VirtualBones[0] = {}
BoneTree[10] =
{
    BoneTree[0] = { TranslationRetargetingMode=Animation (0) }
    BoneTree[1] = { TranslationRetargetingMode=Animation (0) }
    BoneTree[2] = { TranslationRetargetingMode=Animation (0) }
    BoneTree[3] = { TranslationRetargetingMode=Animation (0) }
    BoneTree[4] = { TranslationRetargetingMode=Animation (0) }
    BoneTree[5] = { TranslationRetargetingMode=Animation (0) }
    BoneTree[6] = { TranslationRetargetingMode=Animation (0) }
    BoneTree[7] = { TranslationRetargetingMode=Animation (0) }
    BoneTree[8] = { TranslationRetargetingMode=Animation (0) }
    BoneTree[9] = { TranslationRetargetingMode=Animation (0) }
}
Sockets[0] = {}
SlotGroups[4] =
{
    SlotGroups[0] = { GroupName=DefaultGroup, SlotNames[0]={} }
    SlotGroups[1] =
    {
        GroupName = ControlSlow
        SlotNames[1] = { Slow }
    }
    SlotGroups[2] =
    {
        GroupName = ControlRoot1
        SlotNames[1] = { Root1 }
    }
    SlotGroups[3] =
    {
        GroupName = ControlRoot0
        SlotNames[1] = { Root0 }
    }
}

// Sequence: jko000_halo01
NumFrames = 51
KeyEncodingFormat = AKF_VariableKeyLerp (1)
TranslationCompressionFormat = ACF_None (0)
RotationCompressionFormat = ACF_Float96NoW (1)
ScaleCompressionFormat = ACF_None (0)
CompressedTrackOffsets[0] = {}
CompressedScaleOffsets = { OffsetData[0]={}, StripSize=2 }
TrackToSkeletonMapTable[10] =
{
    TrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    TrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    TrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    TrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    TrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    TrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    TrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    TrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    TrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    TrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedTrackToSkeletonMapTable[10] =
{
    CompressedTrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    CompressedTrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    CompressedTrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    CompressedTrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    CompressedTrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    CompressedTrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    CompressedTrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    CompressedTrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    CompressedTrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    CompressedTrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedCurveData = { FloatCurves[0]={} }
Interpolation = Step (1)
AdditiveAnimType = AAT_None (0)
RefPoseType = ABPT_None (0)
RetargetSource = None
RefPoseSeq = None
RefFrameIndex = 0
RetargetSourceAssetReferencePose[0] = {}
bEnableRootMotion = false
AuthoredSyncMarkers[0] = {}
BakedPerBoneCustomAttributeData[0] = {}
Notifies[0] = {}
SequenceLength = 0.85
RateScale = 1
RawCurveData = { FloatCurves[0]={} }
Skeleton = Skeleton'/RED/Content/Chara/JKO/Costume01/Mesh/jko_halo_Skeleton.jko_halo_Skeleton'

// Sequence: jko001_halo01
NumFrames = 131
KeyEncodingFormat = AKF_VariableKeyLerp (1)
TranslationCompressionFormat = ACF_None (0)
RotationCompressionFormat = ACF_Float96NoW (1)
ScaleCompressionFormat = ACF_None (0)
CompressedTrackOffsets[0] = {}
CompressedScaleOffsets = { OffsetData[0]={}, StripSize=2 }
TrackToSkeletonMapTable[10] =
{
    TrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    TrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    TrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    TrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    TrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    TrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    TrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    TrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    TrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    TrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedTrackToSkeletonMapTable[10] =
{
    CompressedTrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    CompressedTrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    CompressedTrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    CompressedTrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    CompressedTrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    CompressedTrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    CompressedTrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    CompressedTrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    CompressedTrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    CompressedTrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedCurveData = { FloatCurves[0]={} }
Interpolation = Step (1)
AdditiveAnimType = AAT_None (0)
RefPoseType = ABPT_None (0)
RetargetSource = None
RefPoseSeq = None
RefFrameIndex = 0
RetargetSourceAssetReferencePose[0] = {}
bEnableRootMotion = false
AuthoredSyncMarkers[0] = {}
BakedPerBoneCustomAttributeData[0] = {}
Notifies[0] = {}
SequenceLength = 2.18333
RateScale = 1
RawCurveData = { FloatCurves[0]={} }
Skeleton = Skeleton'/RED/Content/Chara/JKO/Costume01/Mesh/jko_halo_Skeleton.jko_halo_Skeleton'

// Sequence: jko003_halo01
NumFrames = 21
KeyEncodingFormat = AKF_VariableKeyLerp (1)
TranslationCompressionFormat = ACF_None (0)
RotationCompressionFormat = ACF_Float96NoW (1)
ScaleCompressionFormat = ACF_None (0)
CompressedTrackOffsets[0] = {}
CompressedScaleOffsets = { OffsetData[0]={}, StripSize=2 }
TrackToSkeletonMapTable[10] =
{
    TrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    TrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    TrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    TrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    TrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    TrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    TrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    TrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    TrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    TrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedTrackToSkeletonMapTable[10] =
{
    CompressedTrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    CompressedTrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    CompressedTrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    CompressedTrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    CompressedTrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    CompressedTrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    CompressedTrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    CompressedTrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    CompressedTrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    CompressedTrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedCurveData = { FloatCurves[0]={} }
Interpolation = Step (1)
AdditiveAnimType = AAT_None (0)
RefPoseType = ABPT_None (0)
RetargetSource = None
RefPoseSeq = None
RefFrameIndex = 0
RetargetSourceAssetReferencePose[0] = {}
bEnableRootMotion = false
AuthoredSyncMarkers[0] = {}
BakedPerBoneCustomAttributeData[0] = {}
Notifies[0] = {}
SequenceLength = 0.35
RateScale = 1
RawCurveData = { FloatCurves[0]={} }
Skeleton = Skeleton'/RED/Content/Chara/JKO/Costume01/Mesh/jko_halo_Skeleton.jko_halo_Skeleton'

// Sequence: jko010_halo01
NumFrames = 116
KeyEncodingFormat = AKF_VariableKeyLerp (1)
TranslationCompressionFormat = ACF_None (0)
RotationCompressionFormat = ACF_Float96NoW (1)
ScaleCompressionFormat = ACF_None (0)
CompressedTrackOffsets[0] = {}
CompressedScaleOffsets = { OffsetData[0]={}, StripSize=2 }
TrackToSkeletonMapTable[10] =
{
    TrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    TrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    TrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    TrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    TrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    TrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    TrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    TrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    TrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    TrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedTrackToSkeletonMapTable[10] =
{
    CompressedTrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    CompressedTrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    CompressedTrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    CompressedTrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    CompressedTrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    CompressedTrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    CompressedTrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    CompressedTrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    CompressedTrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    CompressedTrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedCurveData = { FloatCurves[0]={} }
Interpolation = Step (1)
AdditiveAnimType = AAT_None (0)
RefPoseType = ABPT_None (0)
RetargetSource = None
RefPoseSeq = None
RefFrameIndex = 0
RetargetSourceAssetReferencePose[0] = {}
bEnableRootMotion = false
AuthoredSyncMarkers[0] = {}
BakedPerBoneCustomAttributeData[0] = {}
Notifies[0] = {}
SequenceLength = 1.93333
RateScale = 1
RawCurveData = { FloatCurves[0]={} }
Skeleton = Skeleton'/RED/Content/Chara/JKO/Costume01/Mesh/jko_halo_Skeleton.jko_halo_Skeleton'

// Sequence: jko011_halo01
NumFrames = 101
KeyEncodingFormat = AKF_VariableKeyLerp (1)
TranslationCompressionFormat = ACF_None (0)
RotationCompressionFormat = ACF_Float96NoW (1)
ScaleCompressionFormat = ACF_None (0)
CompressedTrackOffsets[0] = {}
CompressedScaleOffsets = { OffsetData[0]={}, StripSize=2 }
TrackToSkeletonMapTable[10] =
{
    TrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    TrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    TrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    TrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    TrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    TrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    TrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    TrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    TrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    TrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedTrackToSkeletonMapTable[10] =
{
    CompressedTrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    CompressedTrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    CompressedTrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    CompressedTrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    CompressedTrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    CompressedTrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    CompressedTrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    CompressedTrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    CompressedTrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    CompressedTrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedCurveData = { FloatCurves[0]={} }
Interpolation = Step (1)
AdditiveAnimType = AAT_None (0)
RefPoseType = ABPT_None (0)
RetargetSource = None
RefPoseSeq = None
RefFrameIndex = 0
RetargetSourceAssetReferencePose[0] = {}
bEnableRootMotion = false
AuthoredSyncMarkers[0] = {}
BakedPerBoneCustomAttributeData[0] = {}
Notifies[0] = {}
SequenceLength = 1.68333
RateScale = 1
RawCurveData = { FloatCurves[0]={} }
Skeleton = Skeleton'/RED/Content/Chara/JKO/Costume01/Mesh/jko_halo_Skeleton.jko_halo_Skeleton'

// Sequence: jko013_halo01
NumFrames = 21
KeyEncodingFormat = AKF_VariableKeyLerp (1)
TranslationCompressionFormat = ACF_None (0)
RotationCompressionFormat = ACF_Float96NoW (1)
ScaleCompressionFormat = ACF_None (0)
CompressedTrackOffsets[0] = {}
CompressedScaleOffsets = { OffsetData[0]={}, StripSize=2 }
TrackToSkeletonMapTable[10] =
{
    TrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    TrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    TrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    TrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    TrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    TrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    TrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    TrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    TrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    TrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedTrackToSkeletonMapTable[10] =
{
    CompressedTrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    CompressedTrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    CompressedTrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    CompressedTrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    CompressedTrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    CompressedTrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    CompressedTrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    CompressedTrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    CompressedTrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    CompressedTrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedCurveData = { FloatCurves[0]={} }
Interpolation = Step (1)
AdditiveAnimType = AAT_None (0)
RefPoseType = ABPT_None (0)
RetargetSource = None
RefPoseSeq = None
RefFrameIndex = 0
RetargetSourceAssetReferencePose[0] = {}
bEnableRootMotion = false
AuthoredSyncMarkers[0] = {}
BakedPerBoneCustomAttributeData[0] = {}
Notifies[0] = {}
SequenceLength = 0.35
RateScale = 1
RawCurveData = { FloatCurves[0]={} }
Skeleton = Skeleton'/RED/Content/Chara/JKO/Costume01/Mesh/jko_halo_Skeleton.jko_halo_Skeleton'

// Sequence: jko615_halo01
NumFrames = 151
KeyEncodingFormat = AKF_VariableKeyLerp (1)
TranslationCompressionFormat = ACF_None (0)
RotationCompressionFormat = ACF_Float96NoW (1)
ScaleCompressionFormat = ACF_None (0)
CompressedTrackOffsets[0] = {}
CompressedScaleOffsets =
{
    OffsetData[20] =
    {
        OffsetData[0] = 24
        OffsetData[1] = 1
        OffsetData[2] = 796
        OffsetData[3] = 1
        OffsetData[4] = 1616
        OffsetData[5] = 6
        OffsetData[6] = 1748
        OffsetData[7] = 1
        OffsetData[8] = 1784
        OffsetData[9] = 1
        OffsetData[10] = 1848
        OffsetData[11] = 1
        OffsetData[12] = 1884
        OffsetData[13] = 1
        OffsetData[14] = 1920
        OffsetData[15] = 1
        OffsetData[16] = 1956
        OffsetData[17] = 1
        OffsetData[18] = 1992
        OffsetData[19] = 1
    }
    StripSize = 2
}
TrackToSkeletonMapTable[10] =
{
    TrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    TrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    TrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    TrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    TrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    TrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    TrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    TrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    TrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    TrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedTrackToSkeletonMapTable[10] =
{
    CompressedTrackToSkeletonMapTable[0] = { BoneTreeIndex=0 }
    CompressedTrackToSkeletonMapTable[1] = { BoneTreeIndex=1 }
    CompressedTrackToSkeletonMapTable[2] = { BoneTreeIndex=2 }
    CompressedTrackToSkeletonMapTable[3] = { BoneTreeIndex=3 }
    CompressedTrackToSkeletonMapTable[4] = { BoneTreeIndex=4 }
    CompressedTrackToSkeletonMapTable[5] = { BoneTreeIndex=5 }
    CompressedTrackToSkeletonMapTable[6] = { BoneTreeIndex=6 }
    CompressedTrackToSkeletonMapTable[7] = { BoneTreeIndex=7 }
    CompressedTrackToSkeletonMapTable[8] = { BoneTreeIndex=8 }
    CompressedTrackToSkeletonMapTable[9] = { BoneTreeIndex=9 }
}
CompressedCurveData = { FloatCurves[0]={} }
Interpolation = Step (1)
AdditiveAnimType = AAT_None (0)
RefPoseType = ABPT_None (0)
RetargetSource = None
RefPoseSeq = None
RefFrameIndex = 0
RetargetSourceAssetReferencePose[0] = {}
bEnableRootMotion = false
AuthoredSyncMarkers[0] = {}
BakedPerBoneCustomAttributeData[0] = {}
Notifies[0] = {}
SequenceLength = 2.51667
RateScale = 1
RawCurveData = { FloatCurves[0]={} }
Skeleton = Skeleton'/RED/Content/Chara/JKO/Costume01/Mesh/jko_halo_Skeleton.jko_halo_Skeleton'
