SerializeBulkArray <- FStaticMeshVertexBuffer4<< <- FStaticMeshLODModel4<< <- TArray::Serialize:0/1 <- UStaticMesh4::Serialize <- LoadObject:StaticMesh4'EditorCube.EditorCube', pos=18D9, ver=508/0 (unversioned), game=1000F <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=500
SerializeBulkArray <- FStaticMeshVertexBuffer4<< <- FStaticMeshLODModel4<< <- TArray::Serialize:0/3 <- UStaticMesh4::Serialize <- LoadObject:StaticMesh4'Base_Wall_Piece_F_B.Base_Wall_Piece_F_B', pos=43467, ver=508/0 (unversioned), game=1000F <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=500
FPakFile::Serialize <- FArchive::ByteOrderSerialize <- TArray::Serialize:162294/2080996617 <- FSkelMeshSection4<< <- TArray::Serialize:0/17 <- FStaticLODModel4<< <- TArray::Serialize:0/5 <- USkeletalMesh4::Serialize <- LoadObject:SkeletalMesh4'Sparrow.Sparrow', pos=9FDE3B, ver=508/0 (unversioned), game=1000F <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey:key=6F, down=1 <- VisualizerLoop <- Main:umodel_version=500