Title: Loco Post by: pixellegolas on December 15, 2009, 04:33 New game out there:
http://loco.paran.com/ http://steparu.com/previews/mmo-misc-previews/332-land-of-chaos-online-cg (http://steparu.com/images/stories/0609/kthloco/05.jpg) (http://steparu.com/images/stories/0609/kthloco/07.jpg) Here are some files: http://www.filefront.com/15136543/System.rar What I get so far: I can extract static meshes I can extract texture packages All models seems to be in ANIMATIONS folder but so far they get this error: Quote ERROR: Package "Animations/NNPCPDragon.ukx": wrong name index -4908 TArray::Serialize <- FMeshAnimSeq<< <- TArray::Serialize <- UMeshAnimation.Serialize <- LoadObject:MeshAnimation'NNPCPDragon.NNPC_PDragon_Ani', pos=EAD8D, ver=131/29, game=10200 <- UObject::EndLoad <- UnPackage::CreateExport:Animations/NNPCPDragon.ukx:3 <- LoadWholePackage <- Main Title: Re: Loco Post by: Gildor on December 15, 2009, 15:22 Hmmm ... UE2 game ...
Does textures supported? Title: Re: Loco Post by: pixellegolas on December 15, 2009, 15:27 if i just look at texture packages i can see them in umodel. static meshes works too with textures showing
Title: Re: Loco Post by: Gildor on December 15, 2009, 16:12 Can you launch this tool for the game (it will collect file version information)
pkgtool.zip Usage: pkgtool <game directory> I need an output of that program. Title: Re: Loco Post by: Gildor on December 15, 2009, 16:31 Can you send DevilTEX.utx?
Title: Re: Loco Post by: pixellegolas on December 15, 2009, 17:06 yeah I can do it in a couple of hours, at work right now.
Title: Re: Loco Post by: pixellegolas on December 15, 2009, 22:43 running pkgtool on game folder:
Quote Found 260 game files (311 skipped) Version summary: Ver LicVer Count 120 ( 78) 28 ( 1C) 5 121 ( 79) 29 ( 1D) 2 125 ( 7D) 29 ( 1D) 2 126 ( 7E) 29 ( 1D) 7 127 ( 7F) 29 ( 1D) 10 128 ( 80) 29 ( 1D) 1 130 ( 82) 29 ( 1D) 1 131 ( 83) 29 ( 1D) 27 132 ( 84) 29 ( 1D) 33 133 ( 85) 29 ( 1D) 81 134 ( 86) 29 ( 1D) 91 The tex-pack is 20mb big zip. Here is the file: http://www.filefront.com/15141311/DevilTEX.rar Title: Re: Loco Post by: Gildor on December 16, 2009, 01:19 Done ... Check the new umodel version.
Materials are not mapped, because this game uses new (and unknown) class "HardwareShader". Title: Re: Loco Post by: NexusElite on December 16, 2009, 02:00 Nice job.
Title: Re: Loco Post by: pixellegolas on December 16, 2009, 02:16 or just delete what i said, works now :)
(http://img63.imageshack.us/img63/8838/works.jpg) Title: Re: Loco Post by: zardalu on December 16, 2009, 04:25 Cool, where did you get the client?
Title: Re: Loco Post by: pixellegolas on December 16, 2009, 10:41 http://loco-kth.ktics.co.kr/Install/Live/LOCO_Setup_091202.exe
Title: Re: Loco Post by: Ace-Angel on December 16, 2009, 17:50 You're amazing Gildor! I love you ;D
Title: Re: Loco Post by: NexusElite on December 17, 2009, 02:00 Nice job Gildor.
And thanks pixellegolas for the link. Title: Re: Loco Post by: zardalu on December 17, 2009, 05:31 Nice job Gildor. And thanks pixellegolas for the link. ditto Title: Re: Loco Post by: pixellegolas on December 17, 2009, 19:22 well then I thank Chrrox that gave me the link in the first place :)
Title: Re: Loco Post by: pixellegolas on December 18, 2009, 14:49 is it possible to see what texture package it tries to load? I have a package named PCHibachi.ukx but in texture folder there is nor corresponding. In most packages there is a texture package with same name, but I guess this one stores textures in some other packages with other name
Title: Re: Loco Post by: urao on December 25, 2009, 21:30 Can you tell me the game link, please?
