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Author Topic: Unreal Engine 4 support  (Read 65144 times)
Gildor
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« Reply #120 on: January 08, 2019, 21:38 »

Added support for Nintendo Switch textures. You should explicitly select this platform using "-nsw" command line option, or with selection of "Nintendo Switch" from platform list in UI.
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« Reply #121 on: April 12, 2019, 14:34 »

Added support for final UE4.22 engine version. I've downloaded the engine and packaged a sample game, tested - everything (what's intended) works now.
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« Reply #122 on: August 23, 2019, 18:10 »

A new video showing how to use recent UE Viewer with UE4 meshes and animations. Shows new features and new animation workflow.

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« Reply #123 on: October 22, 2019, 23:29 »

Finalized UE4.23 support. Now everything seems working. There was some mess because of Fortnite using non-standard build, so Fortnite did work, but packages cooked with real UE4.23 - don't.
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« Reply #124 on: May 30, 2020, 14:07 »

UE4.25 is supported now.
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« Reply #125 on: September 05, 2021, 14:43 »

Build 1571 has support for release version of UE4.27. Also I've removed some hacks made previously for Fortnite, this might fix some issues with UE4.26 games (which are using unversioned properties mechanism).
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« Reply #126 on: January 07, 2022, 01:02 »

Added UE4.25-Plus support.
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