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Author Topic: Vanishing Grace  (Read 260 times)
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Vanishing Grace
« on: February 14, 2021, 01:49 »

Game: Vanishing Grace (oculus store page)
UE4 version: 4.24

Static meshes and textures works fine with the latest umodel build (1487 at the moment). Skeletal meshes works fine specific umodel build and respective override settings.

There is a problem with big textures though (8192x8192), umodel can't create a proper preview for them (they're rendered as black on meshes or if being opened directly). But it can export them just fine. Here are some samples of such textures (link).

P.S. Not sure if the topic belongs here or main UE4 section - Oculus Quest is android powered device (and the game as well), but it's not a mobile game per se. The same goes to Star Wars: Tales from the Galaxy's Edge, which is now in main UE4 section.

* Clipboard01.jpg (166.26 KB, 1710x1243 - viewed 81 times.)
« Last Edit: February 16, 2021, 04:10 by spiritovod » Logged
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