There's a 'new' game out for UE4 (with version 4.15 I believe). The character skeletons and textures are exporting, but animations aren't wanting to export even though it states something is being exported.
Here's the log:
Found 18502 game files (305 skipped)
Loading package: DaysOfWar/Content/Animations/FP_Animations/m1carbine/weapon/fp_m1carbine_idle_pose_weapon.uasset Ver: 510/0 Engine: 0 [Unversioned] Names: 24 Exports: 1 Imports: 5 Game: 1000F
Memory: allocated 2799974 bytes in 18648 blocks
Loading AnimSequence4 fp_m1carbine_idle_pose_weapon from package DaysOfWar/Content/Animations/FP_Animations/m1carbine/weapon/fp_m1carbine_idle_pose_weapon.uasset
Loading package: DaysOfWar/Content/Weapons/m1carbine/m1carbine_player_skeleton.uasset Ver: 510/0 Engine: 0 [Unversioned] Names: 45 Exports: 4 Imports: 5 Game: 1000F
Loading Skeleton m1carbine_player_skeleton from package DaysOfWar/Content/Weapons/m1carbine/m1carbine_player_skeleton.uasset
WARNING: ArrayProperty "USkeleton::Sockets" was not found
WARNING: ArrayProperty "USkeleton::SlotGroups" was not found
Loaded in 0.001 sec, 52 allocs, 0.00 MBytes serialized in 3 calls.
Exporting objects ...
Exporting Skeleton m1carbine_player_skeleton to E:/Desktop/Export/Days of War/UmodelExport/Weapons/m1carbine
Memory: allocated 2813868 bytes in 18661 blocks
And of course the files:
https://www.mediafire.com/?o70qetl090k0iptNote: I couldn't find core.u nor engine.u (or any other .u games, which I think is for UE3 anyways). The folders seemed pretty empty other than the binary and a few .ini for game settings.