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Author Topic: Problem animation  (Read 2071 times)
Gildor
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« Reply #15 on: August 20, 2017, 21:06 »

Ok, understood. You just used wrong name for this. Did you try using 2 other translation modes?
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Puzzle
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« Reply #16 on: August 20, 2017, 21:10 »

Ok, understood. You just used wrong name for this. Did you try using 2 other translation modes?

yes and in both apears the disoriented animation of the floor

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Gildor
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« Reply #17 on: August 20, 2017, 21:10 »

What about the same animation inside UModel?
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Puzzle
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« Reply #18 on: August 20, 2017, 21:22 »

What about the same animation inside UModel?

I can only check the animation in SkelEdit, and is the same, rotationOn is misleading

« Last Edit: August 20, 2017, 21:23 by Puzzle » Logged
Gildor
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« Reply #19 on: August 20, 2017, 21:26 »

You should check it in UModel. If you don't know how to do that - please check videos here
https://www.youtube.com/playlist?list=PLJROJrENPVvK-V8PCTR9qBmY0Q7v4wCym
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Puzzle
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« Reply #20 on: August 20, 2017, 21:48 »

You should check it in UModel. If you don't know how to do that - please check videos here
https://www.youtube.com/playlist?list=PLJROJrENPVvK-V8PCTR9qBmY0Q7v4wCym

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Gildor
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« Reply #21 on: August 20, 2017, 22:06 »

Blade & Soul? You should override the game for it, UModel didn't recognize it.
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Puzzle
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« Reply #22 on: August 21, 2017, 13:52 »

Blade & Soul? You should override the game for it, UModel didn't recognize it.

I already checked, it's the same
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rdlady
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« Reply #23 on: September 09, 2017, 08:03 »

I'm having a similar problem with animations. Is this unsolvable?
https://imgur.com/vxjpdll
https://imgur.com/n6HSk8F
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