March 29, 2024, 06:09
bigger smaller reset     1020px Wide width Full width Reset   * *

Gildor's Forums

  Homepage Facebook Read news on Twitter Youtube channel Github page
Welcome, Guest. Please login or register.
Did you miss your activation email?

« previous next »
Print
Author Topic: Tron: Evolution  (Read 1067 times)
selin32
Newbie
*
Posts: 16


View Profile
« on: April 20, 2018, 14:25 »

Hello everyone Grin

I'm using UE Model Viewer for the first time and I'm trying to view Tron Evolution models but I can't find any models (nothing skeletal) I can find only textures and Lights.

Can someone please help me?  Undecided


* paintt.jpg (122.31 KB, 813x657 - viewed 423 times.)
Logged
Gildor
Administrator
Hero Member
*****
Posts: 7978



View Profile WWW
« Reply #1 on: April 20, 2018, 14:36 »

Hi,
1. You should use PgUp/PgDn keys to navigate between objects.
2. You may navigate only through meshes by enabling "Navigate | Include meshes" option (see menu in viewer's window).
3. You may use "Tools | Scan content" option in package selection dialog to be able to easier find upk files with meshes.
Logged
selin32
Newbie
*
Posts: 16


View Profile
« Reply #2 on: April 20, 2018, 17:07 »

Hello and nice to meet you, Gildor. I manage to get the models using your instructions but they look different from this gallery:

http://www.gildor.org/gallery/umodel?page=0,4#tron

I notice the emission maps are missing.



* model abnaxus.jpg (99.43 KB, 818x658 - viewed 475 times.)
Logged
Gildor
Administrator
Hero Member
*****
Posts: 7978



View Profile WWW
« Reply #3 on: April 20, 2018, 17:29 »

Welcome Smiley

I've just tried all Tron files which I have, and emissive works well.

Also there could be a problem with this particular model - I don't have it for testing. Please try opening those upk files which are shown in "gallery" - you may see names of upk file and mesh object on the top left corner of the window.

What else could be wrong:
- some textures could be missing - check log for "missing package" messages (shouldn't happen if you're opening the full game)
- you have OpenGL 1.0 mode activated by accident (Ctrl+G key)
- you have a video card which doesn't have shaders
Logged
selin32
Newbie
*
Posts: 16


View Profile
« Reply #4 on: May 03, 2018, 23:39 »

Hello, Gildor. Can the models from the ''Gallery'' be posed properly? I notice the bones are outside the model and don't move when I try to pose them.
Logged
Gildor
Administrator
Hero Member
*****
Posts: 7978



View Profile WWW
« Reply #5 on: May 03, 2018, 23:50 »

They are static meshes, so - no.
Logged
Print 
« previous next »
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS