Gildor's Forums

English Forum => Other games => Topic started by: 4Aces on May 26, 2010, 18:38



Title: Alpha Protocol
Post by: 4Aces on May 26, 2010, 18:38
Code:

******** C:\Program Files (x86)\SEGA Corporation\Alpha Protocol\APGame\CookedPC\Packages\UI\UI_Raw_Textures.upk ********

ERROR: Package "C:\Program Files (x86)\SEGA Corporation\Alpha Protocol\APGame\CookedPC\Packages\UI\UI_Raw_Textures.upk": wrong name index 458756
UnPackage::SerializeFName <- ReadExportTable <- UnPackage::UnPackage:C:\Program Files (x86)\SEGA Corporation\Alpha Protocol\APGame\CookedPC\Packages\UI\UI_Raw_Textures.upk, game=1000 <- Main

I dragged and dropped the files directly onto the extract.exe file, and 99% come up with errors.  I only want to extract the textures right now, I am not interested in the meshes yet.  I also tried the decompressor with the same results.

Is this a universal extractor or does it need to be tweaked for each game?

Cheers!


Title: Re: Extracting Error with Alpha Protocol
Post by: Gildor on May 26, 2010, 21:11
Is this a universal extractor or does it need to be tweaked for each game?
This is an universal extractor for all games which uses unmodified Unreal Engine. There is no way to automatically support all thrid-party engine modifications.


Title: Re: Extracting Error with Alpha Protocol
Post by: OrangeC on May 27, 2010, 07:28
Hopefully we will see an update in extractor.exe because i just want to dump the data.


Title: Re: Extracting Error with Alpha Protocol
Post by: 4Aces on May 27, 2010, 22:29
This is an universal extractor for all games which uses unmodified Unreal Engine. There is no way to automatically support all thrid-party engine modifications.

That is what I was afraid of.  Still I like to check to see if I was just doing something incorrectly.  Thanks!


Title: Re: Alpha Protocol
Post by: chrrox on May 27, 2010, 23:15
Ill post the decrypted exe once i get a hold of it and some sample files.


Title: Re: Alpha Protocol
Post by: chrrox on May 28, 2010, 03:20
here is the unprotected exe ill get some sample files to you soon i only have the 360 files at the moment.
http://www.sendspace.com/file/he6rb7


Title: Re: Alpha Protocol
Post by: NexusElite on May 28, 2010, 10:51
Nice chrrox


Title: Re: Alpha Protocol
Post by: chrrox on May 28, 2010, 13:42
here are the files needed files for testing.
http://www.sendspace.com/file/dj5i2d
http://www.sendspace.com/file/nugpdt


Title: Re: Alpha Protocol
Post by: Gildor on May 29, 2010, 00:00
I have uploaded decompress and extract with Alpha Protocol support.
Umodel is under development and testing.


Title: Re: Alpha Protocol
Post by: Gildor on May 29, 2010, 01:15
Umodel has now Alpha Protocol support. Enjoy :)


Title: Re: Alpha Protocol
Post by: chrrox on May 29, 2010, 01:45
great job :)
http://img580.imageshack.us/slideshow/webplayer.php?id=npcbulletholeleland.png (http://img580.imageshack.us/slideshow/webplayer.php?id=npcbulletholeleland.png)


Title: Re: Alpha Protocol
Post by: logansan25 on May 29, 2010, 02:57
For xbox or pc?


Title: Re: Alpha Protocol
Post by: 4Aces on May 29, 2010, 03:20
Thanks!  I am not sure if I am going to do a HiRes for AP, but if I do then I will credit you for the tools!

4Aces


Title: Re: Alpha Protocol
Post by: chrrox on May 29, 2010, 06:38
360 and pc is supported but the pc assets are higher quality.


Title: Re: Alpha Protocol
Post by: latte on May 29, 2010, 20:50
Some upk can't be decompressed, here some files (from PC version):
AP_Fonts.upk - 0.58MB (http://www.zshare.net/download/76661879e9b8ba85/)
LD_Widgets.rar - 1.31MB (http://www.zshare.net/download/7666210876ceb53e/)
Movie_News_EG02_SF.upk - 4.60MB (http://www.zshare.net/download/766621541f3c3bd9/)

This files have zlib compression too, but the actual decompress don't unpack this..
Thanks!


Title: Re: Alpha Protocol
Post by: chrrox on May 29, 2010, 21:15
those don't look like they contain meshes


Title: Re: Alpha Protocol
Post by: latte on May 29, 2010, 23:10
The file i attached contains audios too..  :P


Title: Re: Alpha Protocol
Post by: chrrox on May 29, 2010, 23:58
gildor only supports meshes , textures , and animations


Title: Re: Alpha Protocol
Post by: Gildor on May 30, 2010, 00:18
Some upk can't be decompressed, here some files (from PC version):
...
What's wrong with these files? Umodel has no error with them, everything works like it should!
Quote
This files have zlib compression too, but the actual decompress don't unpack this..
There is no zlib compression here. These files has no compression at all.