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Author Topic: Spellbreak  (Read 302 times)
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« on: September 03, 2020, 14:45 »

Game: Spellbreak (EGS page)
UE4 version: 4.22
AES key: in the same place as usual (link)

All works fine - including meshes, textures and animations - with the latest umodel build (1385 at the moment).

Note that animations are tied to "Base" dummy mesh, so if you want to preview them on a model, first combine both _Base_ChrSK and actual _ChrSK in uviewer and then operate with animations via Base mesh.

P.S. Fun fact - it seems the game is using outdated Fortnite UE4 build according to certain references in binary.
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