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 1 
 on: Today at 07:51 
Started by Gildor - Last post by Blenux
Is it possible to add OPUS audio format, please!

My favorite emote music (orange justice) is encoded in OPUS as well as most of the music in Fortnite
I would love to hear it in pure form without audio or anything else in the background.
There isn't a way to export streaming sounds out so that's a no.

 2 
 on: Today at 05:55 
Started by Gildor - Last post by JCL Gaming
Is it possible to add OPUS audio format, please!

My favorite emote music (orange justice) is encoded in OPUS as well as most of the music in Fortnite
I would love to hear it in pure form without audio or anything else in the background.

 3 
 on: September 18, 2018, 20:05 
Started by Pox911 - Last post by Pox911
So far i can load a texture but not a model yet Tongue

How did you manage to open the textures, for me everything says wrong index. I'm using the v3 of the pak script from zenhax Smiley

it doesnt load all textures, but i had it set version 4.14.

I tried poking around the file manually. For the heck of it, i tried changing the index value. I managed to get two other errors. One was pointing to wrong thing, the other was just an infinite load. Not too surprising there though since im kinda just BSing my way around the game files

 4 
 on: September 18, 2018, 11:43 
Started by Kaao - Last post by WollieWoltaz
Indeed. They look as good or maybe even better as the paragon characters.

 5 
 on: September 18, 2018, 10:48 
Started by Kaao - Last post by RedBear
Quote from: Gildor
Nope. Another one Asian game. If it won't work, it won't work.
It is indeed sad to hear, because the game models look simply gorgeous. Sad

 6 
 on: September 18, 2018, 08:02 
Started by Kaao - Last post by Gildor
Same here. Are you willing to take a look gildor?
Nope. Another one Asian game. If it won't work, it won't work.

 7 
 on: September 18, 2018, 00:49 
Started by Pox911 - Last post by komodoxeno
So far i can load a texture but not a model yet Tongue

How did you manage to open the textures, for me everything says wrong index. I'm using the v3 of the pak script from zenhax Smiley

 8 
 on: September 18, 2018, 00:05 
Started by Kaao - Last post by WollieWoltaz
Same here. Are you willing to take a look gildor?

 9 
 on: September 17, 2018, 23:45 
Started by Kaao - Last post by Kaao
Quote
Memory: bad allocation size 1560594332 bytes
appMalloc:size=1560594332 (total=5 Mbytes) <- FArray::Empty:-585778355 x 12 <- SerializePackageFileSummary4 <- FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:/AscendantOne/Content/Character/PC/Athena/Mesh/default_mesh/athena_body_SkelMesh.uasset, ver=508/0, game=ue4.14 <- UnPackage::LoadPackage:/AscendantOne/Content/Character/PC/Athena/Mesh/default_mesh/athena_body_SkelMesh.uasset <- CUmodelApp::ShowPackageUI <- Main:umodel_build=874

It doesn't extract any package, tried all versions. if someone can take a look here's a sample: https://www46.zippyshare.com/v/ySbyOcKc/file.html
Thanks!

 10 
 on: September 17, 2018, 08:43 
Started by Gildor - Last post by Blenux
Is it possible to extract animations for the minigun. When i go and press crtl + a for its animations i can see 4 but i can only extract one animation on it. Also i don't know if i can get the firing animation
Could be just using the last 4 secs of the main animation perhaps?


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