Title: A Way Out Post by: whiteknight on March 23, 2018, 12:18 Hi!
Can we please get support for A Way Out? Thanks Title: Re: A Way Out - Add Support? Post by: Gildor on March 23, 2018, 12:23 What umodel says when you're trying to open this game?
Note: I've renamed thread. UE4 board has thread names which consists just from a game name. Title: Re: A Way Out Post by: whiteknight on March 23, 2018, 12:38 Okay I've done further testing - Characters / Models work (using UE 4.17)
Animations might need a look over as I'm not sure what's going on, the error UI tells me: MapTypeName: unknown type "UInt32Property" Call stack: MapTypeName <- FPropertyTag<< <- CTypeInfo::SerializeProps <- UObject::Serialize <- UAnimSequenceBase::Serialize <- UAnimSequence4::Serialize <- LoadObject:AnimSequence4'interact_button.interact_button', pos=1855, ver=513/0 (unversioned), game=ue4.17 <- UObject::EndLoad <- LoadWholePackage:interact_button <- CUmodelApp::ShowPackageUI <- Main:umodel_build=694 https://www.dropbox.com/s/3pcpciklmelmk7j/upload.JPG?dl=1 There's the screenshot of the error in the command prompt as well. Thanks Title: Re: A Way Out Post by: Gildor on March 23, 2018, 13:01 What about textures?
Regarding error, I'd like to get a few sample uasset files (model+textures/materials+animations) Title: Re: A Way Out Post by: whiteknight on March 23, 2018, 13:20 Textures and all other models / materials export correctly just animations seem to have a problem.
Here is a zipped up .pak for you to check out. It has a selection of everything. https://www.dropbox.com/s/gq4ngsct1lajork/pakchunk1-WindowsNoEditor.zip?dl=1 When I tried to export to .uasset - the animation files came out weird all 2kb - 5kb, Let me know if you need anything else to help. Title: Re: A Way Out Post by: Gildor on March 23, 2018, 14:19 It should work fine now. I wasn't able to test how animations looks - pakchunk1 you sent to me doesn't contain any Skeleton objects which are required for animations to work. Please send a pair of screenshots of animated models in UModel if things will work fine now.
Title: Re: A Way Out Post by: Exodus Black on May 20, 2018, 14:30 Cant export game umodel is giving me this error:
TArray: index 4 is out of range (4) SerializeCompressed <- FPakFile::Serialize <- FByteBulkData::SerializeDataChunk <- FByteBulkData::SerializeData <- UTexture2D::LoadBulkTexture:File=/Haze1/Content/Maps/ArmsDealer/ArmsDealer_Geo.umap <- UTexture2D::GetTextureData:Texture2D_434 <- ExportTexture <- ExportObject:Texture2D'Texture2D_434' <- ExportObjects <- CUmodelApp::ShowPackageUI <- Main:umodel_build=754 Title: Re: A Way Out Post by: Gildor on May 20, 2018, 14:35 Don't load umap files, load .uasset.
Title: Re: A Way Out Post by: Exodus Black on May 20, 2018, 14:37 Thanks for the help!
Title: Re: A Way Out Post by: Exodus Black on May 20, 2018, 14:52 Sorry for asking all these questions but how do I get around this error if I am trying to batch export?
Title: Re: A Way Out Post by: Gildor on May 20, 2018, 15:24 Do you mean - opening UI, switching to "flat mode", selecting all packages with Ctrl+A, pressing "Export"?
Title: Re: A Way Out Post by: Exodus Black on May 20, 2018, 15:26 Yeah when I do exactly that I get that error.
Title: Re: A Way Out Post by: Gildor on May 20, 2018, 15:34 Type ".uasset" in filter.
Title: Re: A Way Out Post by: Exodus Black on May 20, 2018, 15:35 Thank You for the help.
Title: Re: A Way Out Post by: Gildor on February 29, 2020, 09:45 If you're digging PS4 game - did you set "PS4" option on startup?
Title: Re: A Way Out Post by: Juso3D on February 29, 2020, 17:00 Pretty sure you need to set the textures has Linear - Channel Packed, they use a different setup then most other game studios...
Title: Re: A Way Out Post by: Gildor on February 29, 2020, 17:05 Pretty sure you need to set the textures has Linear - Channel Packed, they use a different setup then most other game studios... Ah, I forgot that most people do not distinguish "texture" and "material" terms, and use "texture" word for EVERYTHING ... |