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Topic: Fortnite (Read 280391 times)
Asval
Newbie
Posts: 33
Asval#2291
Re: Fortnite
«
Reply #630 on:
July 21, 2018, 00:14 »
Quote from: liloof on July 20, 2018, 22:48
Is there anyway of replacing textures with umodel?
Plz help
no, UModel isn't a modding tool
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Gildor
Administrator
Hero Member
Posts: 7972
Re: Fortnite
«
Reply #631 on:
July 21, 2018, 10:32 »
Quote from: winded on July 20, 2018, 23:46
Is there a way to export folders using command line? I tried to find such an option in the documentation but found nothing. I'm trying to export folders such as : /FortniteGame/Content/UI/Foundation/Textures/Icons/Emotes/
/FortniteGame/Content/Athena/Sounds/Emotes/
Code:
umodel.exe -path=[...] -aes=[...] -export */UI/Foundation/Textures/Icons/Emotes/*
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winded
Guest
Re: Fortnite
«
Reply #632 on:
July 21, 2018, 13:22 »
Thank you so much Gildor ! Is there a way to use the -out option without getting all the folders for the path. Instead of OUTFOLDER/UI/Foundation/Textures/Icons/Emotes/ASSETS.tga , it would be OUTFOLDER/ASSETS.tga
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Gildor
Administrator
Hero Member
Posts: 7972
Re: Fortnite
«
Reply #633 on:
July 21, 2018, 17:05 »
Quote from: winded on July 21, 2018, 13:22
Thank you so much Gildor ! Is there a way to use the -out option without getting all the folders for the path. Instead of OUTFOLDER/UI/Foundation/Textures/Icons/Emotes/ASSETS.tga , it would be OUTFOLDER/ASSETS.tga
No. For UE4 all assets may have identical names, so putting them into a single folder will simply override them.
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Alien
Newbie
Posts: 28
Welcome to Appalachia
Re: Fortnite
«
Reply #634 on:
July 21, 2018, 17:41 »
Hi, i know i already asked for this, but it's normal that Umodel doesn't export BIG Soundwave's sounds?
(Yes, i check the file, it's SoundWave, not OPUS, and it's also not a _cue)
The only wich exports is the smaller one (first)
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Gildor
Administrator
Hero Member
Posts: 7972
Re: Fortnite
«
Reply #635 on:
July 21, 2018, 21:53 »
This
sound is in
OPUS
format.
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #636 on:
July 24, 2018, 16:23 »
Quote from: kyleshakes04 on July 24, 2018, 13:46
Anyone know how to export sounds? When i do it it happens quick(a window pops up and goes) and then nothing acctually exports.
Note that not all sounds can be exported (
OGG
yes
OPUS
No), (
Check Log Window
).
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Blender + Linux User Here.
Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #637 on:
July 25, 2018, 06:03 »
Quote from: kyleshakes04 on July 25, 2018, 02:34
Anyone know where the raptor is located?
Head
Characters/Player/Male/Medium/Heads/M_MED_HIS_Diego_Head_01/Meshes/M_MED_HIS_Diego_Head_01
Cowl
Characters/Player/Male/Medium/Heads/M_MED_HIS_Diego_Head_01/Meshes/Parts/M_MED_HIS_Diego_Hat_01
Body
Characters\Player\Male\Medium\Bodies\M_Med_UltraRareCommando_01\Meshes
Backpack
Accessories\FORT_Backpacks\Mesh\Male_Commando_UR01
Quote from: SMJaquie on July 25, 2018, 04:55
I am new to this whole Umodel business but I can't seem to find anything that helps me with my current issue. I am unable to export or open anything in Umodel without getting any kind of error, I was told to find an older version of Umodel but I am unable to find one. Does anyone here know anything that can help me?
You can use the latest version of uModel now (
Set Engine version to UE4.20
). -
Download
«
Last Edit: July 25, 2018, 20:06 by Blenux
»
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Blender + Linux User Here.
Asval
Newbie
Posts: 33
Asval#2291
Re: Fortnite
«
Reply #638 on:
July 25, 2018, 11:29 »
Quote from: XchickenXslayerX on July 24, 2018, 21:59
We all know JH9 who leakes the new emotes ingame, but now @FORTNITE_US on insta and @FNBRLEAKS on teitter postthem aswell but now on pc, has anyone found out how to do that?
