March 28, 2024, 17:30
bigger smaller reset     1020px Wide width Full width Reset   * *

Gildor's Forums

  Homepage Facebook Read news on Twitter Youtube channel Github page
Welcome, Guest. Please login or register.
Did you miss your activation email?

« previous next »
Print
Author Topic: Dirty Bomb (formerly called Extraction)  (Read 12258 times)
dragbody
Sponsor
Newbie
*
Posts: 15


View Profile
« on: December 19, 2014, 20:41 »

Hello Gildor,

The new game from the developers of Brink has been in beta for many months. The game has been taken out of beta now and will soon be released on Steam (January). The character design is great and I'm very hopeful for umodel support.

https://www.mediafire.com/?81l7gu6o3b1wo3z

This is a link with an output log from my attempt to extract the files. The textures are supported but meshes are not. Included are the files I believe you need but please let me know if you require anything else.

Happy Holidays to all!
Logged
Gildor
Administrator
Hero Member
*****
Posts: 7978



View Profile WWW
« Reply #1 on: December 19, 2014, 22:00 »

I think we should wait at least until Steam release.

I've checked files you sent to me. It looks like this game uses custom compression algorithm (or applies encryption to compression).
Logged
dragbody
Sponsor
Newbie
*
Posts: 15


View Profile
« Reply #2 on: December 20, 2014, 00:20 »

Then I will wait patiently. Thank you for looking at the files.
Logged
Chrono
Full Member
***
Posts: 106


View Profile
« Reply #3 on: February 21, 2015, 01:54 »

I think we should wait at least until Steam release.

I've checked files you sent to me. It looks like this game uses custom compression algorithm (or applies encryption to compression).

Here is a copy of the steam release files: https://mega.co.nz/#!d5FAxbRK!qRgFBc-CiJt0hm2WCTaTSB05uIp1HNrh-c0g3GyKp4I
It was just recently added as closed beta for steam.
Logged
goreface
Newbie
*
Posts: 7



View Profile
« Reply #4 on: March 17, 2015, 17:29 »

any news ?
Logged
Gildor
Administrator
Hero Member
*****
Posts: 7978



View Profile WWW
« Reply #5 on: March 17, 2015, 17:33 »

I'm not working on this game due to custom compression.
Logged
kokole
Newbie
*
Posts: 1


View Profile
« Reply #6 on: March 25, 2015, 01:58 »

Damn it would be really nice to add support to this game for the decompressor.
Logged
wraithcat
Newbie
*
Posts: 29



View Profile
« Reply #7 on: June 04, 2015, 18:12 »

Just did a quick test - seems like the textures work fine from the open beta at least.
Logged
justsome
Newbie
*
Posts: 1


View Profile
« Reply #8 on: June 13, 2015, 13:32 »

I'm not working on this game due to custom compression.
Wanted to try UE-explorer for this game, got suggested to decompress with your tool. Received an "unknown compression flags" error and ended up here. I'm sad to hear you're not interested in updating your tool but you probably have good reasons for it. I hope someday you'll change your mind ! GL

Logged
Gildor
Administrator
Hero Member
*****
Posts: 7978



View Profile WWW
« Reply #9 on: June 13, 2015, 13:34 »

Yes, that's exactly why UModel can't work with it yet
I'm not working on this game due to custom compression.
Logged
wraithcat
Newbie
*
Posts: 29



View Profile
« Reply #10 on: May 24, 2016, 18:35 »

letting you guys know - the version of umodel here http://www.gildor.org/smf/index.php/topic,538.0.html supports the character meshes and extracts fine.
Logged
Mandalorian
Sponsor
Jr. Member
*
Posts: 44



View Profile
« Reply #11 on: May 24, 2016, 21:42 »

I can view the upk but how can I export?
« Last Edit: May 24, 2016, 21:56 by fimo » Logged
wraithcat
Newbie
*
Posts: 29



View Profile
« Reply #12 on: May 26, 2016, 03:57 »

I can view the upk but how can I export?

-export
Logged
Gildor
Administrator
Hero Member
*****
Posts: 7978



View Profile WWW
« Reply #13 on: May 26, 2016, 10:13 »

I can view the upk but how can I export?
Check the UModel's readme, it contains many useful information.
Logged
Mandalorian
Sponsor
Jr. Member
*
Posts: 44



View Profile
« Reply #14 on: May 26, 2016, 22:45 »

thanks!
Logged
Print 
« previous next »
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS