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Author Topic: Dead Island 2 (leaked build)  (Read 1426 times)
mwesten1
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Dead Island 2 (leaked build)
« on: February 20, 2022, 14:05 »

Hello i am trying to extract models from dead island 2 leaked build but i get wrong index error. Anyone managed to extract models from Dead Island 2 leaked build?

« Last Edit: February 21, 2022, 11:08 by Gildor » Logged
spiritovod
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Re: Dead Island 2 Build
« Reply #1 on: February 20, 2022, 17:41 »

UE4 version: 4.8

Like Tekken 7 or Gears 4 or HIT, the game doesn't have NavCollision field for static meshes, that's all. You can use "Heroes of Incredible Tales" override option for all supported assets (including static meshes) to work in any umodel build. Also, most materials are custom and I'm not sure if every required assets are present in that game build.


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« Last Edit: February 21, 2026, 02:55 by spiritovod » Logged
mwesten1
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Re: Dead Island 2 Build
« Reply #2 on: February 21, 2022, 01:41 »

Here is specific build for static meshes (link), no special override is required. Like Tekken 7 or Gears 4, the game doesn't have NavCollision field for static meshes, that's all. Also, most materials are custom and I'm not sure if every required assets are present in that game build.

Everything works. Thank you (:
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Alien
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Re: Dead Island 2 Build
« Reply #3 on: February 20, 2026, 21:57 »

Here is specific build for static meshes (link), no special override is required. Like Tekken 7 or Gears 4, the game doesn't have NavCollision field for static meshes, that's all. Also, most materials are custom and I'm not sure if every required assets are present in that game build.

Late reply, link is dead, any mirror/alternative?
or update the 2023 title to have the link to this specific build too

Edit: just use Heroes of Incredible Tales
« Last Edit: February 20, 2026, 22:18 by Alien » Logged
spiritovod
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Re: Dead Island 2 (leaked build)
« Reply #4 on: February 21, 2026, 03:07 »

@Alien: Sorry, it seems I removed that build by mistake from gdrive at some point. I've updated my previous post with the info you've provided, so people could use any umodel build to open the game assets. As for the final game released in 2023, it's different from this alpha version in so many ways it should be considered as different game, that why topics are not merged.
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