://konsolenprofis.de/downloads/download.php?id=1499)


Title: Re: The Bourne Conspiracy
Post by: Mikalichov on July 25, 2012, 23:21
I actually have trouble exporting stuff from that game. It seems most of it is textures, but I can't find a way to get the skeletal meshes

For example, if I export CHR_Castel_p.xxx , I get a bunch of textures, but no skeletal mesh. So, logically, I try to export CHR_MESHSET_Castel.xxx, but then I get the "Specified package has no supported objects" message; same if I try to export one of the anim files. CHR_MESHSET_ and ANIM_ files are all 32kb, is that normal?

As far as I know, I have the latest version of umodel and unreal package extractor. I'm using the xbox360 game as the original source.

Is there a special trick to use?


Title: Re: The Bourne Conspiracy
Post by: Gildor on July 26, 2012, 08:16
There is no point to look at packages by their names. Try exploring larger packages first. Also you could use batch extractor (the link is in FAQ) to extract everything with "-uncook" option and then look at extracted resources by folder name.