Title: WWE All Stars (xbox360) Post by: Tosyk on March 27, 2011, 21:45 Very surprise by this, new unreal engine's title.
Interesting caricatured characters :) error: Code: Found 5417 game files (218 skipped) samples (http://dl.dropbox.com/u/9919707/blogs/gildor.org/wwe-all-stars-xb360/wwe-all-stars-xb360-samples.zip) xex (http://dl.dropbox.com/u/9919707/blogs/gildor.org/wwe-all-stars-xb360/Default.xex) Title: Re: WWE All Stars (xbox360) Post by: Gildor on March 27, 2011, 22:17 This game will never be supported.
I have made a special version of the umodel with WWE All Stars support almost a year ago by contract with the THQ (for internal studio needs). All rights to this special version belongs to the THQ. There are some screenshots (I hope I can post it :)) (http://s50.radikal.ru/i129/1109/03/9dc63ea6540ft.jpg) (http://radikal.ru/F/s50.radikal.ru/i129/1109/03/9dc63ea6540f.jpg.html)(http://s61.radikal.ru/i172/1103/a5/24b66ab9ceeat.jpg) (http://radikal.ru/F/s61.radikal.ru/i172/1103/a5/24b66ab9ceea.jpg.html) Sorry, guys ... Title: Re: WWE All Stars (xbox360) Post by: Gildor on October 08, 2014, 13:25 Well, I reviewed the things. I was contracted by THQ San Diego for WWE All Stars support 4 years ago. THQ San Diego was closed 3 years ago, whole THQ was closed 2 years ago. I hope there's nothing very bad that I added the support for this game.
Now this game is supported, everything except the animations. |