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Author Topic: Batch export problems!help!  (Read 1937 times)
qwejinxiaozhe
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« on: August 18, 2017, 03:57 »

When I was using Umodel to bulk export files, an error occurred that caused the export to stop. I want the umodel to go error. Skip this error and export the next file. Is there a way?
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Gildor
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« Reply #1 on: August 18, 2017, 11:12 »

I don't know. You didn't provide any information at all.
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qwejinxiaozhe
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« Reply #2 on: August 18, 2017, 21:29 »

Sorry! Maybe I didn't make myself clear. When I was in the export file in large quantities, many different mistakes, but I don't want to fix these errors of the document, I want umodel to skip this file, and then go to the next is no problem file.

That game call: Rime, it has a lot of different mistakes, so I can't fix it one by one, so I want to export those files that are not wrong. However, when umodel is exported in bulk, it will cause the subsequent file to stop exporting because of previous errors

This is the code
Code:
appMalloc:size=268435456 (total=155 Mbytes)
 <- CTextureData::Decompress:fmt=PF_DXT1(5)
 <- ExportTexture <- ExportObject:Texture2D'Father_D'
<- ExportMaterial:Material3'Father_M'
 <- ExportObject:Material3'Father_M'
<- ExportObjects
<- CUmodelApp::ShowPackageUI
 <- Main:umodel_version=612
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Gildor
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« Reply #3 on: August 19, 2017, 00:53 »

It is not possible to continue execution after error, this is by UModel's design. I see the problem is because texture is very large of size, it occupies 256Mb of data - UModel doesn't allow to allocate such size of block. I'll rebuild UModel with allowing slightly larger allocations. Please try newer UModel.

Alternatively it was possible to export this texture in DDS format by adding -dds command line option.
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qwejinxiaozhe
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« Reply #4 on: August 19, 2017, 02:40 »

Thank you, I'm sorry to trouble you.

Perhaps the new version of the export succeeded, but there was another error.

Code:
Unable to open file C:\Users\QWEJINXIAOZHE\Desktop\quickbms\test\out\SirenGame\Content/QLOC_UI/Textures/KeyboardMapping/′.uasset
FFileArchive::OpenFile
<- FFileReader::FFileReader:C:\Users\QWEJINXIAOZHE\Desktop\quickbms\test\out\SirenGame\Content/QLOC_UI/Textures/KeyboardMapping/′.uasset
<- UnPackage::LoadPackage:QLOC_UI/Textures/KeyboardMapping/′.uasset
<- CUmodelApp::ShowPackageUI
<- Main:umodel_version=617


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Gildor
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« Reply #5 on: August 19, 2017, 11:24 »

Please check if the game really has a file with apostrophe in its name.
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qwejinxiaozhe
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« Reply #6 on: August 19, 2017, 20:26 »

not have
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Gildor
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« Reply #7 on: August 19, 2017, 20:53 »

Which file are you trying to open, so getting this error? I don't understand how did you get this error. I see you reformatted error message, so probably you've lost some information? This is exactly what confusing me:
Code:
.../Textures/KeyboardMapping/′.uasset
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qwejinxiaozhe
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« Reply #8 on: August 20, 2017, 02:09 »

well,I found ′.uasset, and then deleted it and exported again. It won't go error. Thank you very much for your help!
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Ferreelme
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« Reply #9 on: September 07, 2017, 12:33 »

Thanks for the deleting .uasset tip. Help me as well
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