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English Forum => Unreal engine 4 => Topic started by: lolwat on August 06, 2016, 11:26



Title: Lawbreakers
Post by: lolwat on August 06, 2016, 11:26
http://store.steampowered.com/app/350280/

Just reporting... It is on Alpha currently. UE4.11.
Right now I can scan, extract static meshes and textures.
I think Skeleton meshes are not supported.

Code:
Package "ShooterGame/Content/Characters/Valkyrie/Maverick/Maverick_Basic_01/Models/small_valkyrie_vanguard_a_01_fp.uasset": wrong name index -1540358144
UnPackage::SerializeFName:pos=00003D4A <- FPropertyTag<< <- CTypeInfo::SerializeProps <- UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject:SkeletalMesh4'small_valkyrie_vanguard_a_01_fp.small_valkyrie_vanguard_a_01_fp', pos=3D4A, ver=498/0 (unversioned), game=1000C <- UObject::EndLoad <- LoadWholePackage:small_valkyrie_vanguard_a_01_fp <- CUmodelApp::ShowPackageUI <- Main:umodel_version=457

But yeah, still alpha. :P


Title: Re: Lawbreakers
Post by: Gildor on August 06, 2016, 13:31
Hi.

I already had some report about this game. I played with files, and found that it uses mid-air engine version, like older PARAGON - between 4.11 and 4.12. Currently UModel has support for this version - you should add "-pkgver=502" to command line, and everything would work.

More reading:
http://www.gildor.org/smf/index.php/topic,2583.msg20727.html#msg20727
http://www.gildor.org/smf/index.php/topic,2902.msg20862.html#msg20862 (it's about PARAGON, but similar situation)

Please note: I mentioned in these threads that -pkgver option will be removed later, and after update of UModel for full 4.12 support these hacks will stop working. May be I'll add some different options to command line, but I definitely don't want to spend any time checking "early access" or "alpha" games.


Title: Re: Lawbreakers
Post by: OriginOfWaves on April 07, 2017, 02:05
hey I checked out Lawbreakers after the latest update and they seem to have changed a lot. I can only successfully scan the contents if I set the override to ver. 4.14. but I do get a lot of "WARNING fixing name" messages in the console. but I can open and extract textures with no problems. however I can't get the models to work, neither skeletal or static meshes. I get this error.
Code:
******** Loading object SkeletalMesh4'medium_tasc_enforcer_a_01_fp.medium_tasc_enforcer_a_01_fp' ********

ERROR: Package "/ShooterGame/Content/Characters/Tasc/Breacher/Breacher_Basic_01/Models/medium_tasc_enforcer_a_01_fp.uasset": wrong export index 2
UnPackage::CreateExport:/ShooterGame/Content/Characters/Tasc/Breacher/Breacher_Basic_01/Models/medium_tasc_enforcer_a_01_fp.uasset:2 <- UnPackage::SerializeUObject <- TArray::Serialize:3/4 <- USkeletalMesh4::Serialize <- LoadObject:SkeletalMesh4'medium_tasc_enforcer_a_01_fp.medium_tasc_enforcer_a_01_fp', pos=1F26, ver=508/0 (unversioned), game=ue4.14 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=576

I tried using different engine versions but couldn't get them to work. textures only work with ver 4.14

if you have the time could you look into this Gildor. thanks. let me now if you need me to upload any game files.


Title: Re: Lawbreakers
Post by: Gildor on April 07, 2017, 09:39
I think this game uses some intermediate UE4 version, again. Just wait for new game update, and pray that it will work :)
You can usually check UE4 version in Engine/Build/Build.version. But for games like PARAGON and probably this one, this version won't be correct because of "mid-air engine version". For example, in current PARAGON state, build.version has 4.16, but UModel works only when 4.15 specified.


Title: Re: Lawbreakers
Post by: OriginOfWaves on May 03, 2017, 14:37
checked the engine build and it looks like they are using a version between 4.13 and 4.14. nothing to do but wait. thanks for the reply anyways.


Title: Re: Lawbreakers
Post by: DoctorJew on May 20, 2017, 09:22
So looking in the Build.version file:

Code:
{
"MajorVersion": 4,
"MinorVersion": 13,
"PatchVersion": 2,
"Changelist": 0,
"IsLicenseeVersion": 0,
"BranchName": ""
}

This game is indeed on v4.13 of Unreal. I wanted to extract some sounds from the game but when I hit export I get this and nothing exports:
(https://a.uguu.se/jtvof14aRg62_umodel_2017-05-19_22-21-39.png)


Title: Re: Lawbreakers
Post by: Gildor on May 20, 2017, 09:30
If this is "alpha" game, version information may not match. And engine may use some intermediate build.


Title: Re: Lawbreakers
Post by: DoctorJew on May 20, 2017, 09:34
If this is "alpha" game, version information may not match. And engine may use some intermediate build.

Any advice on to get audio extraction to work?


Title: Re: Lawbreakers
Post by: Gildor on May 20, 2017, 09:57
Just checked the thread above, and I see that I already answered to all questions there.
Regarding advice - perhaps wait for the future game update, when perhaps developers will switch to some stable engine version. Otherwise custom UModel build will be required to load content from intermediate engine version.


Title: Re: Lawbreakers
Post by: OriginOfWaves on July 03, 2017, 16:17
Just checked the thread above, and I see that I already answered to all questions there.
Regarding advice - perhaps wait for the future game update, when perhaps developers will switch to some stable engine version. Otherwise custom UModel build will be required to load content from intermediate engine version.

did a bit more digging into the game files and noticed that when i tried to save some packages through UModel that texture assets would save as three separate files (.uasset, .uexp and .ubulk) and model assets would save as two separate files (.uasset and .uexp). Is this normal behavior? why are they single packages in umodel but are saved as separate packages? is there a way to merge them back into a single .uasset file?


Title: Re: Lawbreakers
Post by: Gildor on July 03, 2017, 21:24
Are you sure that a single uasset has BOTH uexp and ubulk files? UModel should save all of them, however I think that only one of these extensions is really used.


Title: Re: Lawbreakers
Post by: OriginOfWaves on July 03, 2017, 22:18
Yeah it was a character texture asset. I can upload the files if you're interested.


Title: Re: Lawbreakers
Post by: Gildor on July 03, 2017, 22:23
I have the game installed. You may just tell me which uasset you're trying to save.


Title: Re: Lawbreakers
Post by: OriginOfWaves on July 03, 2017, 22:27
Sure. ARC_Recon_Body_T1_V01_B.uasset


Title: Re: Lawbreakers
Post by: Gildor on July 03, 2017, 22:31
Sorry, my mistake. I don't have the game (I accidentally considered misread this as "Paragon", having a lot of fuss with work now). I need the asset saved from this game.


Title: Re: Lawbreakers
Post by: OriginOfWaves on July 03, 2017, 22:37
no problem I uploaded it to my dropbox

https://www.dropbox.com/s/nr4vstulrxepb5b/UmodelSaved.zip?dl=0


Title: Re: Lawbreakers
Post by: Gildor on July 03, 2017, 22:50
Well, I've checked - and all 3 files are saved. I've packaged them into a pak file, tested again - and still 3 files. I see no problem there. Probably I misunderstood your initial question?


Title: Re: Lawbreakers
Post by: OriginOfWaves on July 03, 2017, 23:35
Ye I was just wondering why there are three separate files instead of one .uasset file like it was before.


Title: Re: Lawbreakers
Post by: Gildor on July 04, 2017, 00:14
This is how UE4 works now.
.ubulk - this file holds texture data. Just like TFC file for UE3, but it holds texture mips for a single asset. Probably pak file generator will sort all ubulk files together, so this speeds up scene loading.
.uexp - added recently. Actually, engine simply splits package header and data. Header goes to .uasset, data separated to .uexp. This feature is called "event-driven loader", for asynchronous level loading. Epic claims that this brings significant performance boost to the loader.


Title: Re: Lawbreakers
Post by: OriginOfWaves on July 04, 2017, 00:35
ye that answers my question thanks. so would adding the header back to the .uexp in a hex editor and saving it as .uasset file work or is it more complicated than that?


Title: Re: Lawbreakers
Post by: Gildor on July 04, 2017, 00:54
In theory - yes. However I believe I saw some code in the engine (when I researched "what .uepx is?") which displays an error that the file was saved with or without .uexp when expected opposite.
UModel does internally what you just described: it loads these 2 files like if that was a single file.


Title: Re: Lawbreakers
Post by: san on July 06, 2017, 01:42
no problem I uploaded it to my dropbox

https://www.dropbox.com/s/nr4vstulrxepb5b/UmodelSaved.zip?dl=0
Hi, so are you able to export the character mesh? If so what setting are you using? I have tried all the versions 4.14-16 but no luck


Title: Re: Lawbreakers
Post by: OriginOfWaves on July 06, 2017, 16:02
no problem I uploaded it to my dropbox

https://www.dropbox.com/s/nr4vstulrxepb5b/UmodelSaved.zip?dl=0
Hi, so are you able to export the character mesh? If so what setting are you using? I have tried all the versions 4.14-16 but no luck
no. meshes are a no go until the devs switch over to a supported version of the unreal engine. right now they are using a version between 4.13 and 4.14. right now it would require a custom version of umodel to extract the meshes. it's best to just wait for the devs to switch over.


Title: Re: Lawbreakers
Post by: Gildor on July 29, 2017, 14:25
Lawbreakers is now fully supported. You should set game on UModel startup because this game uses custom UE4.



