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PARAGON
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Topic: PARAGON (Read 50646 times)
Gildor
Administrator
Hero Member
Posts: 7972
Re: PARAGON
«
Reply #165 on:
January 27, 2018, 10:15 »
PARAGON is over
https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26
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RedBear
Full Member
Posts: 226
Re: PARAGON
«
Reply #166 on:
January 27, 2018, 10:24 »
Quote from: Gildor on January 27, 2018, 10:15
PARAGON is over
https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26
How about making full support for the game after it is closed? That would be great.)
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lolwat
Sponsor
Full Member
Posts: 85
Re: PARAGON
«
Reply #167 on:
January 27, 2018, 16:28 »
Quote from: RedBear on January 27, 2018, 10:24
Quote from: Gildor on January 27, 2018, 10:15
PARAGON is over
https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26
How about making full support for the game after it is closed? That would be great.)
This indeed would be nice!
If it's not too much work or take too much time, please consider it, Gildor!
Thanks
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Gildor
Administrator
Hero Member
Posts: 7972
Re: PARAGON
«
Reply #168 on:
January 27, 2018, 18:26 »
In one year, there will be no place where this game will be downloadable.
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lolwat
Sponsor
Full Member
Posts: 85
Re: PARAGON
«
Reply #169 on:
January 27, 2018, 20:06 »
Quote from: Gildor on January 27, 2018, 18:26
In one year, there will be no place where this game will be downloadable.
Well, I'm active here for a few years and if that is the case, I could guarantee the download links for everyone here through my Google Drive.
But of course, it's all up to you. :p
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Gildor
Administrator
Hero Member
Posts: 7972
Re: PARAGON
«
Reply #170 on:
January 27, 2018, 22:45 »
PARAGON uses standard engine, just some "different" engine version. Actually I didn't try PARAGON files for a long time, so I'm even not sure if it works or not.
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LumeKano
Newbie
Posts: 10
Re: PARAGON
«
Reply #171 on:
January 28, 2018, 10:29 »
this is final simple:
http://www.mediafire.com/file/9821tf7qebx7r1t/Grux.rar
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lolwat
Sponsor
Full Member
Posts: 85
Re: PARAGON
«
Reply #172 on:
January 28, 2018, 15:31 »
It seems to be using 4.19 or something like that.
Textures work, but nothing else loads.
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: PARAGON
«
Reply #173 on:
January 28, 2018, 20:20 »
Would the Meshes and Skeletons not loading be because of the AES Key needed for it or nope?
Found this over from Aluigi's QuickBMS etc.
«
Last Edit: January 28, 2018, 20:22 by Blenux
»
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Blender + Linux User Here.
Gildor
Administrator
Hero Member
Posts: 7972
Re: PARAGON
«
Reply #174 on:
January 28, 2018, 20:32 »
This game has only INI files encrypted, doesn't affect UModel at all. If crashes with Skeleton - most likely something has been changed. A few other "open alpha" games uses pre-release 4.18 engine and have crash with Skeleton class.
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RedBear
Full Member
Posts: 226
Re: PARAGON
«
Reply #175 on:
January 28, 2018, 20:40 »
Quote from: Blenux on January 28, 2018, 20:20
Would the Meshes and Skeletons not loading be because of the AES Key needed for it or nope?
Found this over from Aluigi's QuickBMS etc.
I already used this script and was able to open only textures. Mesh and animations is still not open.
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: PARAGON
«
Reply #176 on:
January 29, 2018, 04:42 »
Yeah didn't think so after posting that.
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Blender + Linux User Here.
Tola
Newbie
Posts: 10
Re: PARAGON
«
Reply #177 on:
January 31, 2018, 19:14 »
Quote from: Gildor on January 27, 2018, 22:45
PARAGON uses standard engine, just some "different" engine version. Actually I didn't try PARAGON files for a long time, so I'm even not sure if it works or not.
Mesh crash:
Quote
appMalloc:size=-201326592 (total=33 Mbytes) <- FArray::Empty:-16777216 x 12 <- TArray::SerializeSimple <- FSkelMeshSection4<< <- TArray::Serialize:0/65536 <- FStaticLODModel4<< <- TArray::Serialize:0/1 <- USkeletalMesh4::Serialize <- LoadObject:SkeletalMesh4'Ice_Parts.Ice_Parts', pos=279816, ver=514/0 (unversioned), game=ue4.18 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey:key=6F, down=1 <- VisualizerLoop <- Main:umodel_version=647
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Gildor
Administrator
Hero Member
Posts: 7972
Re: PARAGON
«
Reply #178 on:
January 31, 2018, 19:46 »
Yes, I know. This game has exactly the same problem as Fortnite.
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guro
Newbie
Posts: 2
Re: PARAGON
«
Reply #179 on:
February 05, 2018, 10:40 »
Last UModel fix for this game would be nice if you could be bothered with doing so, so people could pull all the skeletal mesh models and host them somewhere (I'd probably do this for every Hero myself as well on GDrive) for the last time, before it actually gets deleted off the face of the earth. Everyone found out that Paragon will be closing already after the UModel became unusable with it, so we didn't even have any time to prepare for it, basically :\
The only possible way of obtaining models at this time is downloading the Legacy Paragon client (with the UE Viewer version that can open assets from that version of the game) that was shared by a dataminer from Paragon's Discord Server, but since it's the Legacy version, it's missing a lot of stuff, because Legacy was retired in December 6, 2016.
«
Last Edit: February 05, 2018, 11:00 by guro
»
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