Title: Frontlines: Fuel of War support Post by: Gildor on November 24, 2009, 02:58 Frontlines: Fuel of War is now supported.
All resource types are supported: SkeletalMesh, AnimSet and Texture2D. There are some issues with animations caused by modified UE3 used in this game. (http://s44.radikal.ru/i104/0911/94/15a33a1e143b.jpg) Title: Re: Frontlines: Fuel of War support Post by: pixellegolas on November 24, 2009, 04:00 seems like nice models. nice
Title: Re: Frontlines: Fuel of War support Post by: esr911 on November 24, 2009, 04:08 Thanks buddy. I really appreciate you doing this for me.
..:: ESR911 ::.. Title: Re: Frontlines: Fuel of War support Post by: Dtmech on November 24, 2009, 04:30 Thanks buddy. I really appreciate you doing this for me. ..:: ESR911 ::.. I should thank you and glidor then. Since i can re-port the stuff i ripped from the game and make it better. Title: Re: Frontlines: Fuel of War support Post by: NexusElite on November 24, 2009, 04:39 Nice job, seriously awesome work.
Title: Re: Frontlines: Fuel of War support Post by: logansan25 on November 24, 2009, 18:38 Frontlines: Fuel of War is now supported. All resource types are supported: SkeletalMesh, AnimSet and Texture2D. There are some issues with animations caused by modified UE3 used in this game. (http://s44.radikal.ru/i104/0911/94/15a33a1e143b.jpg) For PC or XBOX 360? Title: Re: Frontlines: Fuel of War support Post by: Gildor on November 24, 2009, 22:11 For PC or XBOX 360? Both platforms should be supported. But development were done for PC version.Title: Re: Frontlines: Fuel of War support Post by: MPowers on December 15, 2010, 08:46 Ok so why can't I seem to get this to work? I have managed to export the Vehicles UPK and the weapons but it won't work for the rest of the UPK's mainly in the Statics folder. It gives me this Error
* WARNING: ObjectProperty "UStaticMesh::RMapOverride" was not found *** ERROR: Serializing behind stopper (1376402+2 > 1376402) FFileReader::Serialize:File=IND_Factory.upk <- FArchive::ByteOrderSerialize <- TArray::Serialize:138612/262147 <- TRawArray<< <- UStaticMesh::SerializeStatMesh3 <- UStaticMesh::Serialize <- LoadObject:StaticMesh'IND_Factory.assemblyPlant01', pos=150092, ver=433/52, game=800E <- UObject::EndLoad <- UnPackage::CreateExport:Statics/STA/IND_Factory.upk:685 <- LoadWholePackage <- Main Title: Re: Frontlines: Fuel of War support Post by: Gildor on December 15, 2010, 10:10 Use "-nostat" - static meshes are not supported here.
Title: Re: Frontlines: Fuel of War support Post by: MPowers on December 15, 2010, 11:42 Thank you sir It worked...I guess I get what I can get!! Kinda sucks we can't export the static meshes too :( Wonder why??
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