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English Forum => Other games => Topic started by: sn00p on December 04, 2010, 23:28



Title: Tron Evolution PC
Post by: sn00p on December 04, 2010, 23:28
Well looks like uModel already supports TRON Evolution, export all things perfectly, animations too yes  :)

(http://i51.tinypic.com/2ed35lh.png)

Edit:

Just tested more, static meshes are also working without problems and just found the HQ models, used in-game Extras menu

(http://i56.tinypic.com/mt9gz6.png)


Title: Re: Tron Evolution PC
Post by: logansan25 on December 05, 2010, 00:51
OK! i will try too.


Title: Re: Tron Evolution PC
Post by: Tosyk on December 05, 2010, 11:19
confirm, everything work fine with PC version!


Title: Re: Tron Evolution PC
Post by: Gildor on March 28, 2011, 00:54
I have significantly improved umodel's renderer for better TRON rendering. There are some screenshots (/gallery/umodel?page=0,4#tron).


Title: Re: Tron Evolution PC
Post by: Gildor on November 09, 2011, 23:16
TRON animations will work correctly now.
More details here: http://www.gildor.org/smf/index.php/topic,5.msg8731.html#msg8731


Title: Re: Tron Evolution PC
Post by: Traza on December 06, 2011, 06:26
hi all! anyone who extracted 3d models from tron knows how to apply the various maps in 3dsmax 2011 to make them looks shiny as in preview? ty!

I forgot one thing too! can't find the bones for apply weapons :)

I know all of this are newbye questions but I'm learning! plz help me


Title: Re: Tron Evolution PC
Post by: Traza on December 07, 2011, 00:23
plz someone can help? :/


Title: Re: Tron Evolution PC
Post by: sn00p on December 08, 2011, 01:06
Well can't help you much, I don't use 3DMax only for Importing/Exporting. Weapons joints should be there, as far I remember they were, can't check since I don't have any TRON related files anymore.


Title: Re: Tron Evolution PC
Post by: Traza on December 08, 2011, 04:48
ty very much for the reply...I'll chek weapon bone soon...no one can help about textures? they look so cool in shiny version :/


Title: Re: Tron Evolution PC
Post by: CriticalError on December 09, 2011, 12:09
just press M and you get material editor, there begin slecting place per place for join all parts.


Title: Re: Tron Evolution PC
Post by: Traza on December 09, 2011, 20:00
is exact what I did but can't apply the texture in the right way...can help if I upload the model with the texture?


Title: Re: Tron Evolution PC
Post by: CriticalError on December 09, 2011, 22:00
ok try upload it and I try help you.


Title: Re: Tron Evolution PC
Post by: Traza on December 09, 2011, 22:45
Ty very much, so this is how the model looks like:

(http://img62.imageshack.us/img62/5517/trontxture.th.jpg) (http://imageshack.us/photo/my-images/62/trontxture.jpg/)

and this is the folder with all files u need

TRforMAX.rar - 566.6 KB (http://uploading.com/files/6cm9ad4e/TRforMAX.rar/)

Ty again...I really hope u can help me


Title: Re: Tron Evolution PC
Post by: CriticalError on December 09, 2011, 23:51
ok good I look at the files and I really do not think they are all the textures, if you look closely, the whole body appears as the mask, and looks all green mask when the texture is black with yellow rays, look UModel model and look at what are the names of the textures that are assigned to it.


Title: Re: Tron Evolution PC
Post by: Traza on December 10, 2011, 00:56
can u explain better? I think the files are all cuz is what umodel exported with the mesh...how can I see what u're talking about?


Title: Re: Tron Evolution PC
Post by: CriticalError on December 10, 2011, 02:17
ok look bro, is really easy, you can do it, just load the package where you have this character and just press CTRL+X this export the folder with all material+psk+.mat


Title: Re: Tron Evolution PC
Post by: Traza on December 10, 2011, 02:41
how with guiviewer?


Title: Re: Tron Evolution PC
Post by: CriticalError on December 10, 2011, 02:56
Go to command promp and search path where have file you want unpack just umodel blablabla.upk or whatever is format for Tron, when you found model just press CTRL+X and you get a folder with everything of this model


Title: Re: Tron Evolution PC
Post by: Traza on December 10, 2011, 03:57
hey, this is the full folder...a little big :/

http://www.mediafire.com/?o421v92nv3mg281 (http://www.mediafire.com/?o421v92nv3mg281)


Title: Re: Tron Evolution PC
Post by: Traza on December 10, 2011, 19:42
Hi any news?


Title: Re: Tron Evolution PC
Post by: Traza on December 11, 2011, 23:01
mmm no one can take a look to the folder plz?


Title: Re: Tron Evolution PC
Post by: sn00p on December 13, 2011, 01:56
I guess what you really want is called emissive maps. Search the google for tuts about it and in 3D max.


Title: Re: Tron Evolution PC
Post by: Traza on December 13, 2011, 21:47
Ok i searched about it...I found something and I tried...so I putted the lighting map in self-illuminated...then I choose a color but when I renderize he don't take the color I selected but is still white...-.-


Title: Re: Tron Evolution PC
Post by: optimusprime1o1 on August 30, 2013, 00:46
Which file is all of the meshes and animations in? And when I press space to play the animation with Anon(System Monitor) nothing happens.


Title: Re: Tron Evolution PC
Post by: Gildor on August 30, 2013, 00:50
Check screenshots (/gallery/umodel?page=0,4#tron) for tip.


Title: Re: Tron Evolution PC
Post by: optimusprime1o1 on September 17, 2013, 01:13
Well can't help you much, I don't use 3DMax only for Importing/Exporting. Weapons joints should be there, as far I remember they were, can't check since I don't have any TRON related files anymore.
I don't think that there are any weapon joints or bones. And I don't know how to make materiels glow, but I think there is a youtube tutorial. Search how to make materiels glow in 3ds max.


Title: Re: Tron Evolution PC
Post by: optimusprime1o1 on January 07, 2014, 22:07
is there screenshots for transformers fall of cybertron? I really need those


Title: Re: Tron Evolution PC
Post by: Gildor on January 07, 2014, 22:14
This game has own thread.


Title: Re: Tron Evolution PC
Post by: optimusprime1o1 on February 01, 2014, 02:32
Where can I find the light cycle arena? I've been looking alll over the files for it. Can someone help me?


Title: Re: Tron Evolution PC
Post by: optimusprime1o1 on February 08, 2014, 21:53
When I open the model in 3ds max and apply an animation, the model and all of the bones are flat on the ground i mean the animation works but when I try to rotate it the position of the bones is still the same so when i use a running animaiton and rotate it up, it runs up instead of forward. any help please?


Title: Re: Tron Evolution PC
Post by: Gildor on February 09, 2014, 10:57
Try "Mesh rotation" options in importer. You should apply rotation to both mesh and animation.