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Author Topic: Magna Carta: Crimson Stigmata  (Read 7070 times)
ineteye
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Magna Carta: Crimson Stigmata
« on: July 01, 2010, 21:05 »

Hello

Dear Gildor!

I found that Magna Carta 2 already supported and found Magna Carta: Crimson Stigmata in Unreal Model Viewer Compatibility Chart --- http://www.gildor.org/projects/umodel/compat),

 i  got PS2 image earlier and foud only in disk (extracted using Magic ISO):

│   AFS.DIR
│   AFSINFO.INI
│   FILE.AFS
│   IOPRP270.IMG
│   LINEAR.AFS
│   MUSIC.AFS
│   SHIP.AFS
│   SLUS_212.21
│   SYSTEM.CNF

├───MODULE
│       CRI_ADXI.IRX
│       LIBSD.IRX
│       MCMAN.IRX
│       MCSERV.IRX
│       PADMAN.IRX
│       SDRDRV.IRX
│       SIO2MAN.IRX

├───MOVIE18
│       180101.SFD
│       180111.SFD
│       180115.SFD
│       180216.SFD
│       180217.SFD
│       180233.SFD
│       180291.SFD
│       180292.SFD
│       180293.SFD
│       180294.SFD
│       180295.SFD
│       180296.SFD
│       180328.SFD
│       180407.SFD
│       180709.SFD
│       180820.SFD
│       181207.SFD
│       181306.SFD
│       181307.SFD
│       181310.SFD
│       181406.SFD
│       181818.SFD
│       182216.SFD
│       182223.SFD
│       189991.SFD
│       189992.SFD
│       189993.SFD

└───MOVIE99
        1802171.SFD
        1812072.SFD
        1812073.SFD
        1813102.SFD
        1821101.SFD
        1821102.SFD
        1821103.SFD
        1825381.SFD
        990108.SFD
        991801.SFD
        991802.SFD
        991803.SFD
        991804.SFD
        992222.SFD
        993333.SFD
        994444.SFD
        995555.SFD
        996666.SFD
        997777.SFD


Thanks!
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Gildor
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Re: Magna Carta: Crimson Stigmata
« Reply #1 on: July 01, 2010, 22:27 »

There is no PS2 games supported by umodel. It is technically impossible.
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ineteye
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Re: Magna Carta: Crimson Stigmata
« Reply #2 on: July 01, 2010, 22:35 »

What is about Magna Carta 2 for XBOX? How it was?
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Gildor
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Re: Magna Carta: Crimson Stigmata
« Reply #3 on: July 01, 2010, 22:36 »

Magna Carta 2 is XBox360-only game, it is supported.
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ineteye
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Re: Magna Carta: Crimson Stigmata
« Reply #4 on: July 01, 2010, 22:39 »

So i found all i needed in Xbox DVD`s ?
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ineteye
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Re: Magna Carta: Crimson Stigmata
« Reply #5 on: July 01, 2010, 22:55 »

And Magna Carta Portable that for PSP same AS for PS2?
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Gildor
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Re: Magna Carta: Crimson Stigmata
« Reply #6 on: July 01, 2010, 23:13 »

I've never heard about Unreal Engine port to PSP.
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ineteye
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Re: Magna Carta: Crimson Stigmata
« Reply #7 on: July 02, 2010, 00:31 »

I just get fun out of this file PSX2GAME.INI that i  found in PSP_GAME\USRDIR on Disk of MC Portable:

[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=entry.unr
Host=
Portal=
MapExt=unr
SaveExt=usa
Port=7777
Class=WarClassLight.WarCOGSoldier

[FirstRun]
FirstRun=633

[Engine.Engine]
GameRenderDevice=PSPRender.PSPRenderDevice
WindowedRenderDevice=PSPRender.PSPRenderDevice
RenderDevice=PSPRender.PSPRenderDevice
AudioDevice=PSPAudio.PSPAudioSubsystem
SofdecDevice=PSX2Sofdec.PSX2SofdecSubsystem
NetworkDevice=PSX2NetDrv.PSX2NetDriver
DemoRecordingDevice=Engine.DemoRecDriver
;Console=PSX2MiniMenu.PSX2Console
Console=Engine.Console
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
;DefaultGame=Engine.GameInfo
DefaultGame=MrtsGame.MrtsGameInfo
;DefaultGame=WarfareGame.WarfareTeamGame
;DefaultServerGame=Engine.GameInfo
;DefaultServerGame=WarfareGame.WarfareTeamGame
DefaultPlayerMenu=MrtsEngine.MrtsRootWindow
;DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
ViewportManager=PSPDrv.PSPClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/UFile/*.u
Paths=../Maps/*.unr
Paths=../Textures/*.utx
Paths=../PSPSounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Mesh/*.mes
Paths=../Anim/*.anm
;Suppress=DevLoad
;Suppress=DevSave
;Suppress=DevNetTraffic
;Suppress=DevGarbage
;Suppress=DevKill
;Suppress=DevReplace
;Suppress=DevSound
;Suppress=DevCompile
;Suppress=DevBind
;Suppress=DevBsp

[Engine.GameEngine]
;CacheSizeMegs=1
CacheSizeMegs=1
UseSound=True
;ServerActors=PSX2iLinkDrv.ILBeacon
;ServerPackages=WarEffects
;ServerPackages=Decorations
ServerPackages=Gameplay
;ServerPackages=Warriors
;ServerPackages=Pickups
;ServerPackages=Weapons
;ServerPackages=SoldierSkins

[Engine.GameInfo]
bMuteSpectators=False
bCoopWeaponMode=False
bChangeLevels=True
GoreLevel=0
AutoAim=0.000000
GameSpeed=1.000000
MaxSpectators=2
MaxPlayers=16
ServerLogName=server.log
bLocalLog=False
bWorldLog=False
bBatchLocal=False

[Engine.GameReplicationInfo]
ServerName=Another Unreal Warfare Server
ShortName=Unreal Warfare Server
AdminName=
AdminEmail=
Region=0
MOTDLine1=
MOTDLine2=
MOTDLine3=
MOTDLine4=

[Engine.StatLog]
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs
bWorldBatcherError=False
bBatchLocal=False

[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000

[PSX2NetDrv.PSX2NetDriver]
AllowDownloads=False
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
;DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload

[PSPDrv.PSPClient]
NoFractalAnim=False
NoDynamicLights=False
Decals=False
MinDesiredFrameRate=0.000000
NoLighting=False
ScreenFlashes=False
SkinDetail=High
TextureDetail=High
CaptureMouse=False
Gamma=1.500000
Contrast=0.200000
Brightness=0.500000
MipFactor=0.000000
FullscreenViewportY=0
FullscreenViewportX=0
WindowedViewportY=0
WindowedViewportX=0
LightmapDetail=High
TextureMaxLOD=0
TextureMinLOD=0

[SofdecAV.SofdecAVSubsystem]
MusicVolume=1000

[MrtsGame.MrtsGameInfo]
bFriendlyTakeDamage=True
bEnemyTakeDamage=True
bMustGameOver=False
bMustGameClear=False
bAIMove=True
bAIAttack=True
bAIChangeTurn=True
bAI=True
bUseLP=True
bSkipActing=False
bFriendlyNeoStyle=False
bEnemyNeoStyle=False
bFriendlySuperStyle=False
bEnemySuperStyle=False
bFriendlySuperLuck=False
bEnemySuperLuck=False
bGood=False
bGreat=False
bEasy=False
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