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UE Viewer (English)
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Unreal engine 4
(Moderator:
Juso3D
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Fortnite
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Topic: Fortnite (Read 279105 times)
Kane
Newbie
Posts: 7
Re: Fortnite
«
Reply #900 on:
December 31, 2018, 22:05 »
Thank you very much
Logged
corizeus
Newbie
Posts: 3
Re: Fortnite
«
Reply #901 on:
January 01, 2019, 06:48 »
Hey all, so is there a known way to export the BR map as a usable umap file or at least as a mesh?
Logged
Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #902 on:
January 01, 2019, 11:34 »
Quote from: corizeus on January 01, 2019, 06:48
Hey all, so is there a known way to export the BR map as a usable umap file or at least as a mesh?
all you can get is a height map and normal map, nothing else.
Height and Normal Maps
Logged
Blender + Linux User Here.
roibenj
Newbie
Posts: 3
Re: Fortnite
«
Reply #903 on:
January 01, 2019, 15:25 »
I have a problem : when I open umodel, I use this key for fortnite : 0x8e5fcab26b217c1c4a2a73c31f21cd4c73b34c4ddbb8222b069494a5725074be
And I don't have all the folders, Can you help me?
Logged
Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #904 on:
January 01, 2019, 18:32 »
Quote from: roibenj on January 01, 2019, 15:25
I have a problem : when I open umodel, I use this key for fortnite : 0x8e5fcab26b217c1c4a2a73c31f21cd4c73b34c4ddbb8222b069494a5725074be
And I don't have all the folders, Can you help me?
Wrong Key.
New ones can be found
here
Logged
Blender + Linux User Here.
roibenj
Newbie
Posts: 3
Re: Fortnite
«
Reply #905 on:
January 02, 2019, 13:19 »
Quote from: Blenux on January 01, 2019, 18:32
Quote from: roibenj on January 01, 2019, 15:25
I have a problem : when I open umodel, I use this key for fortnite : 0x8e5fcab26b217c1c4a2a73c31f21cd4c73b34c4ddbb8222b069494a5725074be
And I don't have all the folders, Can you help me?
Wrong Key.
New ones can be found
here
THANKS A LOT
Logged
TTV.NSG
Newbie
Posts: 2
Re: Fortnite
«
Reply #906 on:
January 02, 2019, 22:59 »
Quote from: Blenux on December 30, 2018, 06:34
Quote from: TTV.NSG on December 29, 2018, 19:05
thanks m8
Logged
corizeus
Newbie
Posts: 3
Re: Fortnite
«
Reply #907 on:
January 03, 2019, 03:09 »
Quote from: Blenux on January 01, 2019, 11:34
Quote from: corizeus on January 01, 2019, 06:48
Hey all, so is there a known way to export the BR map as a usable umap file or at least as a mesh?
all you can get is a height map and normal map, nothing else.
Height and Normal Maps
that sucks. thanks for the link though, that's still really useful to me!
Logged
Gildor
Administrator
Hero Member
Posts: 7978
Re: Fortnite
«
Reply #908 on:
January 04, 2019, 22:32 »
Hey guys and girls.
I've finally found time to work on umodel update. Now it works with final UE4.21, and with Fortnite (you should set game to UE4.22 for it). Now you may switch from custom umodel build to "official version" if you want.
Many thanks to lorp for
backing me up
during this time.
«
Last Edit: January 04, 2019, 23:55 by Gildor
»
Logged
Gildor
Administrator
Hero Member
Posts: 7978
Re: Fortnite
«
Reply #909 on:
January 05, 2019, 22:20 »
Meanwhile, I've fixed crash with "SK_HammerShotGun".
Logged
Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #910 on:
January 06, 2019, 08:40 »
Quote from: Gildor on January 05, 2019, 22:20
Meanwhile, I've fixed crash with "SK_HammerShotGun".
Epic!
(Pun intended lol)
Logged
Blender + Linux User Here.
Rhods
Newbie
Posts: 8
Re: Can't open any pakchunks with UModel
«
Reply #911 on:
January 08, 2019, 19:05 »
Whenever I try to open the pakchunks with umodel using the AES Key below:
0x73c95026ddce5f8ce52bb69c55b8fa027e9ff58c6211d9001095aac2abde6714
I get this error, I have been searching for about an hour and I can't find anything, I don't use umodel very often so excuse my idiocy if this is an easy fix.
https://gyazo.com/fd26c5d193e04f6635e5f689866a13a5
Thanks in advance
Logged
Gildor
Administrator
Hero Member
Posts: 7978
Re: Fortnite
«
Reply #912 on:
January 08, 2019, 20:01 »
Either game key was changed, or you're doing some mistake. Or vice versa, you're trying to open Fortnite without updating the game.
«
Last Edit: January 08, 2019, 20:03 by Gildor
»
Logged
Rhods
Newbie
Posts: 8
Re: Fortnite
«
Reply #913 on:
January 08, 2019, 20:13 »
I have been looking for ways to find the code myself (I understand it's very difficult to do if you're a beginner like myself) and I've tried finding the new code which I'm not having any luck with. There was no downloadable update today, it was only enabling items in game so there is no update to download. I'm doing the exact same thing as I did in October-November when I last used umodel, opening it from the 'paks' folder as suggested before, then configuring it as so:
https://gyazo.com/d5678f2fd9eee84420b3f02d244a398a
after I click 'Ok' I get the option to enter the AES key which I do and then I get to this screen I showed you before:
https://gyazo.com/fd26c5d193e04f6635e5f689866a13a5
I am doing nothing different from what I did back a couple months ago, I have also tried following recent tutorials but to no avail.
Also, what is this about different AES keys for skins or backblings etc?
Sorry for being an omega n00b. :/
Logged
NevecEx
Newbie
Posts: 30
Re: Fortnite
«
Reply #914 on:
January 08, 2019, 20:24 »
Quote from: Rhods on January 08, 2019, 20:13
I am doing nothing different from what I did back a couple months ago, I have also tried following recent tutorials but to no avail.
Also, what is this about different AES keys for skins or backblings etc?
I do the same thing as you and it works perfectly, did you get the latest umodel?
As far as different AES keys go, in order to stop leaking epic games decided to put unreleased skins into separate pak files. And the aes keys for them are send to the user 10 minutes before it's first release. This way they can't leak anything.
Logged
Discord: NevecEx#3871
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