I got some informations about it
First of all there're several methods but they are all private
It depends on the method but you can't play with the unreleased skin or emotes, you can just see them in your locker
It's like switching between the skin you own and the unreleased one
You can
maybe
look around the pak files or the game memory using a be/eac bypass
Sorry if it's off topic
«
Last Edit: July 25, 2018, 11:42 by Asval
»
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HumanDude
Newbie
Posts: 7
Re: Fortnite
«
Reply #639 on:
July 25, 2018, 18:44 »
Okay let me confirm Bus_Flying_BdayMusic_Trap_Loop.uasset is opus. is it possible to export it?
«
Last Edit: July 25, 2018, 18:50 by HumanDude
»
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kyleshakes04
Guest
Re: Fortnite
«
Reply #640 on:
July 25, 2018, 19:37 »
Can anyone tell me where the war paint skin is. I’ve looked and I can’t find it. It’s the skin that got added yesterday to people who have founder pack pve. Thanks in advance
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #641 on:
July 25, 2018, 20:00 »
Quote from: HumanDude on July 25, 2018, 18:44
Okay let me confirm Bus_Flying_BdayMusic_Trap_Loop.uasset is opus. is it possible to export it?
Nope
Quote from: kyleshakes04 on July 25, 2018, 19:37
Can anyone tell me where the war paint skin is. I’ve looked and I can’t find it. It’s the skin that got added yesterday to people who have founder pack pve. Thanks in advance
Face - Jonesy_Head_01
Characters/Player/Male/Medium/Heads/M_MED_Commando_Head_01/Textures/TV13
Body - M_Med_Soldier_04
Characters/Player/Male/Medium/Bodies/M_Med_Soldier_04/Skins/TV_13
Hat - Male_Commando_08
Accessories/Hats/Mesh/Male_Commando_08
«
Last Edit: July 25, 2018, 20:06 by Blenux
»
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Blender + Linux User Here.
Beben
Newbie
Posts: 3
Re: Fortnite
«
Reply #642 on:
July 26, 2018, 00:07 »
What even is this opus format?
And is there even a possible way to convert it?
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #643 on:
July 26, 2018, 05:03 »
Quote from: kyleshakes04 on July 26, 2018, 02:31
Quote from: Blenux on July 25, 2018, 20:00
Quote from: HumanDude on July 25, 2018, 18:44
Okay let me confirm Bus_Flying_BdayMusic_Trap_Loop.uasset is opus. is it possible to export it?
Nope
Quote from: kyleshakes04 on July 25, 2018, 19:37
Can anyone tell me where the war paint skin is. I’ve looked and I can’t find it. It’s the skin that got added yesterday to people who have founder pack pve. Thanks in advance
Face- Jonesy_Head_01
Characters/Player/Male/Medium/Heads/M_MED_Commando_Head_01/Textures/TV13
Body - M_Med_Soldier_04
Characters/Player/Male/Medium/Bodies/M_Med_Soldier_04/Skins/TV_13
Hat - Male_Commando_08
Accessories/Hats/Mesh/Male_Commando_08
Do you also know how to get the sun tan skin ( Male LifeGuard ) Im not sure where the hair is located and how to get it on the skin
*Make sure to put your reply after the [/quote], otherwise your reply is in my reply.
Body
Characters/Player/Male/Medium/Bodies/M_MED_SummerHeroes_01/Meshes
Face Mesh
-
Jonesy
Face Texture
-
Content/Player/Male/Medium/Head/M_MED_SummerHeroes_Head
Hair
Content/Accessories/Hats/Mesh/M_MED_Summer_Hair_01
Backpack
Content/Accessories/FORT_Backpacks/M_MED_SummerHeroes_Back
Pickaxe
Content/Weapons/FORT_Melee/Pickaxe_SummerHeroes/.......
Note* Jonesy normal hair showing, need to hide in game engine or delete the hair mesh and apply face texture in game engine or modeling package also.
«
Last Edit: July 26, 2018, 05:08 by Blenux
»
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Blender + Linux User Here.
Fortnite Characters
Newbie
Posts: 1
Re: Fortnite
«
Reply #644 on:
July 27, 2018, 02:34 »
I would love it if someone told me where these characters and accessories are located. I want the blue shift backbling, trailblazer skin won’t backbling(twitch skin), funk ops and the USA skin and backbling. Thanks
«
Last Edit: July 27, 2018, 02:36 by Fortnite Characters
»
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