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Unreal engine 4
(Moderator:
Juso3D
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PARAGON
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Topic: PARAGON (Read 50380 times)
Gildor
Administrator
Hero Member
Posts: 7978
Re: PARAGON
«
Reply #150 on:
September 22, 2017, 18:00 »
What about updating your umodel? I think you're using July 2017 version.
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suken
Newbie
Posts: 11
Re: PARAGON
«
Reply #151 on:
September 22, 2017, 18:21 »
it still didn't work
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Gildor
Administrator
Hero Member
Posts: 7978
Re: PARAGON
«
Reply #152 on:
September 22, 2017, 19:11 »
Downloaded the update. Something meshes works (crash), some - not. Materials and textures seems still working.
(this is how more or less suitable report should look like
)
I have no idea which Unreal engine version is used here now, but I didn't do an update to umodel when 4.17 was released. And now 4.18 is in preview state. So this had to happen one day.
Logged
suken
Newbie
Posts: 11
Re: PARAGON
«
Reply #153 on:
September 24, 2017, 06:04 »
sorry I was not clear enough. luckily umodel can open all new skins that came with this update .Take your time Gildor. the next update is delayed until 3 october
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: PARAGON
«
Reply #154 on:
September 29, 2017, 06:09 »
Quote from: Gildor on September 22, 2017, 19:11
Downloaded the update. Something meshes works (crash), some - not. Materials and textures seems still working.
(this is how more or less suitable report should look like
)
I have no idea which Unreal engine version is used here now, but I didn't do an update to umodel when 4.17 was released. And now 4.18 is in preview state. So this had to happen one day.
Seems to be updated to the 4.17 engine,
Code:
{
"MajorVersion" : 4,
"MinorVersion" : 17,
"PatchVersion" : 0,
"Changelist" : 3537225,
"CompatibleChangelist" : 0,
"IsLicenseeVersion" : 0,
"IsPromotedBuild" : 1,
"BranchName" : "++Orion+Release-41.3"
}
Textures are loading fine, just Meshes crash.
Logged
Blender + Linux User Here.
Gildor
Administrator
Hero Member
Posts: 7978
Re: PARAGON
«
Reply #155 on:
September 29, 2017, 19:59 »
Paragon should work now. Just get a new UModel and set engine to 4.18.
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: PARAGON
«
Reply #156 on:
October 02, 2017, 09:10 »
Quote from: Gildor on September 29, 2017, 19:59
Paragon should work now. Just get a new UModel and set engine to 4.18.
Now loads again with 4.18, however the animations not longer do, crashes soon has they loaded in.
Code:
TArray: index 0 is out of range (0)
PerTrackCompression <- USkeleton::ConvertAnims:Skel=Femme_Skeleton Anim=Jump_Apex <- UAnimSequence4::PostLoad <- PostLoad:Jump_Apex <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey:key=6F, down=1 <- VisualizerLoop <- Main:umodel_version=620
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Blender + Linux User Here.
Gildor
Administrator
Hero Member
Posts: 7978
Re: PARAGON
«
Reply #157 on:
October 02, 2017, 10:37 »
Some animations works, some - not. Just like before.
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suken
Newbie
Posts: 11
Re: PARAGON
«
Reply #158 on:
October 02, 2017, 14:14 »
awesome, thank you very much gildor
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: PARAGON
«
Reply #159 on:
October 02, 2017, 15:22 »
Quote from: Gildor on October 02, 2017, 10:37
Some animations works, some - not. Just like before.
interesting, before could load Femme character with Q_pull_kick animation, can no longer
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Blender + Linux User Here.
Gildor
Administrator
Hero Member
Posts: 7978
Re: PARAGON
«
Reply #160 on:
October 27, 2017, 19:02 »
Please try loading animations again (with new umodel). I've fixed one bug there which caused problems with animations in some cases.
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blowhise
Newbie
Posts: 2
Re: PARAGON
«
Reply #161 on:
January 21, 2018, 05:21 »
Hello.
I'm learning to model, but I need some good references, specially with the measures. So, is there anyone who could help me to extract the guns of Twin Blast and the Rifle of Wraith? Too much to ask if they could came with the textures?
I've already try to use the UE Viewer, but right now is no viable extract them
Thanks in advance
Logged
superbrit
Newbie
Posts: 2
Re: PARAGON
«
Reply #162 on:
January 22, 2018, 02:12 »
Hi Gildor, I'm running into problems trying to open/export any of the "hero" meshes. I've tried with the latest version of umodel and the latest version of paragon.
Code:
appMalloc:size=591397056 (total=30 Mbytes) <- FArray::Empty:9240579 x 64 <- TArray::Serialize:0/0 <- FSkelMeshSection4<< <- TArray::Serialize:0/65536 <- FStaticLODModel4<< <- TArray::Serialize:0/1 <- USkeletalMesh4::Serialize <- LoadObject:SkeletalMesh4'Phase.Phase', pos=9139, ver=514/0 (unversioned), game=ue4.18 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=647
Am I missing something really obvious or could it be that they've updated to 4.19 as the preview came out a week ago.
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Gildor
Administrator
Hero Member
Posts: 7978
Re: PARAGON
«
Reply #163 on:
January 22, 2018, 11:28 »
Hi. Sorry, I'm not updating UModel for PARAGON and Fortnite anymore. Too much mess with things which will be lost anyway.
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superbrit
Newbie
Posts: 2
Re: PARAGON
«
Reply #164 on:
January 22, 2018, 12:48 »
Quote from: Gildor on January 22, 2018, 11:28
Hi. Sorry, I'm not updating UModel for PARAGON and Fortnite anymore. Too much mess with things which will be lost anyway.
That's a shame but I understand, thank you.
You wouldn't happen to know anywhere I could download an older version of Paragon from would you?
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