Title: Swords of the gods Post by: pixellegolas on May 11, 2010, 01:43 Here is a chinese unreal3 game totally supported with umodel what I have seen so far:
http://sc.9you.com/web_v4/ (http://gamenews.9you.com/html/pic/2010_03/16/20100316153116941267.jpg) (http://img1.gtimg.com/gamezone/pics/23683/23683683.jpg) Title: Re: Swords of the gods Post by: Gildor on May 11, 2010, 02:03 Post a few umodel shots please :)
Title: Re: Swords of the gods Post by: pixellegolas on May 11, 2010, 10:27 (http://www.imagebanana.com/img/tcnd07cs/thumb/mushroom.jpg) (http://www.imagebanana.com/view/tcnd07cs/mushroom.jpg)
(http://www.imagebanana.com/img/qmq3wwdj/thumb/guy.jpg) (http://www.imagebanana.com/view/qmq3wwdj/guy.jpg) First is static and second is character, pressing ctrl-a loads animations that works too Title: Re: Swords of the gods Post by: Conchita on May 15, 2010, 02:46 pixellegolas (can u help please :-*)
i saw your link to this cool looking game and went there but couldn't find a way to download it all i saw was a download of "God soldier legend" http://count1.9you.com/download2.php?id=401 is this the same game or am i just being a bit thick? Tried to get page translated from chinese to english (but quite a bit of the text are pictures) so having problems. Special note to Gildor Thanks very much for umodel!! I have been installing all my old unreal engine games and having great fun with the models ;D ;D Keep up the brilliant work!! Title: Re: Swords of the gods Post by: pixellegolas on May 15, 2010, 14:29 clicking on that HUGE http button in the middle starts the download, at least for me, in google chrome it works perfectly
Title: Re: Swords of the gods Post by: Conchita on May 22, 2010, 07:14 Thanks!! pixellegolas :-[ (I felt like a right Homer DOH!!)
Got it! and it all works fine Title: Re: Swords of the gods Post by: Emerian on June 26, 2011, 22:32 I'm only using UEViewer to take a look at models (maybe notify someone on facepunch to port them to garry's mod if good models) so I have no experience in helping to get it to work again but seems this game doesn't work with UEViewer anymore or atleast not 100%. Some textures do show some dont and the meshes hardly show at all. I can's see the model but I can use ctrl+a to select animation and play them. If anyone could help Gildor so this works again with UEViewer you have my thanks :)
Title: Re: Swords of the gods Post by: Gildor on June 26, 2011, 22:36 If umodel is not crashed then everything is ok.
Title: Re: Swords of the gods Post by: Emerian on June 27, 2011, 10:30 If umodel is not crashed then everything is ok. Well I made a screenshot of how it looks, see for yourself (it is supposed to be the model) http://tinypic.com/r/14lhks5/7 Title: Re: Swords of the gods Post by: Gildor on June 27, 2011, 11:49 That's not a bug. Umodel uses heuristical algorithm to determine meaning of textures used in materials. It's correct for 90% of cases, but fail in other 10% (like here). To display materials exactly like in game I need to reimplement major part of the umodel. I want to do this, but have no time for this.
Press <M> or <I> key to change visualization mode, it will not let you to see the material, but will reveal the mesh. Also you could try <Ctrl+G> to change OpenGL mode, possibly this will show you more of this mesh. Title: Re: Swords of the gods Post by: Emerian on June 27, 2011, 16:29 Ah ok thanks for the help, I hope you 1 day have time to make it work 100% :)
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