Title: Re: Lawbreakers
Post by: OriginOfWaves on July 29, 2017, 18:13
just when i think this saturday can't get any better. thanks a bunch Gildor. this was a nice suprise.


Title: Re: Lawbreakers
Post by: san on July 31, 2017, 01:34
Thanks Gildor!

Lawbreakers is now fully supported. You should set game on UModel startup because this game uses custom UE4.


<iframe src="https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.facebook.com%2Fue.viewer%2Fphotos%2Fa.1508351585875303.1073741833.176350295742112%2F1508351665875295%2F%3Ftype%3D3&width=500" width="500" height="380" style="border:none;overflow:hidden" scrolling="no" frameborder="0" allowTransparency="true"></iframe>



Title: Re: Lawbreakers
Post by: YuRES1990 on August 01, 2017, 14:57
Can some one help me to get LawBrakers files please, cause beta testing is closed now, and I didnt download it early:(
If you have download link of beta send me in private messege


Title: Re: Lawbreakers
Post by: Gildor on April 06, 2018, 01:47
It seems LawBreakers is going to shut down
http://bosskey.com/news/uncategorized/april-2018-studio-statement/


Title: Re: Lawbreakers
Post by: whaaa on April 11, 2018, 13:57
No, free2play is planned after they get funding.


Title: Re: Lawbreakers
Post by: YuRES1990 on May 10, 2018, 00:55
It seems LawBreakers is going to shut down
http://bosskey.com/news/uncategorized/april-2018-studio-statement/
damn, and I still dont have game files..:)

somebody can help with it?


Title: Re: Lawbreakers
Post by: whaaa on May 10, 2018, 08:48
damn, and I still dont have game files..:)

somebody can help with it?

Buy it :P
https://store.steampowered.com/app/350280/LawBreakers/


Title: Re: Lawbreakers
Post by: YuRES1990 on May 11, 2018, 17:06
seriously? I just need game files, not overall product.

And I dont use credit cards, that why I cant buy it.

Maybe  someone have game files?


Title: Re: Lawbreakers
Post by: Juso3D on September 27, 2018, 20:49
Hi (hate to bring up a old thread) but if you still wanting the content for this game, it can still be downloaded from Steam for free from their database site.

https://steamdb.info/app/350280/

(http://i.imgur.com/SgZ1KbBl.png) (https://imgur.com/SgZ1KbB)

(http://i.imgur.com/nrt4e1Tl.png) (https://imgur.com/nrt4e1T)


Title: Re: Lawbreakers
Post by: peterzhenhh on March 30, 2019, 19:41
Hi (hate to bring up a old thread) but if you still wanting the content for this game, it can still be downloaded from Steam for free from their database site.

https://steamdb.info/app/350280/

(http://i.imgur.com/SgZ1KbBl.png) (https://imgur.com/SgZ1KbB)

(http://i.imgur.com/nrt4e1Tl.png) (https://imgur.com/nrt4e1T)


Could you please upload a copy of game files.It has been removed from STEAM.Maybe I was so late.Please!


Title: Re: Lawbreakers
Post by: Gildor on March 30, 2019, 21:47
May be this guide will help? (I didn't try it myself, just googled for it)
https://steamcommunity.com/sharedfiles/filedetails/?id=889624474


Title: Re: Lawbreakers
Post by: Juso3D on March 31, 2019, 04:34
SteamDB (https://steamdb.info/app/350280/)

Says it's still up on here.


Title: Re: Lawbreakers
Post by: RedBear on March 31, 2019, 13:20
Could you please upload a copy of game files.It has been removed from STEAM.Maybe I was so late.Please!
Simply click on green button "Free" to start process of installing the game in Steam.
The installed game will take 45 GB on the hard disk.


Title: Re: Lawbreakers
Post by: Juso3D on March 31, 2019, 13:50
Could you please upload a copy of game files.It has been removed from STEAM.Maybe I was so late.Please!
Simply click on green button "Free" to start process of installing the game in Steam.
The installed game will take 45 GB on the hard disk.
Exactly :D


Title: Re: Lawbreakers
Post by: peterzhenhh on April 04, 2019, 13:40
SteamDB (https://steamdb.info/app/350280/)

Says it's still up on here.
it just shows:
Depot download failed : missing license for depots 350281


Title: Re: Lawbreakers
Post by: Gildor on April 04, 2019, 13:44
Try googling for "lawbreakers torrent", it shows a few results for me.


Title: Re: Lawbreakers
Post by: Juso3D on April 04, 2019, 14:49
Might upload it to my Mega soon temporary, 45GB paks but compressed to 18GB.


Title: Re: Lawbreakers
Post by: peterzhenhh on April 04, 2019, 14:55
Might upload it to my Mega soon temporary, 45GB paks but compressed to 18GB.
Torrents have no speed.I will appreciate it if you can upload all 45g files on MEGA!


