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Author Topic: Tekken 7  (Read 29694 times)
UncleFestor
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« Reply #60 on: July 04, 2017, 05:54 »

It is modified.
Any chance of updating your Unreal Package Extractor to work with this game?
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Gildor
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« Reply #61 on: July 04, 2017, 07:17 »

Done.
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parkerHei
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« Reply #62 on: July 05, 2017, 09:22 »

Can animation be exported? My English is not good, I am very sorry.
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Gildor
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« Reply #63 on: July 05, 2017, 09:45 »

Tekken has number of "standard" animations which can be exported. But fighting animation is something different, and UModel can't handle it. Actually nobody found where fighting animation is
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parkerHei
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« Reply #64 on: July 05, 2017, 19:56 »

Tekken has number of "standard" animations which can be exported. But fighting animation is something different, and UModel can't handle it. Actually nobody found where fighting animation is

Thank you very much. I understand
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UncleFestor
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« Reply #65 on: July 06, 2017, 01:36 »

Done.
Thanks, you're awesome
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samuelna
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« Reply #66 on: October 21, 2017, 05:40 »



I have in the client just 3 .pak files. When i try to extract with the extract.exe from gildor.org then i got this error. The compatible table show that umodel support this game. But how can i extract the pak files? How did you it?Please help me


Code:
******** pakchunk0-WindowsNoEditor.pak ********

ERROR: Wrong tag in package: 00000000
FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:pakchunk0-WindowsNoEditor.pak, ver=100000/0, game=0 <- UnPackage::LoadPackage:pakchunk0-WindowsNoEditor.pak <- Main


******** F:\Games\Tekken 7\TekkenGame\Content\Paks\pakchunk0-WindowsNoEditor.pak ********

ERROR: Wrong tag in package: 00000000
FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:F:\Games\Tekken 7\TekkenGame\Content\Paks\pakchunk0-WindowsNoEditor.pak, ver=100000/0, game=0 <- UnPackage::LoadPackage:F:\Games\Tekken 7\TekkenGame\Content\Paks\pakchunk0-WindowsNoEditor.pak <- Main


******** F:\Games\Tekken 7\TekkenGame\Content\Paks\pakchunk1-WindowsNoEditor.pak ********

ERROR: Wrong tag in package: 00000000
FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:F:\Games\Tekken 7\TekkenGame\Content\Paks\pakchunk1-WindowsNoEditor.pak, ver=100000/0, game=0 <- UnPackage::LoadPackage:F:\Games\Tekken 7\TekkenGame\Content\Paks\pakchunk1-WindowsNoEditor.pak <- Main


******** F:\Games\Tekken 7\TekkenGame\Content\Paks\pakchunk2-WindowsNoEditor.pak ********

ERROR: Wrong tag in package: 00000000
FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:F:\Games\Tekken 7\TekkenGame\Content\Paks\pakchunk2-WindowsNoEditor.pak, ver=100000/0, game=0 <- UnPackage::LoadPackage:F:\Games\Tekken 7\TekkenGame\Content\Paks\pakchunk2-WindowsNoEditor.pak <- Main

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Juso3D
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« Reply #67 on: October 23, 2017, 18:10 »

Did you select Tekken 7 game tag in the engine version selection box prior to loading the Pak files?
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Blender + Linux User Here.
samuelna
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« Reply #68 on: October 23, 2017, 20:32 »

Ahhh i opened it now with the umodel.exe, but the problem with the umodel.exe is, that when i open a model and click then X to close it, then umodel.exe close. Then i have to open new the umodel.exe and put the path, select the game tag again. That sicks. Is it not possible to close the model view without closing the umodel.exe? Like the gui from this forum. Or is it possible to use the gui? I try  but i can't use it.

It looks so:

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cesm1980
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« Reply #69 on: November 26, 2017, 00:24 »

Tekken has number of "standard" animations which can be exported. But fighting animation is something different, and UModel can't handle it. Actually nobody found where fighting animation is

I know you said this months ago, but you or someone else that has the game can tell me if in those standard animations format is there human animations that aren't fighting moves and aren't just objects or architecture animations?

I mean specially if the in-game cutscenes are in the custom animation format that isn't recognized or not, or worse if they are in prerendered video files. I ask this since i am interested in getting all kinds of human animations, even if they aren't the fighting moves itselves.
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leaderlord
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« Reply #70 on: December 30, 2017, 12:30 »

I can't open geese's models from the dlc and I get this error:
Code:
ERROR: Wrong tag in package: C648F809
FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:SK_CH_mry_har_1p.uasset, ver=100000/0, game=0 <- UnPackage::LoadPackage:SK_CH_mry_har_1p.uasset <- CUmodelApp::ShowPackageUI <- Main:umodel_version=642

Here's the file: https://puu.sh/yQFTO/3b180c89db.rar. Is it encrypted or does the tool just need to be updated?
« Last Edit: December 30, 2017, 12:33 by leaderlord » Logged
Gildor
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« Reply #71 on: December 30, 2017, 12:38 »

Encrypted.
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egab0
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« Reply #72 on: April 09, 2018, 14:49 »

I have a texture file from the PS4 version that do not open correctly. Can you take a look?

* T_CH_xia_bdf_b_D.7z (52.83 KB - downloaded 132 times.)
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Gildor
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« Reply #73 on: April 09, 2018, 14:55 »

Sorry, PS4 textures are not supported. You should work with PC version of the game.
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egab0
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« Reply #74 on: April 09, 2018, 14:59 »

Sorry, PS4 textures are not supported. You should work with PC version of the game.

Ah, that's a bummer. There are some customization  items that are exclusive to the PS4, which is why I thought of asking here.  Smiley
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