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Author Topic: Dungeon Defenders Eternity  (Read 9790 times)
tokala3
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Dungeon Defenders Eternity
« on: February 03, 2015, 21:00 »

It appears that Dungeon Defenders Eternity cannot be opened in UModel. Here's the error dump it gives me when I attempt to do anything with any of the .upk files:

Trying to allocate -842193340 bytes
appMalloc:size=-842193340 <- FArray::Empty:287731163 x 12 <- SerializePackageFileSummary3 <- FPackageFileSummary<<:Ver=687/101 <- UnPackage::UnPackage:COOKEDPCCONSOLE/BEEHIVE.UPK, ver=687/101, game=8000 <- UnPackage::LoadPackage:COOKEDPCCONSOLE/BEEHIVE.UPK <- Main:umodel_version=332

Attempting to open the classic Dungeon Defenders shows no issues whatsoever. I'm not sure what the difference between Dungeon Defenders and Dungeon Defenders Eternity is, but there are several models in DDE that aren't in DD1 that I'm hoping to get. Thanks!
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Gildor
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Re: Dungeon Defenders Eternity
« Reply #1 on: February 04, 2015, 02:03 »

These indie developers definitely has changed package format.
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tokala3
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Re: Dungeon Defenders Eternity
« Reply #2 on: February 04, 2015, 04:02 »

Does that mean that it is impossible to extract models from Dungeon Defenders Eternity? Or does it mean that UModel cannot right now but through your skills and a potential future update those models will be available?
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Gildor
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Re: Dungeon Defenders Eternity
« Reply #3 on: February 04, 2015, 13:07 »

In theory this game could be supported, like any other UE3 game.
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tokala3
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Re: Dungeon Defenders Eternity
« Reply #4 on: February 09, 2015, 12:15 »

In theory this game could be supported, like any other UE3 game.

Awesome. Well here's an example .upk file I'm hoping to peek into:
https://www.dropbox.com/s/e4qoxpsq0tf3dzk/PIRATE_BASE.zip?dl=0

Basic model/texture support is all I'm really looking for, but animations would be a huge plus.
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Gildor
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Re: Dungeon Defenders Eternity
« Reply #5 on: February 09, 2015, 12:26 »

You should provide the game executable as well.
Also, please perform "scan package versions" for both games and post reports here.
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tokala3
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Re: Dungeon Defenders Eternity
« Reply #6 on: February 14, 2015, 11:08 »

Here's the info from checking versions:

Dungeon Defenders Eternity:
Located in "C:\Program Files (x86)\Steam\steamapps\common\DunDefEternity\DunDefEternity\UDKGAME\COOKEDPCCONSOLE"
687 (2AF)  101 ( 65)    61   

Dungeon Defenders 2:
Located in "C:\Program Files (x86)\Steam\steamapps\common\Dungeon Defenders 2\DunDef2\UDKGAME\COOKEDPCCONSOLE"
685 (2AD)  102 ( 66)    28   
« Last Edit: March 04, 2015, 21:40 by tokala3 » Logged
Gildor
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Re: Dungeon Defenders Eternity
« Reply #7 on: February 14, 2015, 12:21 »

It looks like these games has a bit different engines, I afraid both executables should be reversed.
BTW, could you provide both exe files?
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tokala3
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Re: Dungeon Defenders Eternity
« Reply #8 on: March 02, 2015, 08:39 »

Sorry for the delay in response. Here are the requested files:

https://www.dropbox.com/s/vik1wo0xptv0kkp/DDE_AND_DD2.7z?dl=0

I've included everything except for most of the .upk files and in-game cinematics. I removed them to lower the file size. If you need additional .upk files, please let me know and I'd be happy to upload them for you!
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Gildor
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Re: Dungeon Defenders Eternity
« Reply #9 on: March 02, 2015, 09:56 »

1. I can't download the file - every time I press "download" button the system offers me to create some account
2. 500Mb is very large for me - earlier, when I downloaded anything from dropbox, download speed was too low, less than 10Kb/s I think
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tokala3
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Re: Dungeon Defenders Eternity
« Reply #10 on: March 02, 2015, 13:24 »

Yeah, I kinda figured it would be a bit too much. Since you just asked for the .exe files, I've uploaded them here. It's my own site, so you won't be asked to create an account, and 15MB is a whole lot better than 500MB  Tongue

http://digitalsapphire.com/dde_dd2_exe.zip

Looking through the files, there were separate launcher and core game .exe files. I've only included the core game .exe file for each game. They were located under \BINARIES\WIN32\ in their respective game folders. If you need additional files, I can get them for you.

« Last Edit: March 02, 2015, 13:26 by tokala3 » Logged
Gildor
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Re: Dungeon Defenders Eternity
« Reply #11 on: March 02, 2015, 23:40 »

Thank you for binaries.
I tried to support this game, but with no success. It looks like this game has some tricky obfuscation: umodel can't find any object in package because all objects has file offset 0. I tried to find these offsets in other places, but didn't find them.
Sorry ...
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Gildor
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Re: Dungeon Defenders Eternity
« Reply #12 on: May 02, 2016, 21:04 »

I've added support for Dungeon Defenders 2, and I think THIS game should be supported too.
More info here: http://www.gildor.org/smf/index.php/topic,2648.0.html
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lolwat
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Re: Dungeon Defenders Eternity
« Reply #13 on: May 06, 2016, 08:25 »

I just tested this game; No luck.

MapTypeName: unknown type '.1_4489'
MapTypeName <- FPropertyTag<< <- CTypeInfo::SerializeProps <- UObject::Serialize <- LoadObject:Material3'DD_CAVERNS.Bricks_NoRain', pos=C5CE74, ver=685/101, game=8046 <- UObject::EndLoad <- LoadWholePackage:DD_CAVERNS <- CUmodelApp::ShowPackageUI <- Main:umodel_version=435

Trying to allocate 632334712 bytes
appMalloc:size=632334712 <- FArray::Empty:1842264266 x 12 <- SerializePackageFileSummary3 <- FPackageFileSummary<<:Ver=687/101 <- UnPackage::UnPackage:DunDefEternity/UDKGAME/COOKEDPCCONSOLE/DD_CRYSTALLEVEL.UPK, ver=687/101, game=8000 <- UnPackage::LoadPackage:DunDefEternity/UDKGAME/COOKEDPCCONSOLE/DD_CRYSTALLEVEL.UPK <- CUmodelApp::ShowPackageUI <- Main:umodel_version=435

Are you interested in having a look or I shouldn't bother to upload? hahaha
Thanks!
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Gildor
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Re: Dungeon Defenders Eternity
« Reply #14 on: May 06, 2016, 08:34 »

In 2nd case, there's "game=8000" in error message, this means - game was not set.
Sorry, not interested in "uploading", just was interested in possibly taking another one game working "for free" Smiley
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