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Author Topic: Bulletstorm  (Read 22724 times)
esr911
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« on: January 26, 2011, 07:14 »

Checking out the new Bulletstorm x360 demo and this is what I find. This is for those like me who don't want to wait until the PC version comes out to hear what's going on.

background. Bulletstorm is as big of a deal as Gears of War was and Gears of War 2. Why.. it is because it is using a seriously upgraded version of the Unreal Engine 3. Well Bulletstorm is using UE3.5 and is the first one to my knowledge.

Verdict:
As expected nothing works. even with -nomesh -nostat -noanim -notex. Atleast the package loads 742.29 version, Listing assets also works in packages. it seems that the formats are vastly different.

so here are the xbox360 files that are needed from the demo.

http://www.sendspace.com/file/vud47x
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Gildor
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« Reply #1 on: January 26, 2011, 09:01 »

This game is expected on the PC too, so I will wait for the release to avoid unnecessary work.
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Gildor
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« Reply #2 on: January 26, 2011, 21:33 »

Hmmm ... I like this game too much, so I've made Bulletstorm support (based on the XBox360 demo).
Enjoy Wink
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Gildor
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« Reply #3 on: January 28, 2011, 11:44 »

Umodel was crashing on some skeletal meshes. I've fixed that issue.
« Last Edit: January 28, 2011, 19:04 by esr911 » Logged
logansan25
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« Reply #4 on: January 28, 2011, 22:24 »

How extract the file from demo? Or what program?
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JJustice
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« Reply #5 on: February 01, 2011, 21:07 »

I have extracted two of the characters from the demo, Ishi and Grey. Found in BSStart. Just wondering if theres anyway to get the rest of the characters. I.E. All of the NPCs.
« Last Edit: February 01, 2011, 21:10 by JJustice » Logged
esr911
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« Reply #6 on: February 01, 2011, 22:50 »

I have extracted two of the characters from the demo, Ishi and Grey. Found in BSStart. Just wondering if theres anyway to get the rest of the characters. I.E. All of the NPCs.
Bro, It's a demo, you may want to wait until the full release

Wink

..:: ESR911 ::..
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JJustice
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« Reply #7 on: February 03, 2011, 20:27 »

I understand its a demo, but there are NPCs that you fight against in the demo. So i was wondering if you could extract the NPCS.
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Gildor
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« Reply #8 on: February 04, 2011, 01:15 »

According to the demonstration of technology used in Bulletstorm, developers have made all male models from the single mesh.
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esr911
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« Reply #9 on: February 04, 2011, 04:00 »

According to the demonstration of technology used in Bulletstorm, developers have made all male models from the single mesh.

Lazy bitches aren't they  Grin

..:: ESR911 ::..
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Gildor
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« Reply #10 on: February 04, 2011, 14:17 »

Similar technique were used in old game "Kingpin". Developers were made a few meshes and a lot of skins for them - separate skins for head, body and legs. That gives them possibility to make very large set of possible personages.
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JJustice
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« Reply #11 on: February 22, 2011, 14:49 »

Bulletstorm is being fully released this week, which versions of the game (ps3, xbox 360, pc) will be supported?
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Gildor
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« Reply #12 on: February 22, 2011, 15:34 »

Should work with any game version. Tested for PC and XBox360.
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JJustice
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« Reply #13 on: February 22, 2011, 18:25 »

nice one, just installing the pc version now. Ill decompile some assets and let you know how it goes.
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esr911
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« Reply #14 on: February 22, 2011, 18:45 »

nice one, just installing the pc version now. Ill decompile some assets and let you know how it goes.

It will go perfect. There are some issues with the animation so we already know that. Gildor is already working on it Wink

..:: ESR911 ::..

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