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English Forum => Unreal engine 4 => Topic started by: rroobboo on October 26, 2017, 02:39



Title: Dark and Light
Post by: rroobboo on October 26, 2017, 02:39
Here what I get trying to load  NPCSpawn.umap
Most files get errors too. I thought the game was fully supported.

******** Loading object Material3'NPCSpawn.DefaultParticle' ********

ERROR: Access violation (C0000005) at umodel.exe+0x6359
UnPackage::LoadPackage:(null) <- UnPackage::CreateImport:CapeOfSacredPath/NPCSpawn.umap:509 <- UMaterial3::ScanForTextures <- LoadObject:Material3'NPCSpawn.DefaultParticle', pos=5E47C61, ver=413/0 (unversioned), game=ue4.6 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=624



THis I get when loading yukuang.umap


******** Loading object StaticMesh4'yukuang.Floor_Wood' ********

StaticMesh has 1 sockets

******** Loading object Texture2D'yukuang.DefaultDiffuse_TC_Masks' ********

ERROR: Serializing behind stopper (E25D3B8+4 > D720C9A)
FFileReader::Serialize:File=yukuang.umap <- FArchive::ByteOrderSerialize <- FCompressedChunkHeader<<:pos=E25D3B8 <- appReadCompressedChunk <- FByteBulkData::SerializeDataChunk <- FByteBulkData::SerializeData <- FByteBulkData::Serialize <- FTexture2DMipMap<< <- TArray::Serialize:0/8 <- FTexturePlatformData<< <- UTexture2D::Serialize4 <- UTexture2D::Serialize <- LoadObject:Texture2D'yukuang.DefaultDiffuse_TC_Masks', pos=E25D3B8, ver=413/0 (unversioned), game=ue4.6 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=624


Title: Re: Dark and Light
Post by: Gildor on October 26, 2017, 11:20
Try to avoid loading .umap files, they have no assets inside anyway.


Title: Re: Dark and Light
Post by: Chuy505 on October 27, 2017, 23:24
can you tell me what engine version they are using for dark and light


Title: Re: Dark and Light
Post by: Gildor on October 28, 2017, 01:16
I've been reported that this game is openable in umodel with specifying version 4.6. Just don't open .umap files, but open .uasset.


Title: Re: Dark and Light
Post by: Chuy505 on October 28, 2017, 02:14
thanks for the info


Title: Re: Dark and Light
Post by: rroobboo on October 30, 2017, 22:58
You are right, as always. UMAP files cannot be extracted but UASSET ones work fine. Thanks Gildor. U a da man! :D


P.S.
Sorry, but seems like some UMAP files contain some animations and Skeletal Meshes, but has to be opened without Static Meshes and Textures support.
HumanNpc.umap, HumanNpc_C2.umap, HumanNpc_C3.umap, HumanNpcSpwan_C1.umap, NPCSpawn.umap
Others maybe too....


Title: Re: Dark and Light
Post by: Gildor on October 31, 2017, 01:42
Sorry, but seems like some UMAP files contain some animations and Skeletal Meshes, but has to be opened without Static Meshes and Textures support.
HumanNpc.umap, HumanNpc_C2.umap, HumanNpc_C3.umap, HumanNpcSpwan_C1.umap, NPCSpawn.umap
Others maybe too....
It is possible that these files contains blueprints which are identified by umodel as resources. Umodel will crash with them because they are different kind of objects. So, simply ignore umap files.