March 28, 2024, 18:40
bigger smaller reset     1020px Wide width Full width Reset   * *

Gildor's Forums

  Homepage Facebook Read news on Twitter Youtube channel Github page
Welcome, Guest. Please login or register.
Did you miss your activation email?

« previous next »
Print
Author Topic: Fortnite  (Read 279070 times)
xeh
Newbie
*
Posts: 5


View Profile
« Reply #375 on: June 11, 2018, 13:21 »

what else is there
from my knowledge quickbms doesn't work for fortnite...

They have their own program.
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 910


Welcome to Gildor Forums


View Profile
« Reply #376 on: June 11, 2018, 14:30 »

same here
https://gyazo.com/413033467155d6c3789fd3b976aedffa

some how @DieBuddies on twitter already has the aes key and a working version of uModel and just leaked EVERYTHING all the new emotes, skins, backblings, gliders, and loading screens within 2 hours of the update...

SOMEONE EXPLAIN THIS

Both uModel and UE4 have their source code available for everyone, not impossible for someone who has knowledge in software development to fix this current issue and to receive AES key.....

Gildor should add a feature where it makes you open the game then pulls AES keys from system memory and tries all them against the paks
No more hex crap and waiting for people like 0x to post them
That feature would never be implemented.

Can someone pleaseee helppp?? I keep getting this error http://prntscr.com/jtkrji
New update has changed file format version, you will need to wait till Gildor returns from his holiday with his family, please don't inbox him about this, he will update umodel when he returns.
« Last Edit: June 11, 2018, 14:33 by Blenux » Logged

Blender + Linux User Here.
Gildor
Administrator
Hero Member
*****
Posts: 7978



View Profile WWW
« Reply #377 on: June 11, 2018, 17:22 »

I've just updated UE4 to recent code, and there's nothing for pak file version 6 there yet. So there's no way to update umodel for it anyway, until UE4 code base will be updated.
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 910


Welcome to Gildor Forums


View Profile
« Reply #378 on: June 11, 2018, 21:22 »

Updated last post in aes thread, please reframe from posting any pak/aes key related content in here....
Logged

Blender + Linux User Here.
Juso3D
Moderator
Hero Member
*****
Posts: 910


Welcome to Gildor Forums


View Profile
« Reply #379 on: June 13, 2018, 03:57 »

Rip TwoEpicBuddies their twitter account was hacked today all their leaks were deleted and the hacker kept spamming he wanted to buy and sell skull trooper accounts ugh

anyone have any idea if I will get my skull trooper account back? I got false banned last month and epic just doesn't reply to emails
This isn't the place for this, you could try fortnite discord server or wait till they reply.
Logged

Blender + Linux User Here.
Asval
Newbie
*
Posts: 33


Asval#2291


View Profile
« Reply #380 on: June 14, 2018, 16:03 »

dies anybody know how to bind stuff like the rocket, soccer ball, basket ball etc to the player in emote animations?

https://gyazo.com/81b9c505ef251517f58adb830b8ab7e6

EDIT: Turns out its another animation entirely, how do you play multiple animations at once?

https://gyazo.com/1438704272dc9231ea546da118b79004
i don't know with 3DS but in Blender: select Armature Selected and then choose your model and import the animation
it works with the Rocket Spinner at least
for the basket ball and soccer ball, red card, ..., the game uses an effect, you can import the ball itself but as far as i know you can't move it using the effect file
« Last Edit: June 14, 2018, 17:09 by Asval » Logged
Nandemonai360
Newbie
*
Posts: 3


View Profile
« Reply #381 on: June 15, 2018, 03:47 »

omg I just edited the pak file version with HxD from 6 to 5 and I got the new files :O

https://gyazo.com/7d153beec63e3ac0473f236cb18f1a25

How to change the pak version?  Undecided
Logged
BattleDash
Jr. Member
**
Posts: 42


@BattleDashBR


View Profile
« Reply #382 on: June 15, 2018, 05:17 »

Everyone if you want to use uModel with the latest fortnite releases do this

open each pak file up with HxD, search for

12 6F 5A 06

then press ctrl+R, put  12 6F 5A 06 in the search box and 12 6F 5A 05 in the replace box. then select all and select replace all

do that for every pak file (not the sig files) starting with pakchunk0. there are 5 in total

then press ctrl+s or the save button at the top

then use umodel with the newest aes key.

PS. "12 6F 5A 06" should be exactly 27 bytes from the end of every pak, so if its not near the end you didn't search right

Good luck!
Logged
FabianFG
Jr. Member
**
Posts: 57


View Profile
« Reply #383 on: June 15, 2018, 09:14 »

Does anyone know how pro leakers get the real names of emotes and skins? for instance the cry emote is labeled as "cry" in the files but someone knows its called waterworks which makes sense
I tried strings64 didn't work
You can use 010 Editor. All Strings are in Pakchunk0. Let 010 generate a list of strings, search for "Cry". Somewhere a bit under the middle of the file are the names of the Emotes and their descriptions. Just scroll down a bit
Logged
BattleDash
Jr. Member
**
Posts: 42


@BattleDashBR


View Profile
« Reply #384 on: June 15, 2018, 09:31 »

hang on so if you find something like the description of something in the hex editor and change it does it change in game? :-:
Logged
FabianFG
Jr. Member
**
Posts: 57


View Profile
« Reply #385 on: June 15, 2018, 09:36 »

No of course not. The game checks whether the file is original
Logged
BattleDash
Jr. Member
**
Posts: 42


@BattleDashBR


View Profile
« Reply #386 on: June 15, 2018, 09:38 »

Well even if it isn't original it still has to be pulling it from somewhere

everything can be changed if its client side
Logged
FabianFG
Jr. Member
**
Posts: 57


View Profile
« Reply #387 on: June 15, 2018, 09:40 »

The game will not start when the file is not original. It will download the original file again
Logged
BattleDash
Jr. Member
**
Posts: 42


@BattleDashBR


View Profile
« Reply #388 on: June 15, 2018, 10:06 »

where is the gifting location in the files?

Stop asking this

you've asked 4 times now.

If someone has an answer or figures it out they will reply
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 910


Welcome to Gildor Forums


View Profile
« Reply #389 on: June 15, 2018, 10:59 »

Please be civil guys, no need for that here, please re frame from posting same questions over and over, if needed to please PM me and I will try to help, and IAMBattleDashMC if you have a problem with someone in future please inbox about that too..
Logged

Blender + Linux User Here.
Print 
« previous next »
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS