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General Category => General Discussion => Topic started by: MReaper on February 25, 2017, 22:22



Title: How to load animations into my own or another character model??
Post by: MReaper on February 25, 2017, 22:22
Hello everyone

I would like to know how do I load the animations extracted from Umodel into my own or another character model in Maya 3d or 3ds Max??

thanks in advance  ;)


Title: Re: How to load animations into my own or another character model??
Post by: Gildor on February 25, 2017, 22:51
Hi.
I guess the following (never tried that). Skeletons should match. Then you probably should load your model into Max. Load model extracted with umodel using "load skeleton only" option. Then load animation.


Title: Re: How to load animations into my own or another character model??
Post by: MReaper on February 26, 2017, 00:09
Hi.
I guess the following (never tried that). Skeletons should match. Then you probably should load your model into Max. Load model extracted with umodel using "load skeleton only" option. Then load animation.

Does not work. I have a model that already has a skeleton (GTA Sa Cj) and I want to put the extracted animations in this model.


Title: Re: How to load animations into my own or another character model??
Post by: Gildor on February 26, 2017, 11:24
Are you sure that skeletons are identical? They should have the same bone hierarchy and exactly the same bone names.


Title: Re: How to load animations into my own or another character model??
Post by: KaylCrutch on August 04, 2017, 22:37
So, has the issue been resolved?
Please leave some updates, cause it (http://onlinepokerrevolution.com/) is still an actual question for someones.
Regards.