Title: Re: Lawbreakers
Post by: Juso3D on April 05, 2019, 14:57
Lawbreakers Paks Mega Upload (https://mega.nz/#F!1VtyFQga!yepaLOVbxMQw_F-SCWtSvA)


Title: Re: Lawbreakers
Post by: peterzhenhh on April 05, 2019, 19:24
Lawbreakers Paks Mega Upload (https://mega.nz/#F!1VtyFQga!yepaLOVbxMQw_F-SCWtSvA)
Thanks a lot!!! I will soon upload it to my cloud drive and make a backup.
By the way, are the paks from the latest game before closing? I want to extract all the models and sounds.


Title: Re: Lawbreakers
Post by: Juso3D on April 05, 2019, 19:27
Lawbreakers Paks Mega Upload (https://mega.nz/#F!1VtyFQga!yepaLOVbxMQw_F-SCWtSvA)
Thanks a lot!!! I will soon upload it to my cloud drive and make a backup.
By the way, are the paks from the latest game before closing? I want to extract all the models and sounds.
No worries and cool has it will only be a temp upload since I need the space lol, and downloaded it roughly start of 2019 sometime from the SteamDB site.


Title: Re: Lawbreakers
Post by: peterzhenhh on April 06, 2019, 16:10
Lawbreakers is now fully supported. You should set game on UModel startup because this game uses custom UE4.


<iframe src="https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.facebook.com%2Fue.viewer%2Fphotos%2Fa.1508351585875303.1073741833.176350295742112%2F1508351665875295%2F%3Ftype%3D3&width=500" width="500" height="380" style="border:none;overflow:hidden" scrolling="no" frameborder="0" allowTransparency="true"></iframe>

Failed to extract,would you please fix it?I have selected tag lawbreakers in umodel.

******** LawBreakers.pak ********

ERROR: Wrong tag in package (00000000). Probably the file is encrypted.
FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:LawBreakers.pak, ver=100000/0, game=0 <- UnPackage::LoadPackage:LawBreakers.pak <- Main


Title: Re: Lawbreakers
Post by: Gildor on April 06, 2019, 16:44
Firstly, it seems you're using OLD umodel. New one will not crash with that error anymore, it will simply ignore bad file.

Secondly, the error message most likely means that the file is filled with zeros. You're not the first who shows such message, and I really don't know what other users did for getting such problem, and what they did after that to fix. But the problem is that your files has a problem.

Sometimes people ignores the fact that UModel opens pak files. Those people are cleaver and can watch youtube, they use some "pak extractor" which will do the job, but do that incorrectly. Then UModel fails to open those extracted files, and those cleaver people runs here with error messages. I have no idea if you're opening pak or extracted assets, so I don't know at which point you did a mistake.


Title: Re: Lawbreakers
Post by: peterzhenhh on April 06, 2019, 17:29
Firstly, it seems you're using OLD umodel. New one will not crash with that error anymore, it will simply ignore bad file.

Secondly, the error message most likely means that the file is filled with zeros. You're not the first who shows such message, and I really don't know what other users did for getting such problem, and what they did after that to fix. But the problem is that your files has a problem.

Sometimes people ignores the fact that UModel opens pak files. Those people are cleaver and can watch youtube, they use some "pak extractor" which will do the job, but do that incorrectly. Then UModel fails to open those extracted files, and those cleaver people runs here with error messages. I have no idea if you're opening pak or extracted assets, so I don't know at which point you did a mistake.
Okay,now i use the new umodel and it can export some models.But the problem is when i try to extract the audio from LawBreakersAudio.pak , i just see some 1kb uassets files.How to deal with it?


Title: Re: Lawbreakers
Post by: Juso3D on April 08, 2019, 17:05
Firstly, it seems you're using OLD umodel. New one will not crash with that error anymore, it will simply ignore bad file.

Secondly, the error message most likely means that the file is filled with zeros. You're not the first who shows such message, and I really don't know what other users did for getting such problem, and what they did after that to fix. But the problem is that your files has a problem.

Sometimes people ignores the fact that UModel opens pak files. Those people are cleaver and can watch youtube, they use some "pak extractor" which will do the job, but do that incorrectly. Then UModel fails to open those extracted files, and those cleaver people runs here with error messages. I have no idea if you're opening pak or extracted assets, so I don't know at which point you did a mistake.
Okay,now i use the new umodel and it can export some models.But the problem is when i try to extract the audio from LawBreakersAudio.pak , i just see some 1kb uassets files.How to deal with it?

Wwise Extraction (https://github.com/Vextil/Wwise-Unpacker)

How to extract.

Quote
Download Quickbms

Download ut4.bms script for QuickBMS

Copy all audio/sound.pak to another folder.

Extract the Paks with above tool.

Wwise unpacker them.