Gildor's Forums

English Forum => Asian games => Topic started by: chrrox on May 13, 2011, 14:31



Title: Absolute Force: Upcoming unreal 3 game
Post by: chrrox on May 13, 2011, 14:31
website http://af.91.com/
(http://image.uuu9.com/www/news//UploadFiles_7354//201008/_Z201008181439547551.jpg)
http://news.uuu9.com/2010/201008/155085.shtml


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Tosyk on January 31, 2012, 11:28
Looks like everything is supporting by latest umodel


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Rean on January 31, 2012, 19:07
i tried to dl it but its 30kb/s
can you upload it somewhere?


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: pixellegolas on January 31, 2012, 22:08
free download manager, open source manager that creates more download slots so you basically emulate being 14 people at once downloading to your computer ;)


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Gildor on February 01, 2012, 10:41
Looks like everything is supporting by latest umodel
Can you post some umodel shots here? Also, some technical details like year of release and package version are welcome (this information is filled into the compatibility table).


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Tosyk on February 01, 2012, 11:44
Looks like everything is supporting by latest umodel
Can you post some umodel shots here? Also, some technical details like year of release and package version are welcome (this information is filled into the compatibility table).
sure, when i'll be at home


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: elonir on February 01, 2012, 13:58
Can somebody provide a link to download this game? Looks nice! Thanks in advance.


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Tosyk on February 01, 2012, 14:51
you can find a lot of download types here (http://af.91.com/download/)


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: elonir on February 01, 2012, 15:10
Thank you very much Tosyk ! :)


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: tratata001 on December 13, 2012, 15:24
Somebody tryed extract something from this game ?
When i try export texture i have only crashblocks on it :(  How can i fix it ?


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Gildor on December 13, 2012, 15:32
When i try export texture i have only crashblocks on it :(  How can i fix it ?
show me the log ("crashblocks")


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: tratata001 on December 13, 2012, 15:38
no errors at all but texture is simple garbage :(
One texture is ok: http://alternative.ms/archives/temp/T_Jiantou.tga
But other looks like this: http://alternative.ms/archives/temp/T_P11_hair_022_D.tga


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: tratata001 on December 13, 2012, 15:41
I try to decompress all *upk - looks like it working :)


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: tratata001 on December 13, 2012, 15:43
Oh no :( it's not work...


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: tratata001 on December 13, 2012, 15:45
Texture Format: PF_DTX1 - may be this is a problem for UModel


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Gildor on December 13, 2012, 15:45
Send me a package with bad textures, I'll take a look.


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: tratata001 on December 13, 2012, 15:49
Anybody try it itself, may be you found solution: http://alternative.ms/archives/temp/AH_64_base_final.upk
AH_64_base_final_S_1 - is ok
T_destruct_AH_64_D_1 - is garbage


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: tratata001 on December 13, 2012, 15:52
http://alternative.ms/archives/temp/CF_P31_03.upk
http://alternative.ms/archives/temp/CF_P12_18.upk
http://alternative.ms/archives/temp/CF_M003.upk
http://alternative.ms/archives/temp/C_P01_all_01.upk

I hope it will be usefull


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Gildor on December 13, 2012, 16:07
Thanks for the files.

I've looked at texture data (in a binary form) and I can say that data looks very strange.

There's a lot of lines in the log which looks like
Code:
WARNING: BoolProperty "UTexture2D::bPreferCrunch" was not found
This is not standard UE3 texture's property, and according to the name I suppose that AFO developers were used some additional (custom) compression for textures. It is not possible to support this without looking at the code.


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: tratata001 on December 13, 2012, 16:18
Can I do anything to help? May be send all *.exe *.dll ....


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Gildor on December 13, 2012, 16:24
Usually working with Asian game before its release is bad idea.


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: freemanpro on December 23, 2012, 20:31
Some textures character extracted ! and all effect textures extracted !


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: ElectroS on December 26, 2012, 23:19
Usually working with Asian game before its release is bad idea.

Sorry, but these are the Asian games all of her existence are in beta test. For example, the battery online from 2010 to this day is in beta test.


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Gildor on December 27, 2012, 10:07
Sorry, but these are the Asian games all of her existence are in beta test. For example, the battery online from 2010 to this day is in beta test.
And I don't think that it was right :) For example, I had to update Battle Territory Online support a few times. Such things never happens with AAA titles.
The same is also true for very popular Tera and Blade & Soul games, but these updates was sponsored, so I was forced to do this despite of my own preferences.


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Kijaru on January 06, 2013, 04:12
Gildor, do you think you can fix the textures issue?  ;D


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Gildor on January 06, 2013, 11:51
I have no such plans.


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: dany25 on January 11, 2013, 16:07
The only way i found for the textures use ninjaripper http://cgig.ru/en/2012/10/ho-to-use-ninja-ripper/
Use Play.exe for updating the game first
Use ninjaripper select the Utgame.exe in directory C:\Program Files (x86)\NetDragon\Absolute Force Online\Binaries\Win32


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: goreface on May 03, 2013, 09:11
any update ?


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Alcatraz on May 23, 2013, 20:18
These are similiar to UE3 textures compressed with LZO and DXT* dds image data, but somehow they are crashing my exporter while converting DXT* format (so the LZO compression remains unchanged).
Any ideas what AF developers might have changed? It looks like its something related to DXT1/5 decoding, or something before that.

If anyone is interested in helping out I can post here .my package reader written in C++.

Edit: http://code.google.com/p/crunch/ .. HEY.

I'm looking into it, if I figure something out I might post here my texture exporter.

EDIT2: Confirmed.
Quote
f:\ProxyWar\UnrealEngine3\Development\External\crunch_v101_r1\inc\crn_decomp.h
They actually USED this library.


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Gildor on May 24, 2013, 00:19
I said that before - they're using some non-standard compression:
Code:
WARNING: BoolProperty "UTexture2D::bPreferCrunch" was not found
This is not standard UE3 texture's property, and according to the name I suppose that AFO developers were used some additional (custom) compression for textures. It is not possible to support this without looking at the code.


Title: Re: Absolute Force: Upcoming unreal 3 game
Post by: Alcatraz on May 24, 2013, 01:22
Yup, now I have decompiled their engine and trying to find out how they are using crunch library.
I've tried running crunch on decompiled LZO texture data instead of DXT** but it didnt work;

Any help is welcome, I can upload my code to SVN.

it looks interesting: http://pastebin.com/cQ9dDFyA
they are using crunch version freely avaible for download.
The only question is how they are using it