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English Forum => Unreal engine 4 => Topic started by: godskin on December 04, 2018, 16:37



Title: Ride 3
Post by: godskin on December 04, 2018, 16:37
(https://i.imgur.com/QfLJDP8l.jpg)



UE - 4.19


(https://i.imgur.com/lxjSsDNl.jpg)





Title: Re: Ride 3
Post by: Juso3D on December 05, 2018, 13:00
Nice, game uses 4.19.


Title: Re: Ride 3
Post by: magic on December 09, 2018, 08:57
some Stactic models cannot be opened :-[
MapTypeName: unknown type 'Int8Property'
MapTypeName <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- UStaticMesh4::Serialize <- LoadObject:StaticMesh4'SM_car_group_001.SM_car_group_001', pos=C9C, ver=516/0, game=ue4.19 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main:umodel_build=898


Title: Re: Ride 3
Post by: Gildor on December 09, 2018, 11:04
Try again with new umodel please.


Title: Received Fatal Error for Ride 3
Post by: thirdmodel on January 06, 2019, 16:20
Hello!

I had couple of problems with viewing and exporting Ride 3 bikes meshes, The ueviewer either crash or doesn't show anything in the viewer.

I've tried to extract the bikes meshes folder but it seems there is a problem with the textures who's pushing ueviewer to show afatal error message and quit after clicking close.

Anyway there is a couple of screenshots of the problems i faced.

Thank you!

(https://i.postimg.cc/zGVXmG3z/Ride3.png)
Trying to export the whole bikes meshes folder fatal error



(https://i.postimg.cc/Kj6QZzF6/Ride3-1.png)
Trying to view one of bikes meshes fatal error


Title: Re: Ride 3
Post by: Gildor on January 06, 2019, 16:35
People say it's UE4.19, but you're using UE4.20.


Title: Re: Ride 3
Post by: thirdmodel on January 06, 2019, 17:46
People say it's UE4.19, but you're using UE4.20.

When i disabled the override game detection option and selected UE 4.19 everything worked just fine!

Thanks for your help!  ;D


Title: Re: Ride 3
Post by: Juso3D on January 06, 2019, 19:15
Some meshes will still crash uModel, but these are normally none important models (extra backgrounds ones), but bikes and parts of them all work.

(http://i.imgur.com/UzFndI0l.png) (https://imgur.com/UzFndI0)


Title: Re: Ride 3
Post by: mrbig on April 04, 2019, 18:08
How do you collect all bikes elements in the right way? When I export bike chassis I don't find its corresponant rims for example. All the bike elements are stored in separated folder. Is there a file or a tab to understand element association to correctly compose a bike model?
Thank to everyone in advance


Title: Re: Ride 3
Post by: Juso3D on April 05, 2019, 13:00
How do you collect all bikes elements in the right way? When I export bike chassis I don't find its corresponant rims for example. All the bike elements are stored in separated folder. Is there a file or a tab to understand element association to correctly compose a bike model?
Thank to everyone in advance
Nope you have to manually check each one.


Title: Re: Ride 3
Post by: mrbig on April 05, 2019, 18:41
I supposed... most difficult part is to match tyres...
When I extract textures folder there are 3 maps: diffuse (_d) normal (_n) and _l map (green and red map). What is this last map? World space normal? Opacity?


Title: Re: Ride 3
Post by: Juso3D on April 05, 2019, 19:32
I supposed... most difficult part is to match tyres...
When I extract textures folder there are 3 maps: diffuse (_d) normal (_n) and _l map (green and red map). What is this last map? World space normal? Opacity?
You can use uModel to show you what materials go with a particular model, you open the mesh, press page down and press M and it will show the textures assign to that model and other parameters , page down again to show location of each texture if needed.

(http://i.imgur.com/LpeZbfXl.png) (https://imgur.com/LpeZbfX)


Title: Re: Ride 3
Post by: javiliyors on April 13, 2019, 21:00
Hello, im trying to open a skeleton meshes but always have an error and close the program. i put 4.19 version and 4.20. i want to export the models of the bikes. thanks


Title: Re: Ride 3
Post by: javiliyors on April 13, 2019, 21:08
is possible the error is from the last update? where can i download a previous version to try?


Title: Re: Ride 3
Post by: Gildor on April 13, 2019, 21:16
Yes, this was already mentioned here:
https://www.gildor.org/smf/index.php/topic,6581.0.html
Please use new umodel.


Title: Re: Ride 3
Post by: martynleeball on May 17, 2022, 01:50
Hey, sorry for bumping an old topic. However i'm having issues extracting bike models from Ride3. I'm assuming the models are located in `/Game/assets/data/vehicles/Physics/` as not too sure where else they could be.

I right click and try and extract one and it fails, I just get this:
> Loading package: /Game/assets/data/vehicles/Physics/Kawasaki/Kawasaki_Z1000_2006.uasset Ver: 516/0 Engine: 0 Names: 90 Exports: 1 Imports: 26 Game: 1000130
Exported 0/0 objects in 0.0 sec

I managed to get it to work one point by extracting an entire folder, however then when adding the `uasset` to an unreal project I don't get a model, it doesn't work at all.

Also trying to view that file I just get a black screen saying there is no visual objects to load, class statistics say DefaultBike_C


Title: Re: Ride 3
Post by: spiritovod on May 17, 2022, 20:02
@martynleeball: You can use scan option, available in context menu, and then sort or filter assets in flat view mode to understand what you can actually view / export with umodel.


Title: Re: Ride 3
Post by: martynleeball on May 17, 2022, 22:05
Thanks for that tip. I have done this and it appears this tool can only extract graphics from Ride3. Is this the case for other people?

If anyone has the ability to rip this game I really need the model and textures for the Kawasaki Z1000 2014, and Yamaha R1 2007