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Author Topic: Psa to umd? Rune...ue1.  (Read 868 times)
rubening87
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Psa to umd? Rune...ue1.
« on: April 16, 2017, 19:20 »

Psa Back to unreal engine ums file?

If I modify or create new animations would it be possible to put them in ue1 game? Anybody knows how?
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Gildor
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Re: Psa to umd? Rune...ue1.
« Reply #1 on: April 16, 2017, 19:27 »

No, it is not possible. I don't think Rune has modding tools.
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rubening87
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Re: Psa to umd? Rune...ue1.
« Reply #2 on: April 24, 2017, 03:45 »

It has unreal editor and some Modders were able to port new animations models and textures. I think they used pygmylion which uses a very slow and tedious method of export and import with milkshape and it's frame by frame if I recall.. very tedious work. Was thinking if it could convert the psa bazck to umesh format
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