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Author Topic: Dreamworks All-Star Kart Racing  (Read 344 times)
Demonslayerx8
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Dreamworks All-Star Kart Racing
« on: November 05, 2023, 20:04 »

Game: Dreamworks All-Star Kart Racing eshop page | Steam
UE4 version: 4.27
AES key: none

Model, textures, and animations work. Only thing that doesn't work is morph sets. Pics is from switch version.

Error regarding morph sets
update: used a different version of umodel, and some blend shape do work, but most gives the same error.


update: used a different version of umodel, and some blend shape do work, but most gives the same error.


* image.png (500.44 KB, 1191x1214 - viewed 85 times.)
« Last Edit: November 05, 2023, 20:28 by Demonslayerx8 » Logged
spiritovod
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Re: Dreamworks All-Star Kart Racing
« Reply #1 on: November 06, 2023, 02:22 »

@Demonslayerx8: That's actually a funny situation. Morphs are not supposed to work in switch builds, but lazy devs simply left them in switch models, which are less detailed. As result, morphs are parsed but can't be properly applied, because they're addressing vertices, which may not even exist in lower-poly model. In the same time morphs, which doesn't exceed vertices count in lower-poly model, can be loaded - but obviously result would be incorrect. There is no such problem in PC version.
« Last Edit: November 06, 2023, 16:47 by spiritovod » Logged
Demonslayerx8
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Re: Dreamworks All-Star Kart Racing
« Reply #2 on: November 06, 2023, 15:35 »

I see, that's some interesting information there. I'll go check PC version whenever I have time to do so.
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