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Author Topic: The Isle  (Read 10554 times)
carlorf
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« on: December 28, 2015, 04:42 »

Hello(sorry i use google translate my english is a shit Smiley)

is a new game with dinosaur theme, the dinosaur models are good, this game use UE4 i dont know version
(i like the dinos)

Steam: http://store.steampowered.com/app/376210/





Thank you gildor for your work. I look forward to the support of animation and sound  in unreal engine 4 Grin Grin Grin
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Gildor
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« Reply #1 on: December 28, 2015, 10:43 »

Hi!
This game is in "early access", I'll add it when it will be released.
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rroobboo
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« Reply #2 on: May 01, 2016, 19:21 »

Hi!
This game is in "early access", I'll add it when it will be released.

Its supported Gildor, Version UE 4.10, animations not Cry

[вложение удалено Администратором]
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Phelcer
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« Reply #3 on: May 07, 2016, 20:03 »

Its supported Gildor, Version UE 4.10, animations not Cry

It's not at the moment, the devs switched the game to Unreal Engine 4.12.
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Gildor
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« Reply #4 on: May 08, 2016, 16:50 »

Initial support for UE4.12 has been added.
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Phelcer
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« Reply #5 on: May 09, 2016, 02:04 »

Initial support for UE4.12 has been added.

Thanks, Gildor!
It still crashes, though, but it's good to see the progress. Smiley
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Gildor
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« Reply #6 on: May 09, 2016, 02:08 »

What kind of crash message do you have?
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Phelcer
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« Reply #7 on: May 09, 2016, 18:24 »

What kind of crash message do you have?


******** Loading object SkeletalMesh4'SK_Allosaurus.SK_Allosaurus' ********

ERROR: Package "TheIsle/Content/TheIsle/Meshes/Dinosaurs/SK_Allosaurus.uasset": wrong import index 2047
UnPackage::CreateImport:TheIsle/Content/TheIsle/Meshes/Dinosaurs/SK_Allosaurus.uasset:2047 <- UnPackage::SerializeUObject <- ReadProperty:(USkeletalMesh4.Skeleton, TagPos=F25) <- CTypeInfo::SerializeProps <- UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject:SkeletalMesh4'SK_Allosaurus.SK_Allosaurus', pos=F41, ver=505/0, game=1000D <- UObject::EndLoad <- LoadWholePackage:SK_Allosaurus <- CUmodelApp::ShowPackageUI <- Main:umodel_version=438


******** Loading object Texture2D'T_Allosaurus_Base_C.T_Allosaurus_Base_C' ********

ERROR: Package "TheIsle/Content/TheIsle/Textures/Dinosaurs/Allosaurus/Base/T_Allosaurus_Base_C.uasset": wrong name index 1536
UnPackage::SerializeFName:pos=000002A7 <- FPropertyTag<< <- CTypeInfo::SerializeProps <- UObject::Serialize <- UTexture3::Serialize4 <- UTexture2D::Serialize4 <- UTexture2D::Serialize <- LoadObject:Texture2D'T_Allosaurus_Base_C.T_Allosaurus_Base_C', pos=2A7, ver=505/0, game=1000D <- UObject::EndLoad <- LoadWholePackage:T_Allosaurus_Base_C <- CUmodelApp::ShowPackageUI <- Main:umodel_version=438
« Last Edit: May 09, 2016, 18:29 by Phelcer » Logged
Gildor
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« Reply #8 on: May 09, 2016, 20:30 »

The same error message as in PARAGON (neighbor thread). Could you please provide me sample files? I've asked about them there, but it seems nobody interested.
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Gildor
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« Reply #9 on: May 10, 2016, 00:45 »

Please try again, with newer UModel.
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Phelcer
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« Reply #10 on: May 10, 2016, 09:40 »

Please try again, with newer UModel.

Textures are working, meshes are not.


******** Loading object SkeletalMesh4'SK_Allosaurus.SK_Allosaurus' ********

ERROR: Trying to allocate -134217712 bytes
appMalloc:size=-134217712 <- FArray::Empty:1065353217 x 16 <- TArray::Serialize:0/0 <- FReferenceSkeleton<< <- USkeletalMesh4::Serialize <- LoadObject:SkeletalMesh4'SK_Allosaurus.SK_Allosaurus', pos=1EE9, ver=505/0, game=1000D <- UObject::EndLoad <- LoadWholePackage:SK_Allosaurus <- CUmodelApp::ShowPackageUI <- Main:umodel_version=440

Wasn't sure where to upload. Sample files: http://www.mediafire.com/download/4p1wy63w55887eq/UmodelSaved+The+Isle.rar
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Gildor
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« Reply #11 on: May 10, 2016, 12:30 »

Fixed. Please try again.
Note: in your example asset mesh's size doesn't match skeleton size. This is known issue, I've put it to Trello here
https://trello.com/c/GqgldLy2/126-mesh-translation-rotation-scale
and boosted priority to fix ASAP.
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Phelcer
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« Reply #12 on: May 10, 2016, 15:44 »

Fixed. Please try again.
Note: in your example asset mesh's size doesn't match skeleton size. This is known issue, I've put it to Trello here
https://trello.com/c/GqgldLy2/126-mesh-translation-rotation-scale
and boosted priority to fix ASAP.

It works. Thank you!
And, yeah, that's the only model with skeleton like this, the others are fine. Sorry, I should have uploaded another one.
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Gildor
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« Reply #13 on: May 10, 2016, 15:55 »

Ok, great!
Regarding model, it's ok, I need "bad" asset examples to fix this. Now I have 2 assets with "bad" skeletons.
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DinoDude2000
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« Reply #14 on: May 26, 2016, 02:27 »

When I click on "export" to export the skin, it won't work and barely start to load. What should I do?
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