Thanks Title: Re: Loco Post by: Gildor on December 25, 2009, 22:15 Look at previous page
Title: Re: Loco Post by: urao on December 26, 2009, 00:18 This link not work
http://loco-kth.ktics.co.kr/Install/Live/LOCO_Setup_091202.exe Title: Re: Loco Post by: chrrox on December 26, 2009, 04:44 they will update there page on the 27'th of December.
I got the client through the developers being lazy. Title: Re: Loco Post by: urao on December 26, 2009, 12:38 Thanks. I will wait the new link ;)
Regards Title: Re: Loco Post by: RealXPower on September 12, 2010, 19:22 ??? and why there are unreal textures in the loco game ??? i tried to extract textures by using Dragon Unpacker 5 i didnt mange to get loco textures :( instead there were unreal texture which are every where on the net >:( mind some one pack up n upload it textures n models :P ;D
Title: Re: Loco Post by: pixellegolas on September 12, 2010, 19:32 read...use the force...read again and use the force
Title: Re: Loco Post by: RealXPower on September 14, 2010, 08:48 actually i am newbie to this stuff modding n retexturing ;D sorry for asking lame questions ::) i did use force and 4 files came out of each PC***TEX.utx something like PCAtinTEX_utx-0000000001.669 didnt extracted the rest. is there something else i have to do to extract further? ur help or hint will save lot of time rather than googling searching :P
Title: Re: Loco Post by: pixellegolas on September 14, 2010, 19:10 you should use umodel not dragon unpacker. With umodel command:
umodel -extract -all blah.package you will get models + textures in dds + animations that you can import in max with script. Everything you need is provided in this forum :) Title: Re: Loco Post by: logansan25 on September 14, 2010, 22:47 you should use umodel not dragon unpacker. With umodel command: umodel -extract -all blah.package you will get models + textures in dds + animations that you can import in max with script. Everything you need is provided in this forum :) I did trying this, but not extract textures, only animations and skeletalmeshes. Title: Re: Loco Post by: RealXPower on September 15, 2010, 02:21 now i love this place people reply quite fast. after posting last reply i just looked around found intresting stuff working on it and got exams after 2 weeks have to give break, doing bechlor in software applications having tough time when u get loser teacher your life is also loser :( things didnt turned out what i expected :'( thanks wish me luck :P with best regards :)
Title: Re: Loco Post by: pixellegolas on September 15, 2010, 15:28 I think the textures are in separate archives so you will need:
character.archive texture.archive exract both of these and you will have everything :) Locodudemodel.upk Locodudetexture.upk etc ;) Title: Re: Loco Post by: logansan25 on September 15, 2010, 19:05 I think the textures are in separate archives so you will need: character.archive texture.archive exract both of these and you will have everything :) Locodudemodel.upk Locodudetexture.upk etc ;) Thanks for reply so fast!, But the textures is a file texture.utx and did trying extract with umodel, but not sucess. Title: Re: Loco Post by: pixellegolas on September 15, 2010, 21:26 I have extracted files and have folder like this:
PCOctavian with models PCOctavianTEX with dds textures I just used umodel -extract -all PCOctavianTEX.utx i guess Title: Re: Loco Post by: logansan25 on September 15, 2010, 22:58 I have extracted files and have folder like this: PCOctavian with models PCOctavianTEX with dds textures I just used umodel -extract -all PCOctavianTEX.utx i guess I trying this now and not happen. helpppppppp please! Title: Re: Loco Post by: kekzmann on November 15, 2014, 21:54 Hello,
I am interrested to revive this game since it is not longer playable on the original servers. I now got the problem that i dont understand much from programming (im lerning u4 atm). If here is someone with expirience and maybe want to help me out a bit pls contact me on skype(same name as here). Title: Re: Loco Post by: kekzmann on December 01, 2014, 11:15 PLease help me, i am also willing to pay money if we get he game working again.
I just need help on the coding, i will make the graphics and stuff myself, but if someone wants to help there too, would be nice as well. Title: Re: Loco Post by: vandaa95 on February 09, 2023, 02:08 Does anyone have the files or the game? I cannot find it anywhere.
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