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Author Topic: Devolverland Expo  (Read 465 times)
bobdol2
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Devolverland Expo
« on: July 12, 2020, 06:50 »

https://store.steampowered.com/app/1283220/Devolverland_Expo/ AES Key: 0x66ADF8139B89F54453C45A380E9BAA5BADF489544482FBB8DF3C480D47A76192 Engine Version: 4.24


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« Last Edit: July 12, 2020, 07:46 by bobdol2 » Logged
bobdol2
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Re: Devolverland Expo
« Reply #1 on: July 12, 2020, 09:37 »

The only model that doesn't load is Game - Characters - Monsters - Coercer - Coercer.uasset


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Krazze
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Re: Devolverland Expo
« Reply #2 on: August 05, 2020, 12:28 »

How did you test it? because the only functional skeletalmesh is the one you've put in your example image.



I'm getting that in the rest of skeletalmeshes, so I don't understand the fully support.
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spiritovod
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Re: Devolverland Expo
« Reply #3 on: August 05, 2020, 18:49 »

Skeletal meshes doesn't work, indeed (except one). Here are some samples in case they'll be required to investigate it further.
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spiritovod
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Re: Devolverland Expo
« Reply #4 on: October 19, 2021, 00:12 »

I'm surprised they still didn't remove this expo advertisement from steam. In case if someone is still interested in it, here is specific build with skeletal meshes support (link) - no special override is required, simply choose proper engine version (4.24). Some materials are custom.


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Welupin
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Re: Devolverland Expo
« Reply #5 on: October 19, 2021, 13:34 »

Hi everybody!  I hope I'm not disturbing, but I'd like to view the E3 building of this game, but I don't know where I have to search his files!
Where I've to looking? I thank you in advance


* Screenshot (462).png (55.05 KB, 1181x863 - viewed 50 times.)
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Ehlyon
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Re: Devolverland Expo
« Reply #6 on: October 19, 2021, 18:45 »

Hi everybody!  I hope I'm not disturbing, but I'd like to view the E3 building of this game, but I don't know where I have to search his files!
Where I've to looking? I thank you in advance

Do Tools -> Scan content -> Check Flat View -> click on "Stat" so all Static Meshes gets in order -> surf the files.
Under Package name you can also see the folder path where the file/s are located when not using flat view.
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Welupin
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Re: Devolverland Expo
« Reply #7 on: October 22, 2021, 14:15 »

Hey thank you so much! Its works! ^^
What I've to do when this comes out?


* Screenshot (473).png (57.13 KB, 795x590 - viewed 20 times.)
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spiritovod
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Re: Devolverland Expo
« Reply #8 on: October 22, 2021, 16:09 »

@Welupin: Most skeletal meshes from the game are not supported by official build. Use specific build from my post above to view and export required mesh.
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Welupin
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Re: Devolverland Expo
« Reply #9 on: October 22, 2021, 18:00 »

How I can use it?
If I open it, it gives me error and said that it can't find any SDL2.dll, what I've to do?
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spiritovod
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Re: Devolverland Expo
« Reply #10 on: October 22, 2021, 18:19 »

@Welupin: You can simply put specific build exe in the same folder with official build and run it from there, in that case it will find the mentioned dll.
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Welupin
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Re: Devolverland Expo
« Reply #11 on: October 22, 2021, 18:52 »

@Welupin: You can simply put specific build exe in the same folder with official build and run it from there, in that case it will find the mentioned dll.
All right! Thank you so much! ^^
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Welupin
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Re: Devolverland Expo
« Reply #12 on: October 24, 2021, 02:48 »

I managed to extract some of the E3 hall's meshes, but I don't why some pieces are not positioned well.
What I've to do about?


* Screenshot (477).png (206.75 KB, 1216x637 - viewed 33 times.)
« Last Edit: October 24, 2021, 21:59 by Welupin » Logged
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